Perturb-and-Revise: Flexible 3D Editing with Generative Trajectories
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Recent advancements in text-based diffusion models have accelerated progress in 3D reconstruction and text-based 3D editing. Although existing 3D editing methods excel at modifying color, texture, and style, they struggle with extensive geometric or appearance changes, thus limiting their applications. To this end, we propose Perturb-and-Revise, which makes possible a variety of NeRF editing. First, we perturb the NeRF parameters with random initializations to create a versatile initialization. The level of perturbation is determined automatically through analysis of the local loss landscape. Then, we revise the edited NeRF via generative trajectories. Combined with the generative process, we impose identity-preserving gradients to refine the edited NeRF. Extensive experiments demonstrate that Perturb-and-Revise facilitates flexible, effective, and consistent editing of color, appearance, and geometry in 3D. For 360deg results, please visit our project page: https://susunghong.github.io/Perturb-and-Revise.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 61 of its 67 references that are in the map. First posted on arXiv 6 Dec 2024.
Builds on
61 of 67 references.
Closest ancestors · 9
Same direction, newest first
- 2024Retrieval-Augmented Score Distillation for Text-to-3D Generation5 Feb
- 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
- 2023DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusion12 Apr
- 2023Debiasing Scores and Prompts of 2D Diffusion for View-consistent Text-to-3D Generation27 Mar
- 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation1 Dec
- 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 52
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
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- 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2022LAION-5B: An open large-scale dataset for training next generation image-text modelscited by 4,152
- 2019Generative Modeling by Estimating Gradients of the Data Distributioncited by 4,101
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- 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,694
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
- 2022Imagen Video: High Definition Video Generation with Diffusion Modelscited by 1,778
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,476
- 2023T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Modelscited by 1,351
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 2022Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generationcited by 961
- 2023Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generatorscited by 670
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
- 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
- 2016Stein Variational Gradient Descent: A General Purpose Bayesian Inference Algorithmcited by 507
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2023FateZero: Fusing Attentions for Zero-shot Text-based Video Editingcited by 466
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 2023An Edit Friendly DDPM Noise Space: Inversion and Manipulationscited by 244
- 2021Editing Conditional Radiance Fieldscited by 222
- 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 196
- 2022Improving Sample Quality of Diffusion Models Using Self-Attention Guidancecited by 154
- 2023TryOnDiffusion: A Tale of Two UNetscited by 141
- 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
- 2021Unsupervised Discovery of Object Radiance Fieldscited by 101
- 2023Free-Bloom: Zero-Shot Text-to-Video Generator with LLM Director and LDM Animatorcited by 74
- 2024Smoothed Energy Guidance: Guiding Diffusion Models with Reduced Energy Curvature of Attentioncited by 59
- 2023DirecT2V: Large Language Models are Frame-Level Directors for Zero-Shot Text-to-Video Generationcited by 49
- 2023Posterior Distillation Samplingcited by 46
- 2018A Unified Particle-Optimization Framework for Scalable Bayesian Samplingcited by 44
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Citing papers per year: 2025: 1; 2026: 2.
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- 2024Towards a Training Free Approach for 3D Scene Editing
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