mlsanityData to 7 Oct 2026

3D Audio-Visual Segmentation

arXiv 2411.02236 ↗First posted 4 Nov 2024cs.CV cs.MM cs.SDcited by 2

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Abstract (arXiv)

Recognizing the sounding objects in scenes is a longstanding objective in embodied AI, with diverse applications in robotics and AR/VR/MR. To that end, Audio-Visual Segmentation (AVS), taking as condition an audio signal to identify the masks of the target sounding objects in an input image with synchronous camera and microphone sensors, has been recently advanced. However, this paradigm is still insufficient for real-world operation, as the mapping from 2D images to 3D scenes is missing. To address this fundamental limitation, we introduce a novel research problem, 3D Audio-Visual Segmentation, extending the existing AVS to the 3D output space. This problem poses more challenges due to variations in camera extrinsics, audio scattering, occlusions, and diverse acoustics across sounding object categories. To facilitate this research, we create the very first simulation based benchmark, 3DAVS-S34-O7, providing photorealistic 3D scene environments with grounded spatial audio under single-instance and multi-instance settings, across 34 scenes and 7 object categories. This is made possible by re-purposing the Habitat simulator to generate comprehensive annotations of sounding object locations and corresponding 3D masks. Subsequently, we propose a new approach, EchoSegnet, characterized by integrating the ready-to-use knowledge from pretrained 2D audio-visual foundation models synergistically with 3D visual scene representation through spatial audio-aware mask alignment and refinement. Extensive experiments demonstrate that EchoSegnet can effectively segment sounding objects in 3D space on our new benchmark, representing a significant advancement in the field of embodied AI. Project page: https://x-up-lab.github.io/research/3d-audio-visual-segmentation/

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 30 of its 42 references that are in the map. First posted on arXiv 4 Nov 2024.

Builds on

30 of 42 references.

References · 30

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  3. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  4. 2023ImageBind: One Embedding Space To Bind Them Allcited by 1,162
  5. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  6. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  7. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  8. 2023Gaussian Splatting SLAMcited by 410
  9. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 387
  10. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  11. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  12. 2022Audio-Visual Segmentationcited by 148
18 more
  1. 2022SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fieldscited by 144
  2. 2022SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learningcited by 93
  3. 2021Class-agnostic Object Detection with Multi-modal Transformercited by 85
  4. 2022Neural Volumetric Object Selectioncited by 61
  5. 2024FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimallycited by 57
  6. 2023AV-SAM: Segment Anything Model Meets Audio-Visual Localization and Segmentationcited by 52
  7. 2022Contrastive Positive Sample Propagation along the Audio-Visual Event Linecited by 50
  8. 2023Annotation-free Audio-Visual Segmentationcited by 44
  9. 2023Improving Audio-Visual Segmentation with Bidirectional Generationcited by 36
  10. 2023Unraveling Instance Associations: A Closer Look for Audio-Visual Segmentationcited by 33
  11. 2023Contrastive Conditional Latent Diffusion for Audio-visual Segmentationcited by 30
  12. 2023BAVS: Bootstrapping Audio-Visual Segmentation by Integrating Foundation Knowledgecited by 30
  13. 2024SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decompositioncited by 29
  14. 2023Cooperation Does Matter: Exploring Multi-Order Bilateral Relations for Audio-Visual Segmentationcited by 25
  15. 2023Weakly-Supervised Audio-Visual Segmentationcited by 19
  16. 2024Separating the "Chirp" from the "Chat": Self-supervised Visual Grounding of Sound and Languagecited by 17
  17. 2023Cross-modal Cognitive Consensus guided Audio-Visual Segmentationcited by 12
  18. 2023Leveraging Foundation models for Unsupervised Audio-Visual Segmentationcited by 5

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