VistaDream: Sampling multiview consistent images for single-view scene reconstruction
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
In this paper, we propose VistaDream a novel framework to reconstruct a 3D scene from a single-view image. Recent diffusion models enable generating high-quality novel-view images from a single-view input image. Most existing methods only concentrate on building the consistency between the input image and the generated images while losing the consistency between the generated images. VistaDream addresses this problem by a two-stage pipeline. In the first stage, VistaDream begins with building a global coarse 3D scaffold by zooming out a little step with inpainted boundaries and an estimated depth map. Then, on this global scaffold, we use iterative diffusion-based RGB-D inpainting to generate novel-view images to inpaint the holes of the scaffold. In the second stage, we further enhance the consistency between the generated novel-view images by a novel training-free Multiview Consistency Sampling (MCS) that introduces multi-view consistency constraints in the reverse sampling process of diffusion models. Experimental results demonstrate that without training or fine-tuning existing diffusion models, VistaDream achieves consistent and high-quality novel view synthesis using just single-view images and outperforms baseline methods by a large margin. The code, videos, and interactive demos are available at https://vistadream-project-page.github.io/.
Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 63 of its 78 references that are in the map. First posted on arXiv 22 Oct 2024.
Builds on
63 of 78 references.
Closest ancestors · 22
Same direction, newest first
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- 2022SmartBrush: Text and Shape Guided Object Inpainting with Diffusion Model9 Dec
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Other references · 41
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Citing papers per year: 2024: 4; 2025: 20; 2026: 14.
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