mlsanityData to 14 Oct 2026

Text-to-3D by Stitching a Multi-view Reconstruction Network to a Video Generator

arXiv 2510.13454 ↗First posted 15 Oct 2025cs.CVcited by 11

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Abstract (arXiv)

The rapid progress of large, pretrained models for both visual content generation and 3D reconstruction opens up new possibilities for text-to-3D generation. Intuitively, one could obtain a formidable 3D scene generator if one were able to combine the power of a modern latent text-to-video model as "generator" with the geometric abilities of a recent (feedforward) 3D reconstruction system as "decoder". We introduce VIST3A, a general framework that does just that, addressing two main challenges. First, the two components must be joined in a way that preserves the rich knowledge encoded in their weights. We revisit model stitching, i.e., we identify the layer in the 3D decoder that best matches the latent representation produced by the text-to-video generator and stitch the two parts together. That operation requires only a small dataset and no labels. Second, the text-to-video generator must be aligned with the stitched 3D decoder, to ensure that the generated latents are decodable into consistent, perceptually convincing 3D scene geometry. To that end, we adapt direct reward finetuning, a popular technique for human preference alignment. We evaluate the proposed VIST3A approach with different video generators and 3D reconstruction models. All tested pairings markedly improve over prior text-to-3D models that output Gaussian splats. Moreover, by choosing a suitable 3D base model, VIST3A also enables high-quality text-to-pointmap generation.

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 118 of its 139 references that are in the map. First posted on arXiv 15 Oct 2025.

Builds on

118 of 139 references.

References · 118

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38 more
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Citing papers per year: 2025: 2; 2026: 9.

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  1. 2023IT3D: Improved Text-to-3D Generation with Explicit View Synthesis
  2. 2024A Survey On Text-to-3D Contents Generation In The Wild
  3. 2024Taming Feed-forward Reconstruction Models as Latent Encoders for 3D Generative Models
  4. 2026SceneAE: Scene Generation and Reconstruction in Queryable 3D-Anchored Latent Space
  5. 2026Any 3D Scene is Worth 1K Tokens: 3D-Grounded Representation for Scene Generation at Scale
  6. 2026Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction
  7. 2026Omni123: Exploring 3D Native Foundation Models with Limited 3D Data by Unifying Text to 2D and 3D Generation
  8. 2024Structured 3D Latents for Scalable and Versatile 3D Generation