EdgeGaussians -- 3D Edge Mapping via Gaussian Splatting
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Abstract (arXiv)
With their meaningful geometry and their omnipresence in the 3D world, edges are extremely useful primitives in computer vision. 3D edges comprise of lines and curves, and methods to reconstruct them use either multi-view images or point clouds as input. State-of-the-art image-based methods first learn a 3D edge point cloud then fit 3D edges to it. The edge point cloud is obtained by learning a 3D neural implicit edge field from which the 3D edge points are sampled on a specific level set (0 or 1). However, such methods present two important drawbacks: i) it is not realistic to sample points on exact level sets due to float imprecision and training inaccuracies. Instead, they are sampled within a range of levels so the points do not lie accurately on the 3D edges and require further processing. ii) Such implicit representations are computationally expensive and require long training times. In this paper, we address these two limitations and propose a 3D edge mapping that is simpler, more efficient, and preserves accuracy. Our method learns explicitly the 3D edge points and their edge direction hence bypassing the need for point sampling. It casts a 3D edge point as the center of a 3D Gaussian and the edge direction as the principal axis of the Gaussian. Such a representation has the advantage of being not only geometrically meaningful but also compatible with the efficient training optimization defined in Gaussian Splatting. Results show that the proposed method produces edges as accurate and complete as the state-of-the-art while being an order of magnitude faster. Code is released at https://github.com/kunalchelani/EdgeGaussians.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 34 of its 104 references that are in the map. First posted on arXiv 19 Sep 2024.
Builds on
34 of 104 references.
References · 34
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22 more
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Built on by
Citing papers per year: 2024: 1; 2025: 4; 2026: 5.
10 papers.
- 2025Curve-Aware Gaussian Splatting for 3D Parametric Curve Reconstructioncited by 10
- 2025SketchSplat: 3D Edge Reconstruction via Differentiable Multi-view Sketch Splattingcited by 6
- 2025ViewCraft3D: High-Fidelity and View-Consistent 3D Vector Graphics Synthesiscited by 5
- 2024LineGS : 3D Line Segment Representation on 3D Gaussian Splattingcited by 2
- 2026Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representationcited by 1
- 20263DrawAgent: Teaching LLM to Draw in 3D with Early Contrastive Experiencecited by 1
- 2025SF-Recon: Simplification-Free Lightweight Building Reconstruction via 3D Gaussian Splattingcited by 0
- 2026FrameTwin: Curve-Anchored Gaussian Alignment from Sparse Views for Adaptive Wireframe 3D Printingcited by 0
- 2026LEGS: Laplacian-Enhanced Gaussian Splatting with a Nonlinear Weighted Losscited by 0
- 2026CGGT: Curve-Grounded Geometry Transformer for 3D Parametric Curve Reconstructioncited by 0
- 2026CGGT: Curve-Grounded Geometry Transformer for 3D Parametric Curve Reconstruction13 Sep 2026
- 2026LEGS: Laplacian-Enhanced Gaussian Splatting with a Nonlinear Weighted Loss6 Jun 2026
- 2026FrameTwin: Curve-Anchored Gaussian Alignment from Sparse Views for Adaptive Wireframe 3D Printing10 May 2026
- 20263DrawAgent: Teaching LLM to Draw in 3D with Early Contrastive Experience9 Apr 2026
- 2026Sketch&Patch++: Efficient Structure-Aware 3D Gaussian Representation8 Jan 2026
- 2025SF-Recon: Simplification-Free Lightweight Building Reconstruction via 3D Gaussian Splatting17 Nov 2025
- 2025Curve-Aware Gaussian Splatting for 3D Parametric Curve Reconstruction26 Jun 2025
- 2025ViewCraft3D: High-Fidelity and View-Consistent 3D Vector Graphics Synthesis26 May 2025
- 2025SketchSplat: 3D Edge Reconstruction via Differentiable Multi-view Sketch Splatting18 Mar 2025
- 2024LineGS : 3D Line Segment Representation on 3D Gaussian Splatting30 Nov 2024