Human Motion Estimation with Everyday Wearables
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Abstract (arXiv)
While on-body device-based human motion estimation is crucial for applications such as XR interaction, existing methods often suffer from poor wearability, expensive hardware, and cumbersome calibration, which hinder their adoption in daily life. To address these challenges, we present EveryWear, a lightweight and practical human motion capture approach based entirely on everyday wearables: a smartphone, smartwatch, earbuds, and smart glasses equipped with one forward-facing and two downward-facing cameras, requiring no explicit calibration before use. We introduce Ego-Elec, a 9-hour real-world dataset covering 56 daily activities across 17 diverse indoor and outdoor environments, with ground-truth 3D annotations provided by the motion capture (MoCap), to facilitate robust research and benchmarking in this direction. Our approach employs a multimodal teacher-student framework that integrates visual cues from egocentric cameras with inertial signals from consumer devices. By training directly on real-world data rather than synthetic data, our model effectively eliminates the sim-to-real gap that constrains prior work. Experiments demonstrate that our method outperforms baseline models, validating its effectiveness for practical full-body motion estimation.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 38 of its 50 references that are in the map. First posted on arXiv 24 Dec 2025.
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38 of 50 references.
References · 38
- 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
- 2017Multi-Task Learning Using Uncertainty to Weigh Losses for Scene Geometry and Semanticscited by 1,345
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 321
- 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 198
- 2023HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real Worldcited by 159
- 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 109
- 2019xR-EgoPose: Egocentric 3D Human Pose from an HMD Cameracited by 78
- 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 75
26 more
- 2018Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Cameracited by 67
- 2021Estimating Egocentric 3D Human Pose in Global Spacecited by 56
- 2022UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capturecited by 56
- 2023IMUPoser: Full-Body Pose Estimation using IMUs in Phones, Watches, and Earbudscited by 52
- 2023EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensorscited by 48
- 2025CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Taskscited by 35
- 2022Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervisioncited by 33
- 2023EgoPoser: Robust Real-Time Egocentric Pose Estimation from Sparse and Intermittent Observations Everywherecited by 31
- 2024Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Cameracited by 30
- 2023DiffusionPoser: Real-time Human Motion Reconstruction From Arbitrary Sparse Sensors Using Autoregressive Diffusioncited by 29
- 20233D Human Pose Perception from Egocentric Stereo Videoscited by 23
- 2024InterTrack: Tracking Human Object Interaction without Object Templatescited by 22
- 2025VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generationcited by 21
- 2025MobilePoser: Real-Time Full-Body Pose Estimation and 3D Human Translation from IMUs in Mobile Consumer Devicescited by 20
- 2025EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activitycited by 15
- 2025REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioningcited by 14
- 2025PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Imagecited by 13
- 2024SimpleEgo: Predicting Probabilistic Body Pose from Egocentric Camerascited by 12
- 2024EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUscited by 12
- 2025Bring Your Rear Cameras for Egocentric 3D Human Pose Estimationcited by 7
- 2025FRAME: Floor-aligned Representation for Avatar Motion from Egocentric Videocited by 5
- 2025Progressive Inertial Poser: Progressive Real-Time Kinematic Chain Estimation for 3D Full-Body Pose from Three IMU Sensorscited by 4
- 2025SmartPoser: Arm Pose Estimation with a Smartphone and Smartwatch Using UWB and IMU Datacited by 4
- 2025Learning Human-Humanoid Coordination for Collaborative Object Carryingcited by 4
- 2024Suite-IN: Aggregating Motion Features from Apple Suite for Robust Inertial Navigationcited by 3
- 2025Fish2Mesh Transformer: 3D Human Mesh Recovery from Egocentric Visioncited by 3
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