Multi Type Mean Field Reinforcement Learning
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Abstract (arXiv)
Mean field theory provides an effective way of scaling multiagent reinforcement learning algorithms to environments with many agents that can be abstracted by a virtual mean agent. In this paper, we extend mean field multiagent algorithms to multiple types. The types enable the relaxation of a core assumption in mean field reinforcement learning, which is that all agents in the environment are playing almost similar strategies and have the same goal. We conduct experiments on three different testbeds for the field of many agent reinforcement learning, based on the standard MAgents framework. We consider two different kinds of mean field environments: a) Games where agents belong to predefined types that are known a priori and b) Games where the type of each agent is unknown and therefore must be learned based on observations. We introduce new algorithms for each type of game and demonstrate their superior performance over state of the art algorithms that assume that all agents belong to the same type and other baseline algorithms in the MAgent framework.
Key facts. Cited by 26 papers in the map (data through 14 Oct 2026). First posted on arXiv 6 Feb 2020.
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Citing papers per year: 2021: 4; 2022: 4; 2023: 6; 2024: 5; 2025: 5; 2026: 2.
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- 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learningcited by 14
- 2022Individual-Level Inverse Reinforcement Learning for Mean Field Gamescited by 10
- 2024Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RLcited by 9
- 2021Adversarial Inverse Reinforcement Learning for Mean Field Gamescited by 8
- 2021Modeling the Interaction between Agents in Cooperative Multi-Agent Reinforcement Learningcited by 7
- 2023Multi-Agent Reinforcement Learning: Methods, Applications, Visionary Prospects, and Challengescited by 5
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Gamescited by 5
- 2022Sampling Through the Lens of Sequential Decision Makingcited by 4
- 2023Major-Minor Mean Field Multi-Agent Reinforcement Learningcited by 4
- 2021Improved Cooperation by Exploiting a Common Signalcited by 3
- 2023Population-size-Aware Policy Optimization for Mean-Field Gamescited by 3
- 2025Meta-Inverse Reinforcement Learning for Mean Field Games via Probabilistic Context Variablescited by 3
14 more
- 2021Scalable regret for learning to control network-coupled subsystems with unknown dynamicscited by 2
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learningcited by 2
- 2024Reinforcement Learning for Finite Space Mean-Field Type Gamescited by 2
- 2023Reinforcement Learning for SBM Graphon Games with Re-Samplingcited by 1
- 2025Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Reviewcited by 1
- 2026Mean-Field Reinforcement Learning without Synchronycited by 1
- 2022Learning Individual Policies in Large Multi-agent Systems through Local Variance Minimizationcited by 0
- 2023Networked Communication for Decentralised Agents in Mean-Field Gamescited by 0
- 2023Cooperative Multi-Type Multi-Agent Deep Reinforcement Learning for Resource Management in Space-Air-Ground Integrated Networkscited by 0
- 2024Networked Communication for Mean-Field Games with Function Approximation and Empirical Mean-Field Estimationcited by 0
- 2025Bi-level Mean Field: Dynamic Grouping for Large-Scale MARLcited by 0
- 2025Embedded Mean Field Reinforcement Learning for Perimeter-defense Gamecited by 0
- 2025Vulnerable Agent Identification in Large-Scale Multi-Agent Reinforcement Learningcited by 0
- 2026Beyond Nominal Equilibria: Risk-Averse Multi-Population Mean-Field Gamescited by 0
- 2026Beyond Nominal Equilibria: Risk-Averse Multi-Population Mean-Field Games7 Oct 2026
- 2026Mean-Field Reinforcement Learning without Synchrony20 Feb 2026
- 2025Vulnerable Agent Identification in Large-Scale Multi-Agent Reinforcement Learning18 Sep 2025
- 2025Meta-Inverse Reinforcement Learning for Mean Field Games via Probabilistic Context Variables4 Sep 2025
- 2025Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review14 Jul 2025
- 2025Embedded Mean Field Reinforcement Learning for Perimeter-defense Game20 May 2025
- 2025Bi-level Mean Field: Dynamic Grouping for Large-Scale MARL10 May 2025
- 2024Reinforcement Learning for Finite Space Mean-Field Type Games25 Sep 2024
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learning27 Aug 2024
- 2024Networked Communication for Mean-Field Games with Function Approximation and Empirical Mean-Field Estimation21 Aug 2024
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games1 May 2024
- 2024Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RL8 Feb 2024
14 more
- 2023Reinforcement Learning for SBM Graphon Games with Re-Sampling25 Oct 2023
- 2023Cooperative Multi-Type Multi-Agent Deep Reinforcement Learning for Resource Management in Space-Air-Ground Integrated Networks8 Aug 2023
- 2023Networked Communication for Decentralised Agents in Mean-Field Games5 Jun 2023
- 2023Multi-Agent Reinforcement Learning: Methods, Applications, Visionary Prospects, and Challenges17 May 2023
- 2023Major-Minor Mean Field Multi-Agent Reinforcement Learning19 Mar 2023
- 2023Population-size-Aware Policy Optimization for Mean-Field Games7 Feb 2023
- 2022Learning Individual Policies in Large Multi-agent Systems through Local Variance Minimization27 Dec 2022
- 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learning8 Sep 2022
- 2022Sampling Through the Lens of Sequential Decision Making17 Aug 2022
- 2022Individual-Level Inverse Reinforcement Learning for Mean Field Games13 Feb 2022
- 2021Scalable regret for learning to control network-coupled subsystems with unknown dynamics18 Aug 2021
- 2021Adversarial Inverse Reinforcement Learning for Mean Field Games29 Apr 2021
- 2021Modeling the Interaction between Agents in Cooperative Multi-Agent Reinforcement Learning10 Feb 2021
- 2021Improved Cooperation by Exploiting a Common Signal3 Feb 2021
- 2024Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RLcited by 9
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Gamescited by 5
- 2024Reinforcement Learning for Finite Space Mean-Field Type Gamescited by 2
- 2026Mean-Field Reinforcement Learning without Synchronycited by 1
- 2025Embedded Mean Field Reinforcement Learning for Perimeter-defense Gamecited by 0
- 2026Mean-Field Reinforcement Learning without Synchrony20 Feb 2026
- 2025Embedded Mean Field Reinforcement Learning for Perimeter-defense Game20 May 2025
- 2024Reinforcement Learning for Finite Space Mean-Field Type Games25 Sep 2024
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games1 May 2024
- 2024Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RL8 Feb 2024
- 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learningcited by 14
- 2021Modeling the Interaction between Agents in Cooperative Multi-Agent Reinforcement Learningcited by 7
- 2023Multi-Agent Reinforcement Learning: Methods, Applications, Visionary Prospects, and Challengescited by 5
- 2022Sampling Through the Lens of Sequential Decision Makingcited by 4
- 2023Major-Minor Mean Field Multi-Agent Reinforcement Learningcited by 4
- 2021Improved Cooperation by Exploiting a Common Signalcited by 3
- 2023Population-size-Aware Policy Optimization for Mean-Field Gamescited by 3
- 2021Scalable regret for learning to control network-coupled subsystems with unknown dynamicscited by 2
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learningcited by 2
- 2023Reinforcement Learning for SBM Graphon Games with Re-Samplingcited by 1
- 2025Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Reviewcited by 1
- 2022Learning Individual Policies in Large Multi-agent Systems through Local Variance Minimizationcited by 0
12 most cited of 18 All 18 (JSON)
- 2026Beyond Nominal Equilibria: Risk-Averse Multi-Population Mean-Field Games7 Oct 2026
- 2025Vulnerable Agent Identification in Large-Scale Multi-Agent Reinforcement Learning18 Sep 2025
- 2025Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review14 Jul 2025
- 2025Bi-level Mean Field: Dynamic Grouping for Large-Scale MARL10 May 2025
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learning27 Aug 2024
- 2024Networked Communication for Mean-Field Games with Function Approximation and Empirical Mean-Field Estimation21 Aug 2024
- 2023Reinforcement Learning for SBM Graphon Games with Re-Sampling25 Oct 2023
- 2023Cooperative Multi-Type Multi-Agent Deep Reinforcement Learning for Resource Management in Space-Air-Ground Integrated Networks8 Aug 2023
- 2023Networked Communication for Decentralised Agents in Mean-Field Games5 Jun 2023
- 2023Multi-Agent Reinforcement Learning: Methods, Applications, Visionary Prospects, and Challenges17 May 2023
- 2023Major-Minor Mean Field Multi-Agent Reinforcement Learning19 Mar 2023
- 2023Population-size-Aware Policy Optimization for Mean-Field Games7 Feb 2023
12 newest of 18 All 18 (JSON)