mlsanityData to 14 Oct 2026

HaHeAE: Learning Generalisable Joint Representations of Human Hand and Head Movements in Extended Reality

arXiv 2410.16430 ↗First posted 21 Oct 2024cs.CVcited by 2

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Abstract (arXiv)

Human hand and head movements are the most pervasive input modalities in extended reality (XR) and are significant for a wide range of applications. However, prior works on hand and head modelling in XR only explored a single modality or focused on specific applications. We present HaHeAE - a novel self-supervised method for learning generalisable joint representations of hand and head movements in XR. At the core of our method is an autoencoder (AE) that uses a graph convolutional network-based semantic encoder and a diffusion-based stochastic encoder to learn the joint semantic and stochastic representations of hand-head movements. It also features a diffusion-based decoder to reconstruct the original signals. Through extensive evaluations on three public XR datasets, we show that our method 1) significantly outperforms commonly used self-supervised methods by up to 74.0% in terms of reconstruction quality and is generalisable across users, activities, and XR environments, 2) enables new applications, including interpretable hand-head cluster identification and variable hand-head movement generation, and 3) can serve as an effective feature extractor for downstream tasks. Together, these results demonstrate the effectiveness of our method and underline the potential of self-supervised methods for jointly modelling hand-head behaviours in extended reality.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 33 of its 72 references that are in the map. First posted on arXiv 21 Oct 2024.

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33 of 72 references.

References · 33

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21 more
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