Explicit Neural Surfaces: Learning Continuous Geometry With Deformation Fields
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Abstract (arXiv)
We introduce Explicit Neural Surfaces (ENS), an efficient smooth surface representation that directly encodes topology with a deformation field from a known base domain. We apply this representation to reconstruct explicit surfaces from multiple views, where we use a series of neural deformation fields to progressively transform the base domain into a target shape. By using meshes as discrete surface proxies, we train the deformation fields through efficient differentiable rasterization. Using a fixed base domain allows us to have Laplace-Beltrami eigenfunctions as an intrinsic positional encoding alongside standard extrinsic Fourier features, with which our approach can capture fine surface details. Compared to implicit surfaces, ENS trains faster and has several orders of magnitude faster inference times. The explicit nature of our approach also allows higher-quality mesh extraction whilst maintaining competitive surface reconstruction performance and real-time capabilities.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 23 of its 43 references that are in the map. First posted on arXiv 5 Jun 2023.
Builds on
23 of 43 references.
References · 23
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11 more
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Built on by
Citing papers per year: 2024: 8; 2025: 1; 2026: 1.
10 papers.
- 2024Neural Geometry Processing via Spherical Neural Surfacescited by 14
- 2026Beyond Pixel Histories: World Models with Persistent 3D Statecited by 13
- 2024CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequencescited by 7
- 2024Sur2f: A Hybrid Representation for High-Quality and Efficient Surface Reconstruction from Multi-view Imagescited by 5
- 2024Fine-Grained Multi-View Hand Reconstruction Using Inverse Renderingcited by 3
- 2024MeshFeat: Multi-Resolution Features for Neural Fields on Meshescited by 3
- 2024Spatially-Adaptive Hash Encodings For Neural Surface Reconstructioncited by 3
- 2024REFRAME: Reflective Surface Real-Time Rendering for Mobile Devicescited by 2
- 2024HVOFusion: Incremental Mesh Reconstruction Using Hybrid Voxel Octreecited by 0
- 2025Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Renderingcited by 0
- 2026Beyond Pixel Histories: World Models with Persistent 3D State3 Mar 2026
- 2025Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering24 Aug 2025
- 2024Spatially-Adaptive Hash Encodings For Neural Surface Reconstruction6 Dec 2024
- 2024MeshFeat: Multi-Resolution Features for Neural Fields on Meshes18 Jul 2024
- 2024Neural Geometry Processing via Spherical Neural Surfaces10 Jul 2024
- 2024Fine-Grained Multi-View Hand Reconstruction Using Inverse Rendering8 Jul 2024
- 2024CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequences5 Jun 2024
- 2024HVOFusion: Incremental Mesh Reconstruction Using Hybrid Voxel Octree27 Apr 2024
- 2024REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices25 Mar 2024
- 2024Sur2f: A Hybrid Representation for High-Quality and Efficient Surface Reconstruction from Multi-view Images8 Jan 2024