mlsanityData to 7 Oct 2026

Learning Reward Functions for Robotic Manipulation by Observing Humans

arXiv 2211.09019 ↗First posted 16 Nov 2022cs.RO cs.AI cs.CVcited by 14

Not on the map. Why?

Abstract (arXiv)

Observing a human demonstrator manipulate objects provides a rich, scalable and inexpensive source of data for learning robotic policies. However, transferring skills from human videos to a robotic manipulator poses several challenges, not least a difference in action and observation spaces. In this work, we use unlabeled videos of humans solving a wide range of manipulation tasks to learn a task-agnostic reward function for robotic manipulation policies. Thanks to the diversity of this training data, the learned reward function sufficiently generalizes to image observations from a previously unseen robot embodiment and environment to provide a meaningful prior for directed exploration in reinforcement learning. We propose two methods for scoring states relative to a goal image: through direct temporal regression, and through distances in an embedding space obtained with time-contrastive learning. By conditioning the function on a goal image, we are able to reuse one model across a variety of tasks. Unlike prior work on leveraging human videos to teach robots, our method, Human Offline Learned Distances (HOLD) requires neither a priori data from the robot environment, nor a set of task-specific human demonstrations, nor a predefined notion of correspondence across morphologies, yet it is able to accelerate training of several manipulation tasks on a simulated robot arm compared to using only a sparse reward obtained from task completion.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 40 of its 47 references that are in the map. First posted on arXiv 16 Nov 2022.

Builds on

40 of 47 references.

References · 40

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2020Language Models are Few-Shot Learnerscited by 32,199
  3. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  4. 2022PaLM: Scaling Language Modeling with Pathwayscited by 5,304
  5. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  6. 2017The Kinetics Human Action Video Datasetcited by 1,894
  7. 2021ViViT: A Video Vision Transformercited by 1,610
  8. 2016Generative Adversarial Imitation Learningcited by 1,576
  9. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  10. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
  11. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,227
  12. 2018Soft Actor-Critic Algorithms and Applicationscited by 1,179
28 more
  1. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,168
  2. 2017The "something something" video database for learning and evaluating visual common sensecited by 1,092
  3. 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 833
  4. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 750
  5. 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 678
  6. 2019Behavior Regularized Offline Reinforcement Learningcited by 654
  7. 2022BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learningcited by 517
  8. 2018Behavioral Cloning from Observationcited by 482
  9. 2017Time-Contrastive Networks: Self-Supervised Learning from Videocited by 453
  10. 2022VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Trainingcited by 384
  11. 2016Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collectioncited by 312
  12. 2020Critic Regularized Regressioncited by 269
  13. 2021Bridge Data: Boosting Generalization of Robotic Skills with Cross-Domain Datasetscited by 248
  14. 2018Streaming End-to-end Speech Recognition For Mobile Devicescited by 230
  15. 2018Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learningcited by 203
  16. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
  17. 2018One-Shot Imitation from Observing Humans via Domain-Adaptive Meta-Learningcited by 146
  18. 2021Learning Generalizable Robotic Reward Functions from "In-The-Wild" Human Videoscited by 116
  19. 2021XIRL: Cross-embodiment Inverse Reinforcement Learningcited by 101
  20. 2018Playing hard exploration games by watching YouTubecited by 98
  21. 2021Learning by Watching: Physical Imitation of Manipulation Skills from Human Videoscited by 87
  22. 2020Reinforcement Learning with Videos: Combining Offline Observations with Interactioncited by 80
  23. 2019Dynamical Distance Learning for Semi-Supervised and Unsupervised Skill Discoverycited by 65
  24. 2021SCENIC: A JAX Library for Computer Vision Research and Beyondcited by 56
  25. 2020Model-Based Inverse Reinforcement Learning from Visual Demonstrationscited by 52
  26. 2020Model-Based Visual Planning with Self-Supervised Functional Distancescited by 41
  27. 2019Learning One-Shot Imitation from Humans without Humanscited by 32
  28. 2020Learning Object Manipulation Skills via Approximate State Estimation from Real Videoscited by 12

Built on by

Cited by year

Citing papers per year: 2023: 4; 2024: 7; 2025: 3.

14 papers.

Sort:

By area: