Waypoint-Based Reinforcement Learning for Robot Manipulation Tasks
Not on the map. Why?
Abstract (arXiv)
Robot arms should be able to learn new tasks. One framework here is reinforcement learning, where the robot is given a reward function that encodes the task, and the robot autonomously learns actions to maximize its reward. Existing approaches to reinforcement learning often frame this problem as a Markov decision process, and learn a policy (or a hierarchy of policies) to complete the task. These policies reason over hundreds of fine-grained actions that the robot arm needs to take: e.g., moving slightly to the right or rotating the end-effector a few degrees. But the manipulation tasks that we want robots to perform can often be broken down into a small number of high-level motions: e.g., reaching an object or turning a handle. In this paper we therefore propose a waypoint-based approach for model-free reinforcement learning. Instead of learning a low-level policy, the robot now learns a trajectory of waypoints, and then interpolates between those waypoints using existing controllers. Our key novelty is framing this waypoint-based setting as a sequence of multi-armed bandits: each bandit problem corresponds to one waypoint along the robot's motion. We theoretically show that an ideal solution to this reformulation has lower regret bounds than standard frameworks. We also introduce an approximate posterior sampling solution that builds the robot's motion one waypoint at a time. Results across benchmark simulations and two real-world experiments suggest that this proposed approach learns new tasks more quickly than state-of-the-art baselines. See videos here: https://youtu.be/MMEd-lYfq4Y
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Mar 2024.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2024: 1; 2025: 1; 2026: 5.
7 papers.
- 2025TGRPO :Fine-tuning Vision-Language-Action Model via Trajectory-wise Group Relative Policy Optimizationcited by 47
- 2024VIEW: Visual Imitation Learning with Waypointscited by 10
- 2026Rising Multi-Armed Bandits with Known Horizonscited by 0
- 2026M2-VLA: Boosting Vision-Language Models for Generalizable Manipulation via Layer Mixture and Meta-Skillscited by 0
- 2026LineRides: Line-Guided Reinforcement Learning for Bicycle Robot Stuntscited by 0
- 2026Improving Robotic Imitation Learning via Trajectory Standardizationcited by 0
- 20263DWay: Generalizing Robot Manipulation via 3D Consistent Waypointscited by 0
- 20263DWay: Generalizing Robot Manipulation via 3D Consistent Waypoints8 Sep 2026
- 2026Improving Robotic Imitation Learning via Trajectory Standardization22 Jun 2026
- 2026LineRides: Line-Guided Reinforcement Learning for Bicycle Robot Stunts6 May 2026
- 2026M2-VLA: Boosting Vision-Language Models for Generalizable Manipulation via Layer Mixture and Meta-Skills27 Apr 2026
- 2026Rising Multi-Armed Bandits with Known Horizons11 Feb 2026
- 2025TGRPO :Fine-tuning Vision-Language-Action Model via Trajectory-wise Group Relative Policy Optimization10 Jun 2025
- 2024VIEW: Visual Imitation Learning with Waypoints27 Apr 2024