Tactile Gym 2.0: Sim-to-real Deep Reinforcement Learning for Comparing Low-cost High-Resolution Robot Touch
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Abstract (arXiv)
High-resolution optical tactile sensors are increasingly used in robotic learning environments due to their ability to capture large amounts of data directly relating to agent-environment interaction. However, there is a high barrier of entry to research in this area due to the high cost of tactile robot platforms, specialised simulation software, and sim-to-real methods that lack generality across different sensors. In this letter we extend the Tactile Gym simulator to include three new optical tactile sensors (TacTip, DIGIT and DigiTac) of the two most popular types, Gelsight-style (image-shading based) and TacTip-style (marker based). We demonstrate that a single sim-to-real approach can be used with these three different sensors to achieve strong real-world performance despite the significant differences between real tactile images. Additionally, we lower the barrier of entry to the proposed tasks by adapting them to an inexpensive 4-DoF robot arm, further enabling the dissemination of this benchmark. We validate the extended environment on three physically-interactive tasks requiring a sense of touch: object pushing, edge following and surface following. The results of our experimental validation highlight some differences between these sensors, which may help future researchers select and customize the physical characteristics of tactile sensors for different manipulations scenarios.
Key facts. Cited by 17 papers in the map (data through 13 Oct 2026). First posted on arXiv 21 Jul 2022.
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Citing papers per year: 2023: 6; 2024: 7; 2025: 2; 2026: 2.
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- 2024Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AIcited by 177
- 2024Multimodal Visual-Tactile Representation Learning through Self-Supervised Contrastive Pre-Trainingcited by 30
- 2023The Power of the Senses: Generalizable Manipulation from Vision and Touch through Masked Multimodal Learningcited by 25
- 2024AnyRotate: Gravity-Invariant In-Hand Object Rotation with Sim-to-Real Touchcited by 18
- 2023Learning to Read Braille: Bridging the Tactile Reality Gap with Diffusion Modelscited by 17
- 2023TouchSDF: A DeepSDF Approach for 3D Shape Reconstruction using Vision-Based Tactile Sensingcited by 15
- 2024Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensingcited by 13
- 2024Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfacescited by 12
- 2023Multimodal and Force-Matched Imitation Learning with a See-Through Visuotactile Sensorcited by 9
- 2024DrS: Learning Reusable Dense Rewards for Multi-Stage Taskscited by 9
- 2024M2CURL: Sample-Efficient Multimodal Reinforcement Learning via Self-Supervised Representation Learning for Robotic Manipulationcited by 7
- 2026Data Pyramid for Embodied Manipulation: A Surveycited by 5
5 more
- 2025Tactile MNIST: Benchmarking Active Tactile Perceptioncited by 3
- 2023Attention for Robot Touch: Tactile Saliency Prediction for Robust Sim-to-Real Tactile Controlcited by 2
- 2023Towards Transferring Tactile-based Continuous Force Control Policies from Simulation to Robotcited by 1
- 2025Text2Touch: Tactile In-Hand Manipulation with LLM-Designed Reward Functionscited by 1
- 2026roto 2.0: The Robot Tactile Olympiadcited by 1
- 2026Data Pyramid for Embodied Manipulation: A Survey27 Jul 2026
- 2026roto 2.0: The Robot Tactile Olympiad20 May 2026
- 2025Text2Touch: Tactile In-Hand Manipulation with LLM-Designed Reward Functions9 Sep 2025
- 2025Tactile MNIST: Benchmarking Active Tactile Perception3 Jun 2025
- 2024Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensing10 Jul 2024
- 2024Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI9 Jul 2024
- 2024AnyRotate: Gravity-Invariant In-Hand Object Rotation with Sim-to-Real Touch12 May 2024
- 2024DrS: Learning Reusable Dense Rewards for Multi-Stage Tasks25 Apr 2024
- 2024Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces29 Mar 2024
- 2024M2CURL: Sample-Efficient Multimodal Reinforcement Learning via Self-Supervised Representation Learning for Robotic Manipulation30 Jan 2024
- 2024Multimodal Visual-Tactile Representation Learning through Self-Supervised Contrastive Pre-Training22 Jan 2024
- 2023TouchSDF: A DeepSDF Approach for 3D Shape Reconstruction using Vision-Based Tactile Sensing21 Nov 2023
5 more
- 2023Towards Transferring Tactile-based Continuous Force Control Policies from Simulation to Robot13 Nov 2023
- 2023Multimodal and Force-Matched Imitation Learning with a See-Through Visuotactile Sensor2 Nov 2023
- 2023The Power of the Senses: Generalizable Manipulation from Vision and Touch through Masked Multimodal Learning2 Nov 2023
- 2023Attention for Robot Touch: Tactile Saliency Prediction for Robust Sim-to-Real Tactile Control26 Jul 2023
- 2023Learning to Read Braille: Bridging the Tactile Reality Gap with Diffusion Models3 Apr 2023
- 2024Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AIcited by 177
- 2024Multimodal Visual-Tactile Representation Learning through Self-Supervised Contrastive Pre-Trainingcited by 30
- 2023The Power of the Senses: Generalizable Manipulation from Vision and Touch through Masked Multimodal Learningcited by 25
- 2024AnyRotate: Gravity-Invariant In-Hand Object Rotation with Sim-to-Real Touchcited by 18
- 2023TouchSDF: A DeepSDF Approach for 3D Shape Reconstruction using Vision-Based Tactile Sensingcited by 15
- 2024Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensingcited by 13
- 2024Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfacescited by 12
- 2024DrS: Learning Reusable Dense Rewards for Multi-Stage Taskscited by 9
- 2026Data Pyramid for Embodied Manipulation: A Surveycited by 5
- 2025Tactile MNIST: Benchmarking Active Tactile Perceptioncited by 3
- 2023Attention for Robot Touch: Tactile Saliency Prediction for Robust Sim-to-Real Tactile Controlcited by 2
- 2023Towards Transferring Tactile-based Continuous Force Control Policies from Simulation to Robotcited by 1
12 most cited of 13 All 13 (JSON)
- 2026Data Pyramid for Embodied Manipulation: A Survey27 Jul 2026
- 2025Text2Touch: Tactile In-Hand Manipulation with LLM-Designed Reward Functions9 Sep 2025
- 2025Tactile MNIST: Benchmarking Active Tactile Perception3 Jun 2025
- 2024Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensing10 Jul 2024
- 2024Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI9 Jul 2024
- 2024AnyRotate: Gravity-Invariant In-Hand Object Rotation with Sim-to-Real Touch12 May 2024
- 2024DrS: Learning Reusable Dense Rewards for Multi-Stage Tasks25 Apr 2024
- 2024Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces29 Mar 2024
- 2024Multimodal Visual-Tactile Representation Learning through Self-Supervised Contrastive Pre-Training22 Jan 2024
- 2023TouchSDF: A DeepSDF Approach for 3D Shape Reconstruction using Vision-Based Tactile Sensing21 Nov 2023
- 2023Towards Transferring Tactile-based Continuous Force Control Policies from Simulation to Robot13 Nov 2023
- 2023The Power of the Senses: Generalizable Manipulation from Vision and Touch through Masked Multimodal Learning2 Nov 2023
12 newest of 13 All 13 (JSON)