Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generation
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Abstract (arXiv)
3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly smooth surfaces or geometric details inaccurately baked in albedo maps. To address this, we introduce a new method that incorporates touch as an additional modality to improve the geometric details of generated 3D assets. We design a lightweight 3D texture field to synthesize visual and tactile textures, guided by 2D diffusion model priors on both visual and tactile domains. We condition the visual texture generation on high-resolution tactile normals and guide the patch-based tactile texture refinement with a customized TextureDreambooth. We further present a multi-part generation pipeline that enables us to synthesize different textures across various regions. To our knowledge, we are the first to leverage high-resolution tactile sensing to enhance geometric details for 3D generation tasks. We evaluate our method in both text-to-3D and image-to-3D settings. Our experiments demonstrate that our method provides customized and realistic fine geometric textures while maintaining accurate alignment between two modalities of vision and touch.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 81 of its 93 references that are in the map. First posted on arXiv 9 Dec 2024.
Builds on
81 of 93 references.
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38 more
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50 most cited of 81 All 81 (JSON)
Built on by
Citing papers per year: 2025: 1; 2026: 5.
6 papers.
- 2026UniTac: A Unified Multimodal Model for Cross-Sensor Tactile Understanding and Generationcited by 5
- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touchescited by 1
- 2026Tac-DINO: Learning Vision-Tactile Features with Patch Alignmentcited by 1
- 2025ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generationcited by 0
- 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touchcited by 0
- 2026Text-based Tactile Graphics Generation for the Visually Impairedcited by 0
- 2026Text-based Tactile Graphics Generation for the Visually Impaired10 Jul 2026
- 2026UniTac: A Unified Multimodal Model for Cross-Sensor Tactile Understanding and Generation30 Jun 2026
- 2026Tac-DINO: Learning Vision-Tactile Features with Patch Alignment10 Jun 2026
- 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch10 Apr 2026
- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touches10 Apr 2026
- 2025ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generation26 May 2025
Similar, not cited
Close in wording, no citation either way
- 2023Generating Visual Scenes from Touch
- 2025Touch2Shape: Touch-Conditioned 3D Diffusion for Shape Exploration and Reconstruction
- 2026PhysTacGen: Physics-Aware Visual-Tactile Sensor Image Generation
- 2026VQ-Touch: A Data-Efficient Tactile Generation Framework Across Sensors and Scenarios
- 2024Vision-based Tactile Image Generation via Contact Condition-guided Diffusion Model
- 2026Norm2Tex: Augmenting Visuo-Tactile Simulations with Texture ↗
- 2025TactileNet: Bridging the Accessibility Gap with AI-Generated Tactile Graphics for Individuals with Vision Impairment
- 2026MultiDiffSense: Diffusion-Based Multi-Modal Visuo-Tactile Image Generation Conditioned on Object Shape and Contact Pose