Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting
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Abstract (arXiv)
In this work, we propose a novel method to supervise 3D Gaussian Splatting (3DGS) scenes using optical tactile sensors. Optical tactile sensors have become widespread in their use in robotics for manipulation and object representation; however, raw optical tactile sensor data is unsuitable to directly supervise a 3DGS scene. Our representation leverages a Gaussian Process Implicit Surface to implicitly represent the object, combining many touches into a unified representation with uncertainty. We merge this model with a monocular depth estimation network, which is aligned in a two stage process, coarsely aligning with a depth camera and then finely adjusting to match our touch data. For every training image, our method produces a corresponding fused depth and uncertainty map. Utilizing this additional information, we propose a new loss function, variance weighted depth supervised loss, for training the 3DGS scene model. We leverage the DenseTact optical tactile sensor and RealSense RGB-D camera to show that combining touch and vision in this manner leads to quantitatively and qualitatively better results than vision or touch alone in a few-view scene syntheses on opaque as well as on reflective and transparent objects. Please see our project page at http://armlabstanford.github.io/touch-gs
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 27 of its 31 references that are in the map. First posted on arXiv 14 Mar 2024.
Builds on
27 of 31 references.
References · 27
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 646
- 2018GPyTorch: Blackbox Matrix-Matrix Gaussian Process Inference with GPU Accelerationcited by 603
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
- 2024Binding Touch to Everything: Learning Unified Multimodal Tactile Representationscited by 94
- 2023General In-Hand Object Rotation with Vision and Touchcited by 87
- 2024A Touch, Vision, and Language Dataset for Multimodal Alignmentcited by 68
15 more
- 2023FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Informationcited by 63
- 2018GelSlim: A High-Resolution, Compact, Robust, and Calibrated Tactile-sensing Fingercited by 50
- 20203D Shape Reconstruction from Vision and Touchcited by 42
- 2021Active 3D Shape Reconstruction from Vision and Touchcited by 34
- 2023Neural feels with neural fields: Visuo-tactile perception for in-hand manipulationcited by 28
- 2023CATNIPS: Collision Avoidance Through Neural Implicit Probabilistic Scenescited by 19
- 2018Multi-Modal Geometric Learning for Grasping and Manipulationcited by 15
- 2023TouchSDF: A DeepSDF Approach for 3D Shape Reconstruction using Vision-Based Tactile Sensingcited by 15
- 2023Visual-Tactile Sensing for In-Hand Object Reconstructioncited by 13
- 2023FingerSLAM: Closed-loop Unknown Object Localization and Reconstruction from Visuo-tactile Feedbackcited by 12
- 2022DenseTact 2.0: Optical Tactile Sensor for Shape and Force Reconstructioncited by 8
- 2022In-Hand Manipulation of Unknown Objects with Tactile Sensing for Insertioncited by 6
- 2023Sliding Touch-based Exploration for Modeling Unknown Object Shape with Multi-fingered Handscited by 6
- 2023Embedded Object Detection and Mapping in Soft Materials Using Optical Tactile Sensingcited by 1
- 2023Inter-finger Small Object Manipulation with DenseTact Optical Tactile Sensorcited by 1
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Citing papers per year: 2024: 6; 2025: 4; 2026: 6.
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- 2025Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systemscited by 125
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024Neural Fields in Robotics: A Surveycited by 21
- 2024Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfacescited by 12
- 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splattingcited by 10
- 2024Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generationcited by 6
- 2025MMOne: Representing Multiple Modalities in One Scenecited by 3
- 2024FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstructioncited by 2
- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touchescited by 1
- 2026VisTa3D: A Dataset and Benchmark for Thin Object Reconstruction from Vision, Tactile, and 3D Point Cloudscited by 1
- 2025ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generationcited by 0
- 2025PrioriTouch: Adapting to User Contact Preferences for Whole-Arm Physical Human-Robot Interactioncited by 0
4 more
- 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touchcited by 0
- 2026DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibrationcited by 0
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splattingcited by 0
- 2026Calibration-Free Surface Normals Estimation in Vision-Based Tactile Sensing using Universal Photometric Stereocited by 0
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting24 Sep 2026
- 2026Calibration-Free Surface Normals Estimation in Vision-Based Tactile Sensing using Universal Photometric Stereo23 Sep 2026
- 2026VisTa3D: A Dataset and Benchmark for Thin Object Reconstruction from Vision, Tactile, and 3D Point Clouds21 Aug 2026
- 2026DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibration30 Apr 2026
- 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch10 Apr 2026
- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touches10 Apr 2026
- 2025PrioriTouch: Adapting to User Contact Preferences for Whole-Arm Physical Human-Robot Interaction22 Sep 2025
- 2025MMOne: Representing Multiple Modalities in One Scene15 Jul 2025
- 2025ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generation26 May 2025
- 2025Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems31 Mar 2025
- 2024Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generation9 Dec 2024
- 2024Neural Fields in Robotics: A Survey26 Oct 2024
4 more
- 2024FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstruction10 Oct 2024
- 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting7 Oct 2024
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities24 Jul 2024
- 2024Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces29 Mar 2024
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024Neural Fields in Robotics: A Surveycited by 21
- 2024Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfacescited by 12
- 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splattingcited by 10
- 2024Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generationcited by 6
- 2025MMOne: Representing Multiple Modalities in One Scenecited by 3
- 2024FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstructioncited by 2
- 2026VisTa3D: A Dataset and Benchmark for Thin Object Reconstruction from Vision, Tactile, and 3D Point Cloudscited by 1
- 2025ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generationcited by 0
- 2025PrioriTouch: Adapting to User Contact Preferences for Whole-Arm Physical Human-Robot Interactioncited by 0
- 2026DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibrationcited by 0
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splattingcited by 0
12 most cited of 13 All 13 (JSON)
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting24 Sep 2026
- 2026Calibration-Free Surface Normals Estimation in Vision-Based Tactile Sensing using Universal Photometric Stereo23 Sep 2026
- 2026VisTa3D: A Dataset and Benchmark for Thin Object Reconstruction from Vision, Tactile, and 3D Point Clouds21 Aug 2026
- 2026DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibration30 Apr 2026
- 2025PrioriTouch: Adapting to User Contact Preferences for Whole-Arm Physical Human-Robot Interaction22 Sep 2025
- 2025MMOne: Representing Multiple Modalities in One Scene15 Jul 2025
- 2025ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generation26 May 2025
- 2024Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generation9 Dec 2024
- 2024Neural Fields in Robotics: A Survey26 Oct 2024
- 2024FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstruction10 Oct 2024
- 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting7 Oct 2024
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities24 Jul 2024
12 newest of 13 All 13 (JSON)