SemCity: Semantic Scene Generation with Triplane Diffusion
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We present "SemCity," a 3D diffusion model for semantic scene generation in real-world outdoor environments. Most 3D diffusion models focus on generating a single object, synthetic indoor scenes, or synthetic outdoor scenes, while the generation of real-world outdoor scenes is rarely addressed. In this paper, we concentrate on generating a real-outdoor scene through learning a diffusion model on a real-world outdoor dataset. In contrast to synthetic data, real-outdoor datasets often contain more empty spaces due to sensor limitations, causing challenges in learning real-outdoor distributions. To address this issue, we exploit a triplane representation as a proxy form of scene distributions to be learned by our diffusion model. Furthermore, we propose a triplane manipulation that integrates seamlessly with our triplane diffusion model. The manipulation improves our diffusion model's applicability in a variety of downstream tasks related to outdoor scene generation such as scene inpainting, scene outpainting, and semantic scene completion refinements. In experimental results, we demonstrate that our triplane diffusion model shows meaningful generation results compared with existing work in a real-outdoor dataset, SemanticKITTI. We also show our triplane manipulation facilitates seamlessly adding, removing, or modifying objects within a scene. Further, it also enables the expansion of scenes toward a city-level scale. Finally, we evaluate our method on semantic scene completion refinements where our diffusion model enhances predictions of semantic scene completion networks by learning scene distribution. Our code is available at https://github.com/zoomin-lee/SemCity.
Key facts. Cited by 53 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 49 of its 66 references that are in the map. First posted on arXiv 12 Mar 2024.
Builds on
49 of 66 references.
Closest ancestors · 9
Same direction, newest first
- 2023Texture Generation on 3D Meshes with Point-UV Diffusion21 Aug
- 2023Sin3DM: Learning a Diffusion Model from a Single 3D Textured Shape24 May
- 2023Diffusion Probabilistic Models for Scene-Scale 3D Categorical Data2 Jan
- 2022RGBD2: Generative Scene Synthesis via Incremental View Inpainting using RGBD Diffusion Models12 Dec
- 20223D Neural Field Generation using Triplane Diffusion30 Nov
- 2022RenderDiffusion: Image Diffusion for 3D Reconstruction, Inpainting and Generation17 Nov
- 2022LION: Latent Point Diffusion Models for 3D Shape Generation12 Oct
- 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Models24 Jan
- 2021Diffusion Probabilistic Models for 3D Point Cloud Generation2 Mar
Other references · 40
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,286
- 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,231
- 2021Structured Denoising Diffusion Models in Discrete State-Spacescited by 1,665
- 2021Image Super-Resolution via Iterative Refinementcited by 1,506
28 more
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
- 2021Palette: Image-to-Image Diffusion Modelscited by 1,296
- 2018Demystifying MMD GANscited by 1,268
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2016Semantic Understanding of Scenes through the ADE20K Datasetcited by 1,063
- 2018Generative Image Inpainting with Contextual Attentioncited by 578
- 2021Argmax Flows and Multinomial Diffusion: Learning Categorical Distributionscited by 566
- 20213D Shape Generation and Completion through Point-Voxel Diffusioncited by 516
- 2016Semantic Scene Completion from a Single Depth Imagecited by 468
- 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
- 2021MonoScene: Monocular 3D Semantic Scene Completioncited by 357
- 2018Image Generation from Scene Graphscited by 324
- 2023VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completioncited by 306
- 2020Sparse Single Sweep LiDAR Point Cloud Segmentation via Learning Contextual Shape Priors from Scene Completioncited by 222
- 2023MeshDiffusion: Score-based Generative 3D Mesh Modelingcited by 198
- 2020LMSCNet: Lightweight Multiscale 3D Semantic Completioncited by 187
- 2022Diffusion-SDF: Text-to-Shape via Voxelized Diffusioncited by 128
- 2023DiffCollage: Parallel Generation of Large Content with Diffusion Modelscited by 100
- 2023OccDepth: A Depth-Aware Method for 3D Semantic Scene Completioncited by 85
- 2023SCPNet: Semantic Scene Completion on Point Cloudcited by 80
- 2021In&Out : Diverse Image Outpainting via GAN Inversioncited by 55
- 2022MotionSC: Data Set and Network for Real-Time Semantic Mapping in Dynamic Environmentscited by 40
- 2021Semantic Segmentation-assisted Scene Completion for LiDAR Point Cloudscited by 37
- 2023PET-NeuS: Positional Encoding Tri-Planes for Neural Surfacescited by 37
- 2022ALTO: Alternating Latent Topologies for Implicit 3D Reconstructioncited by 21
- 2019Deep Reinforcement Learning of Volume-guided Progressive View Inpainting for 3D Point Scene Completion from a Single Depth Imagecited by 15
- 2023Denoising Diffusion Semantic Segmentation with Mask Prior Modelingcited by 15
- 2021In-N-Out: Towards Good Initialization for Inpainting and Outpaintingcited by 4
Built on by
Citing papers per year: 2024: 13; 2025: 24; 2026: 16.
53 papers.
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- 2026AnyScene: Towards Highly Controllable Driving Scene Generation at Anywhere and Beyond25 May 2026
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50 newest of 53 All 53 (JSON)
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- 2026ScenDi: 3D-to-2D Scene Diffusion Cascades for Urban Generationcited by 1
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- 2026ScenDi: 3D-to-2D Scene Diffusion Cascades for Urban Generation21 Jan 2026
- 2025LADB: Latent Aligned Diffusion Bridges for Semi-Supervised Domain Translation10 Sep 2025
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- 20253D Scene Generation: A Survey8 May 2025
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- 2025SPIRAL: Semantic-Aware Progressive LiDAR Scene Generation and Understanding28 May 2025
- 2025Towards Generating Realistic 3D Semantic Training Data for Autonomous Driving27 Mar 2025
- 2025Delta-Triplane Transformers as Occupancy World Models10 Mar 2025
- 2025Controllable 3D Outdoor Scene Generation via Scene Graphs10 Mar 2025
- 2024DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenes23 Oct 2024
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- 2025Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Methodcited by 8
- 2025TRELLISWorld: Training-Free World Generation from Object Generatorscited by 7
- 2025LSD-3D: Large-Scale 3D Driving Scene Generation with Geometry Groundingcited by 5
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12 most cited of 28 All 28 (JSON)
- 2026SSC-Priors: Exploring Semantic and Visibility Priors to Boost Lidar Semantic Scene Completion15 Sep 2026
- 2026GridFlow: Structured Latent Flow for Seamless City-Scale 3D Point Cloud Generation30 Aug 2026
- 2026FPSGen: Flexible Point Cloud Scene Generation with BEV-Supported Transport Flows29 Jul 2026
- 2026Interpretable Human-Label-Free Deep Learning for Real-Bogus Classification with Uncertainty Quantification6 Jul 2026
- 2026InfiniVerse: Occupancy Guided Unbounded Scene Generation for Autonomous Driving30 Jun 2026
- 2026Exploring Easy Boosts for Lidar Semantic Scene Completion2 Jun 2026
- 2026NuiWorld: Exploring a Scalable Framework for End-to-End Controllable World Generation27 Jan 2026
- 2025VOIC: Visible-Occluded Integrated Guidance for 3D Semantic Scene Completion22 Dec 2025
- 2025Enhancing 3D Semantic Scene Completion with a Refinement Module20 Dec 2025
- 2025Self-Evolving 3D Scene Generation from a Single Image9 Dec 2025
- 2025TRELLISWorld: Training-Free World Generation from Object Generators27 Oct 2025
- 2025Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Method27 Oct 2025
12 newest of 28 All 28 (JSON)
Similar, not cited
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