mlsanityData to 7 Oct 2026

Pose-to-Motion: Cross-Domain Motion Retargeting with Pose Prior

arXiv 2310.20249 ↗First posted 31 Oct 2023cs.CV cs.GR cs.LGcited by 8

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Abstract (arXiv)

Creating believable motions for various characters has long been a goal in computer graphics. Current learning-based motion synthesis methods depend on extensive motion datasets, which are often challenging, if not impossible, to obtain. On the other hand, pose data is more accessible, since static posed characters are easier to create and can even be extracted from images using recent advancements in computer vision. In this paper, we utilize this alternative data source and introduce a neural motion synthesis approach through retargeting. Our method generates plausible motions for characters that have only pose data by transferring motion from an existing motion capture dataset of another character, which can have drastically different skeletons. Our experiments show that our method effectively combines the motion features of the source character with the pose features of the target character, and performs robustly with small or noisy pose data sets, ranging from a few artist-created poses to noisy poses estimated directly from images. Additionally, a conducted user study indicated that a majority of participants found our retargeted motion to be more enjoyable to watch, more lifelike in appearance, and exhibiting fewer artifacts. Project page: https://cyanzhao42.github.io/pose2motion

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 20 of its 53 references that are in the map. First posted on arXiv 31 Oct 2023.

Builds on

20 of 53 references.

References · 20

  1. 2017Improved Training of Wasserstein GANscited by 2,223
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  3. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
  4. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  5. 2021Robust Motion In-betweeningcited by 223
  6. 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 118
  7. 2022MagicPony: Learning Articulated 3D Animals in the Wildcited by 111
  8. 2020Unpaired Motion Style Transfer from Video to Animationcited by 94
  9. 2018Neural Kinematic Networks for Unsupervised Motion Retargettingcited by 85
  10. 2022Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generationcited by 75
  11. 2020PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Timecited by 50
  12. 2021Adversarial Parametric Pose Priorcited by 38
8 more
  1. 2023Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometrycited by 35
  2. 2018Deep Video-Based Performance Cloningcited by 32
  3. 2021Contact-Aware Retargeting of Skinned Motioncited by 31
  4. 2022Skeleton-free Pose Transfer for Stylized 3D Characterscited by 29
  5. 2022GANimator: Neural Motion Synthesis from a Single Sequencecited by 23
  6. 2022Dance Style Transfer with Cross-modal Transformercited by 20
  7. 2023Physics-based Motion Retargeting from Sparse Inputscited by 9
  8. 2021Pose Representations for Deep Skeletal Animationcited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 3.

8 papers.