Root Pose Decomposition Towards Generic Non-rigid 3D Reconstruction with Monocular Videos
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Abstract (arXiv)
This work focuses on the 3D reconstruction of non-rigid objects based on monocular RGB video sequences. Concretely, we aim at building high-fidelity models for generic object categories and casually captured scenes. To this end, we do not assume known root poses of objects, and do not utilize category-specific templates or dense pose priors. The key idea of our method, Root Pose Decomposition (RPD), is to maintain a per-frame root pose transformation, meanwhile building a dense field with local transformations to rectify the root pose. The optimization of local transformations is performed by point registration to the canonical space. We also adapt RPD to multi-object scenarios with object occlusions and individual differences. As a result, RPD allows non-rigid 3D reconstruction for complicated scenarios containing objects with large deformations, complex motion patterns, occlusions, and scale diversities of different individuals. Such a pipeline potentially scales to diverse sets of objects in the wild. We experimentally show that RPD surpasses state-of-the-art methods on the challenging DAVIS, OVIS, and AMA datasets.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 24 of its 44 references that are in the map. First posted on arXiv 19 Aug 2023.
Builds on
24 of 44 references.
References · 24
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12 more
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Built on by
Citing papers per year: 2023: 1; 2024: 5; 2025: 1; 2026: 1.
8 papers.
- 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfelscited by 38
- 2023AnimatableDreamer: Text-Guided Non-rigid 3D Model Generation and Reconstruction with Canonical Score Distillationcited by 28
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2025Video4DGen: Enhancing Video and 4D Generation through Mutual Optimizationcited by 5
- 2024Equivariant Local Reference Frames for Unsupervised Non-rigid Point Cloud Shape Correspondencecited by 2
- 2026SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splattingcited by 1
- 2024OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videoscited by 0
- 2024Hierarchically Structured Neural Bones for Reconstructing Animatable Objects from Casual Videoscited by 0
- 2026SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting1 Jan 2026
- 2025Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization5 Apr 2025
- 2024Hierarchically Structured Neural Bones for Reconstructing Animatable Objects from Casual Videos1 Aug 2024
- 2024OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos8 Jul 2024
- 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels27 May 2024
- 2024Equivariant Local Reference Frames for Unsupervised Non-rigid Point Cloud Shape Correspondence1 Apr 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2023AnimatableDreamer: Text-Guided Non-rigid 3D Model Generation and Reconstruction with Canonical Score Distillation6 Dec 2023