Reward-Free Curricula for Training Robust World Models
On the map: World models → Latent dynamics models and model-based RL
Abstract (arXiv)
There has been a recent surge of interest in developing generally-capable agents that can adapt to new tasks without additional training in the environment. Learning world models from reward-free exploration is a promising approach, and enables policies to be trained using imagined experience for new tasks. However, achieving a general agent requires robustness across different environments. In this work, we address the novel problem of generating curricula in the reward-free setting to train robust world models. We consider robustness in terms of minimax regret over all environment instantiations and show that the minimax regret can be connected to minimising the maximum error in the world model across environment instances. This result informs our algorithm, WAKER: Weighted Acquisition of Knowledge across Environments for Robustness. WAKER selects environments for data collection based on the estimated error of the world model for each environment. Our experiments demonstrate that WAKER outperforms several baselines, resulting in improved robustness, efficiency, and generalisation.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 52 of its 81 references that are in the map. First posted on arXiv 15 Jun 2023.
Builds on
52 of 81 references.
Closest ancestors · 8
Same direction, newest first
- 2022Learning General World Models in a Handful of Reward-Free Deployments23 Oct
- 2020Mastering Atari with Discrete World Models5 Oct
- 2020Planning to Explore via Self-Supervised World Models12 May
- 2019Dream to Control: Learning Behaviors by Latent Imagination3 Dec
- 2019When to Trust Your Model: Model-Based Policy Optimization19 Jun
- 2018Recurrent World Models Facilitate Policy Evolution4 Sep
- 2018Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models30 May
- 2018Learning to Play with Intrinsically-Motivated Self-Aware Agents21 Feb
Other references · 44
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- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
- 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,173
- 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,084
- 2018DeepMind Control Suitecited by 935
- 2022A Generalist Agentcited by 802
- 2021Deep Reinforcement Learning at the Edge of the Statistical Precipicecited by 781
- 2019Solving Rubik's Cube with a Robot Handcited by 699
- 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 632
- 2020MOPO: Model-based Offline Policy Optimizationcited by 630
32 more
- 2020MOReL : Model-Based Offline Reinforcement Learningcited by 582
- 2020Curriculum Learning for Reinforcement Learning Domains: A Framework and Surveycited by 350
- 2020Towards Continual Reinforcement Learning: A Review and Perspectivescited by 268
- 2020Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Designcited by 260
- 2017Count-Based Exploration with Neural Density Modelscited by 255
- 2017Automatic Goal Generation for Reinforcement Learning Agentscited by 252
- 2017Automated Curriculum Learning for Neural Networkscited by 251
- 2016CAD2RL: Real Single-Image Flight without a Single Real Imagecited by 227
- 2017Teacher-Student Curriculum Learningcited by 197
- 2020Prioritized Level Replaycited by 190
- 2017Reverse Curriculum Generation for Reinforcement Learningcited by 185
- 2019Paired Open-Ended Trailblazer (POET): Endlessly Generating Increasingly Complex and Diverse Learning Environments and Their Solutionscited by 182
- 2021Open-Ended Learning Leads to Generally Capable Agentscited by 177
- 2022Evolving Curricula with Regret-Based Environment Designcited by 166
- 2019Active Domain Randomizationcited by 161
- 2016Deep Variational Bayes Filters: Unsupervised Learning of State Space Models from Raw Datacited by 154
- 2020Automatic Curriculum Learning For Deep RL: A Short Surveycited by 141
- 2021URLB: Unsupervised Reinforcement Learning Benchmarkcited by 138
- 2021Discovering and Achieving Goals via World Modelscited by 131
- 2022RAMBO-RL: Robust Adversarial Model-Based Offline Reinforcement Learningcited by 115
- 2019Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environmentscited by 113
- 2021Replay-Guided Adversarial Environment Designcited by 108
- 2018Model-Based Active Explorationcited by 105
- 2021Understanding Domain Randomization for Sim-to-real Transfercited by 69
- 2021Revisiting Design Choices in Offline Model-Based Reinforcement Learningcited by 50
- 2020Ready Policy One: World Building Through Active Learningcited by 33
- 2022INFOrmation Prioritization through EmPOWERment in Visual Model-Based RLcited by 27
- 2021Self-Paced Context Evaluation for Contextual Reinforcement Learningcited by 25
- 2022Mastering the Unsupervised Reinforcement Learning Benchmark from Pixelscited by 20
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- 2020Minimax Regret Optimisation for Robust Planning in Uncertain Markov Decision Processescited by 10
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Citing papers per year: 2023: 3; 2024: 4; 2025: 3; 2026: 3.
13 papers.
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- 2023World Models via Policy-Guided Trajectory Diffusioncited by 34
- 2024The Essential Role of Causality in Foundation World Models for Embodied AIcited by 32
- 2024No Regrets: Investigating and Improving Regret Approximations for Curriculum Discoverycited by 29
- 2023TWIST: Teacher-Student World Model Distillation for Efficient Sim-to-Real Transfercited by 18
- 2025Zero-Shot Reinforcement Learning Under Partial Observabilitycited by 6
- 2024Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environmentscited by 4
- 2025PrivilegedDreamer: Explicit Imagination of Privileged Information for Rapid Adaptation of Learned Policiescited by 3
- 2023Learning Curricula in Open-Ended Worldscited by 2
- 2026Learning Task-Sufficient World Models by Synergizing Agentic Exploration and Structured Modelingcited by 2
- 2025TRACED: Transition-aware Regret Approximation with Co-learnability for Environment Designcited by 1
- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generationcited by 1
- 2024A Research Agenda for Usability and Generalisation in Reinforcement Learningcited by 0
1 more
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- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generation21 Jan 2026
- 2025TRACED: Transition-aware Regret Approximation with Co-learnability for Environment Design24 Jun 2025
- 2025Zero-Shot Reinforcement Learning Under Partial Observability18 Jun 2025
- 2025PrivilegedDreamer: Explicit Imagination of Privileged Information for Rapid Adaptation of Learned Policies17 Feb 2025
- 2024A Research Agenda for Usability and Generalisation in Reinforcement Learning22 Dec 2024
- 2024No Regrets: Investigating and Improving Regret Approximations for Curriculum Discovery27 Aug 2024
- 2024Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments4 Jul 2024
- 2024The Essential Role of Causality in Foundation World Models for Embodied AI6 Feb 2024
- 2023World Models via Policy-Guided Trajectory Diffusion13 Dec 2023
- 2023Learning Curricula in Open-Ended Worlds3 Dec 2023
- 2023World Models via Policy-Guided Trajectory Diffusioncited by 34
- 2024The Essential Role of Causality in Foundation World Models for Embodied AIcited by 32
- 2023TWIST: Teacher-Student World Model Distillation for Efficient Sim-to-Real Transfercited by 18
- 2026Learning Task-Sufficient World Models by Synergizing Agentic Exploration and Structured Modelingcited by 2
- 2026Learning Task-Sufficient World Models by Synergizing Agentic Exploration and Structured Modeling5 Jul 2026
- 2024The Essential Role of Causality in Foundation World Models for Embodied AI6 Feb 2024
- 2023World Models via Policy-Guided Trajectory Diffusion13 Dec 2023
- 2023TWIST: Teacher-Student World Model Distillation for Efficient Sim-to-Real Transfer7 Nov 2023
- 2024No Regrets: Investigating and Improving Regret Approximations for Curriculum Discoverycited by 29
- 2025Zero-Shot Reinforcement Learning Under Partial Observabilitycited by 6
- 2024Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environmentscited by 4
- 2025PrivilegedDreamer: Explicit Imagination of Privileged Information for Rapid Adaptation of Learned Policiescited by 3
- 2023Learning Curricula in Open-Ended Worldscited by 2
- 2025TRACED: Transition-aware Regret Approximation with Co-learnability for Environment Designcited by 1
- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generationcited by 1
- 2024A Research Agenda for Usability and Generalisation in Reinforcement Learningcited by 0
- 2026Efficient Exploration Is Enoughcited by 0
- 2026Efficient Exploration Is Enough7 Sep 2026
- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generation21 Jan 2026
- 2025TRACED: Transition-aware Regret Approximation with Co-learnability for Environment Design24 Jun 2025
- 2025Zero-Shot Reinforcement Learning Under Partial Observability18 Jun 2025
- 2025PrivilegedDreamer: Explicit Imagination of Privileged Information for Rapid Adaptation of Learned Policies17 Feb 2025
- 2024A Research Agenda for Usability and Generalisation in Reinforcement Learning22 Dec 2024
- 2024No Regrets: Investigating and Improving Regret Approximations for Curriculum Discovery27 Aug 2024
- 2024Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments4 Jul 2024
- 2023Learning Curricula in Open-Ended Worlds3 Dec 2023
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