Practical PCG Through Large Language Models
Not on the map. Why?
Abstract (arXiv)
Large Language Models (LLMs) have proven to be useful tools in various domains outside of the field of their inception, which was natural language processing. In this study, we provide practical directions on how to use LLMs to generate 2D-game rooms for an under-development game, named Metavoidal. Our technique can harness the power of GPT-3 by Human-in-the-loop fine-tuning which allows our method to create 37% Playable-Novel levels from as scarce data as only 60 hand-designed rooms under a scenario of the non-trivial game, with respect to (Procedural Content Generation) PCG, that has a good amount of local and global constraints.
Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Builds on 9 of its 17 references that are in the map. First posted on arXiv 20 May 2023.
Builds on
9 of 17 references.
References · 9
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2023Muse: Text-To-Image Generation via Masked Generative Transformerscited by 640
- 2018Reinforced Continual Learningcited by 186
- 2017Procedural Content Generation via Machine Learning (PCGML)cited by 136
- 2020Deep Learning for Procedural Content Generationcited by 73
- 2023Level Generation Through Large Language Modelscited by 68
- 2023MarioGPT: Open-Ended Text2Level Generation through Large Language Modelscited by 63
- 2019Bootstrapping Conditional GANs for Video Game Level Generationcited by 35
- 2022Augmentative Topology Agents For Open-Ended Learningcited by 3
Built on by
Citing papers per year: 2023: 1; 2024: 10; 2025: 6; 2026: 4.
21 papers.
Sort:
By area:
- 2024Large Language Models and Games: A Survey and Roadmapcited by 91
- 2023LLMatic: Neural Architecture Search via Large Language Models and Quality Diversity Optimizationcited by 86
- 2024Game Generation via Large Language Modelscited by 24
- 2024Large Language Models and Video Games: A Preliminary Scoping Reviewcited by 23
- 2024Player-Driven Emergence in LLM-Driven Game Narrativecited by 16
- 2024Unbounded: A Generative Infinite Game of Character Life Simulationcited by 14
- 2026MultiGen: Level-Design for Editable Multiplayer Worlds in Diffusion Game Enginescited by 12
- 2024GPT for Games: A Scoping Review (2020-2023)cited by 10
- 2024GPT for Games: An Updated Scoping Review (2020-2024)cited by 10
- 2024GameTraversalBenchmark: Evaluating Planning Abilities Of Large Language Models Through Traversing 2D Game Mapscited by 8
- 2024Grammar-based Game Description Generation using Large Language Modelscited by 7
- 2025AnimeGamer: Infinite Anime Life Simulation with Next Game State Predictioncited by 7
9 more
- 20243D Building Generation in Minecraft via Large Language Modelscited by 3
- 2025Word2Minecraft: Generating 3D Game Levels through Large Language Modelscited by 3
- 2025Grammar and Gameplay-aligned RL for Game Description Generation with LLMscited by 2
- 2026AI for Games in the Foundation Model Eracited by 2
- 2025Symbolically Scaffolded Play: Designing Role-Sensitive Prompts for Generative NPC Dialoguecited by 1
- 2025Mortar: Evolving Mechanics for Automatic Game Designcited by 1
- 2026From World-Gen to Quest-Line: A Dependency-Driven Prompt Pipeline for Coherent RPG Generationcited by 1
- 2025Hybrid Voting-Based Task Assignment in Role-Playing Gamescited by 0
- 2026Procedural Content Metageneration via Program Search and Continual Abstraction Discoverycited by 0
- 2026AI for Games in the Foundation Model Era15 Sep 2026
- 2026Procedural Content Metageneration via Program Search and Continual Abstraction Discovery18 Aug 2026
- 2026From World-Gen to Quest-Line: A Dependency-Driven Prompt Pipeline for Coherent RPG Generation28 Apr 2026
- 2026MultiGen: Level-Design for Editable Multiplayer Worlds in Diffusion Game Engines3 Mar 2026
- 2025Mortar: Evolving Mechanics for Automatic Game Design31 Dec 2025
- 2025Symbolically Scaffolded Play: Designing Role-Sensitive Prompts for Generative NPC Dialogue29 Oct 2025
- 2025AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction1 Apr 2025
- 2025Grammar and Gameplay-aligned RL for Game Description Generation with LLMs20 Mar 2025
- 2025Word2Minecraft: Generating 3D Game Levels through Large Language Models18 Mar 2025
- 2025Hybrid Voting-Based Task Assignment in Role-Playing Games25 Feb 2025
- 2024GPT for Games: An Updated Scoping Review (2020-2024)1 Nov 2024
- 2024Unbounded: A Generative Infinite Game of Character Life Simulation24 Oct 2024
9 more
- 2024GameTraversalBenchmark: Evaluating Planning Abilities Of Large Language Models Through Traversing 2D Game Maps10 Oct 2024
- 2024Grammar-based Game Description Generation using Large Language Models24 Jul 2024
- 20243D Building Generation in Minecraft via Large Language Models13 Jun 2024
- 2024GPT for Games: A Scoping Review (2020-2023)27 Apr 2024
- 2024Player-Driven Emergence in LLM-Driven Game Narrative25 Apr 2024
- 2024Game Generation via Large Language Models11 Apr 2024
- 2024Large Language Models and Video Games: A Preliminary Scoping Review5 Mar 2024
- 2024Large Language Models and Games: A Survey and Roadmap28 Feb 2024
- 2023LLMatic: Neural Architecture Search via Large Language Models and Quality Diversity Optimization1 Jun 2023
- 2024Large Language Models and Games: A Survey and Roadmapcited by 91
- 2023LLMatic: Neural Architecture Search via Large Language Models and Quality Diversity Optimizationcited by 86
- 2024Game Generation via Large Language Modelscited by 24
- 2024Large Language Models and Video Games: A Preliminary Scoping Reviewcited by 23
- 2024Player-Driven Emergence in LLM-Driven Game Narrativecited by 16
- 2024GPT for Games: A Scoping Review (2020-2023)cited by 10
- 2024GPT for Games: An Updated Scoping Review (2020-2024)cited by 10
- 2024GameTraversalBenchmark: Evaluating Planning Abilities Of Large Language Models Through Traversing 2D Game Mapscited by 8
- 2024Grammar-based Game Description Generation using Large Language Modelscited by 7
- 2025AnimeGamer: Infinite Anime Life Simulation with Next Game State Predictioncited by 7
- 20243D Building Generation in Minecraft via Large Language Modelscited by 3
- 2025Word2Minecraft: Generating 3D Game Levels through Large Language Modelscited by 3
12 most cited of 18 All 18 (JSON)
- 2026Procedural Content Metageneration via Program Search and Continual Abstraction Discovery18 Aug 2026
- 2026From World-Gen to Quest-Line: A Dependency-Driven Prompt Pipeline for Coherent RPG Generation28 Apr 2026
- 2025Mortar: Evolving Mechanics for Automatic Game Design31 Dec 2025
- 2025Symbolically Scaffolded Play: Designing Role-Sensitive Prompts for Generative NPC Dialogue29 Oct 2025
- 2025AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction1 Apr 2025
- 2025Grammar and Gameplay-aligned RL for Game Description Generation with LLMs20 Mar 2025
- 2025Word2Minecraft: Generating 3D Game Levels through Large Language Models18 Mar 2025
- 2025Hybrid Voting-Based Task Assignment in Role-Playing Games25 Feb 2025
- 2024GPT for Games: An Updated Scoping Review (2020-2024)1 Nov 2024
- 2024GameTraversalBenchmark: Evaluating Planning Abilities Of Large Language Models Through Traversing 2D Game Maps10 Oct 2024
- 2024Grammar-based Game Description Generation using Large Language Models24 Jul 2024
- 20243D Building Generation in Minecraft via Large Language Models13 Jun 2024
12 newest of 18 All 18 (JSON)