mlsanityData to 14 Oct 2026

GPT for Games: A Scoping Review (2020-2023)

arXiv 2404.17794 ↗First posted 27 Apr 2024cs.HC cs.AIcited by 10

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Abstract (arXiv)

This paper introduces a scoping review of 55 articles to explore GPT's potential for games, offering researchers a comprehensive understanding of the current applications and identifying both emerging trends and unexplored areas. We identify five key applications of GPT in current game research: procedural content generation, mixed-initiative game design, mixed-initiative gameplay, playing games, and game user research. Drawing from insights in each of these application areas, we propose directions for future research in each one. This review aims to lay the groundwork by illustrating the state of the art for innovative GPT applications in games, promising to enrich game development and enhance player experiences with cutting-edge AI innovations.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 32 of its 104 references that are in the map. First posted on arXiv 27 Apr 2024.

Builds on

32 of 104 references.

References · 32

  1. 2020Language Models are Few-Shot Learnerscited by 32,419
  2. 2023GPT-4 Technical Reportcited by 18,396
  3. 2019BERTScore: Evaluating Text Generation with BERTcited by 5,512
  4. 2021WebGPT: Browser-assisted question-answering with human feedbackcited by 1,745
  5. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
  6. 2023BloombergGPT: A Large Language Model for Financecited by 939
  7. 2024A Systematic Survey of Prompt Engineering in Large Language Models: Techniques and Applicationscited by 431
  8. 2017StarCraft II: A New Challenge for Reinforcement Learningcited by 274
  9. 2018Human-level performance in first-person multiplayer games with population-based deep reinforcement learningcited by 264
  10. 2022Pretrained Language Models for Text Generation: A Surveycited by 122
  11. 2023A Survey of GPT-3 Family Large Language Models Including ChatGPT and GPT-4cited by 81
  12. 2023Level Generation Through Large Language Modelscited by 68
20 more
  1. 2023A Brief Report on LawGPT 1.0: A Virtual Legal Assistant Based on GPT-3cited by 46
  2. 2023GameGPT: Multi-agent Collaborative Framework for Game Developmentcited by 43
  3. 2023Creativity Support in the Age of Large Language Models: An Empirical Study Involving Emerging Writerscited by 32
  4. 2020Bringing Stories Alive: Generating Interactive Fiction Worldscited by 28
  5. 2020Computer-Generated Music for Tabletop Role-Playing Gamescited by 23
  6. 2023CALYPSO: LLMs as Dungeon Masters' Assistantscited by 23
  7. 2020Collaborative Storytelling with Large-scale Neural Language Modelscited by 21
  8. 2023Practical PCG Through Large Language Modelscited by 21
  9. 2023Language as Reality: A Co-Creative Storytelling Game Experience in 1001 Nights using Generative AIcited by 21
  10. 2023ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Designcited by 20
  11. 2023Evaluating ChatGPT's Decimal Skills and Feedback Generation in a Digital Learning Gamecited by 19
  12. 2023News Verifiers Showdown: A Comparative Performance Evaluation of ChatGPT 3.5, ChatGPT 4.0, Bing AI, and Bard in News Fact-Checkingcited by 16
  13. 2023The Five-Dollar Model: Generating Game Maps and Sprites from Sentence Embeddingscited by 14
  14. 2019The Many AI Challenges of Hearthstonecited by 12
  15. 2020The Go Transformer: Natural Language Modeling for Game Playcited by 12
  16. 2023QualiGPT: GPT as an easy-to-use tool for qualitative codingcited by 8
  17. 2019Adversarial Language Games for Advanced Natural Language Intelligencecited by 6
  18. 2023A Preliminary Study on a Conceptual Game Feature Generation and Recommendation Systemcited by 6
  19. 2023Lottery and Sprint: Generate a Board Game with Design Sprint Method on AutoGPTcited by 4
  20. 2023GPT Struct Me: Probing GPT Models on Narrative Entity Extractioncited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 3; 2025: 5; 2026: 2.

10 papers.