GRIP: A Unified Framework for Grid-Based Relay and Co-Occurrence-Aware Planning in Dynamic Environments
On the map: LLM reasoning → Spatial and embodied reasoning
Abstract (arXiv)
Robots navigating dynamic, cluttered, and semantically complex environments must integrate perception, symbolic reasoning, and spatial planning to generalize across diverse layouts and object categories. Existing methods often rely on static priors or limited memory, constraining adaptability under partial observability and semantic ambiguity. We present GRIP, Grid-based Relay with Intermediate Planning, a unified, modular framework with three scalable variants: GRIP-L (Lightweight), optimized for symbolic navigation via semantic occupancy grids; GRIP-F (Full), supporting multi-hop anchor chaining and LLM-based introspection; and GRIP-R (Real-World), enabling physical robot deployment under perceptual uncertainty. GRIP integrates dynamic 2D grid construction, open-vocabulary object grounding, co-occurrence-aware symbolic planning, and hybrid policy execution using behavioral cloning, D* search, and grid-conditioned control. Empirical results on AI2-THOR and RoboTHOR benchmarks show that GRIP achieves up to 9.6% higher success rates and over 2× improvement in path efficiency (SPL and SAE) on long-horizon tasks. Qualitative analyses reveal interpretable symbolic plans in ambiguous scenes. Real-world deployment on a Jetbot further validates GRIP's generalization under sensor noise and environmental variation. These results position GRIP as a robust, scalable, and explainable framework bridging simulation and real-world navigation.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 24 of its 37 references that are in the map. First posted on arXiv 13 Oct 2025.
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- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
- 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 429
- 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 366
- 2024Reinforcement learningcited by 247
- 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 244
- 2020RoboTHOR: An Open Simulation-to-Real Embodied AI Platformcited by 193
- 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 150
- 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 117
- 2024GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigationcited by 94
- 2018Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learningcited by 93
- 2020Learning Object Relation Graph and Tentative Policy for Visual Navigationcited by 64
- 2021VTNet: Visual Transformer Network for Object Goal Navigationcited by 51
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- 2021SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistencycited by 48
- 2020SSCNav: Confidence-Aware Semantic Scene Completion for Visual Semantic Navigationcited by 44
- 2021Visual Navigation with Spatial Attentioncited by 43
- 2022PEANUT: Predicting and Navigating to Unseen Targetscited by 22
- 2022Object Memory Transformer for Object Goal Navigationcited by 20
- 2024Aligning Knowledge Graph with Visual Perception for Object-goal Navigationcited by 9
- 2023Multiple Thinking Achieving Meta-Ability Decoupling for Object Navigationcited by 8
- 2024TDANet: Target-Directed Attention Network For Object-Goal Visual Navigation With Zero-Shot Abilitycited by 7
- 2023Implicit Obstacle Map-driven Indoor Navigation Model for Robust Obstacle Avoidancecited by 3
- 2023Building Category Graphs Representation with Spatial and Temporal Attention for Visual Navigationcited by 2
- 2025SemNav: A Model-Based Planner for Zero-Shot Object Goal Navigation Using Vision-Foundation Modelscited by 2
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- 2026Large-Language-Model-Guided State Estimation for Partially Observable Task and Motion Planning
- 2026Semantic Risk-Aware Heuristic Planning for Robotic Navigation in Dynamic Environments: An LLM-Inspired Approach
- 2026H-WM: Robotic Task and Motion Planning Guided by Hierarchical World Model
- 2026LAMP: Long-Horizon Adaptive Manipulation Planning for Multi-Robot Collaboration in Cluttered Space ↗
- 2026Semantic Area Graph Reasoning for Multi-Robot Language-Guided Search
- 2024SCoTT: Strategic Chain-of-Thought Tasking for Wireless-Aware Robot Navigation in Digital Twins
- 2026ANCHOR: A Physically Grounded Closed-Loop Framework for Robust Home-Service Mobile Manipulation ↗
- 2026UniManip: General-Purpose Zero-Shot Robotic Manipulation with Agentic Operational Graph