mlsanityData to 7 Oct 2026

Towards Physically Realizable Adversarial Attacks in Embodied Vision Navigation

arXiv 2409.10071 ↗First posted 16 Sep 2024cs.CV cs.ROcited by 6

Not on the map. Why?

Abstract (arXiv)

The significant advancements in embodied vision navigation have raised concerns about its susceptibility to adversarial attacks exploiting deep neural networks. Investigating the adversarial robustness of embodied vision navigation is crucial, especially given the threat of 3D physical attacks that could pose risks to human safety. However, existing attack methods for embodied vision navigation often lack physical feasibility due to challenges in transferring digital perturbations into the physical world. Moreover, current physical attacks for object detection struggle to achieve both multi-view effectiveness and visual naturalness in navigation scenarios. To address this, we propose a practical attack method for embodied navigation by attaching adversarial patches to objects, where both opacity and textures are learnable. Specifically, to ensure effectiveness across varying viewpoints, we employ a multi-view optimization strategy based on object-aware sampling, which optimizes the patch's texture based on feedback from the vision-based perception model used in navigation. To make the patch inconspicuous to human observers, we introduce a two-stage opacity optimization mechanism, in which opacity is fine-tuned after texture optimization. Experimental results demonstrate that our adversarial patches decrease the navigation success rate by an average of 22.39%, outperforming previous methods in practicality, effectiveness, and naturalness. Code is available at: https://github.com/chen37058/Physical-Attacks-in-Embodied-Nav

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 39 of its 53 references that are in the map. First posted on arXiv 16 Sep 2024.

Builds on

39 of 53 references.

References · 39

  1. 2014Explaining and Harnessing Adversarial Examplescited by 7,287
  2. 2017Mask R-CNNcited by 7,259
  3. 2016Towards Evaluating the Robustness of Neural Networkscited by 2,976
  4. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  5. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  6. 2018On Evaluation of Embodied Navigation Agentscited by 526
  7. 2017Adversarial Patchcited by 514
  8. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  9. 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 429
  10. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
  11. 2022Visual Language Maps for Robot Navigationcited by 362
  12. 2017Embodied Question Answeringcited by 335
27 more
  1. 2018Generating Adversarial Examples with Adversarial Networkscited by 256
  2. 2022ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddingscited by 177
  3. 2018DPatch: An Adversarial Patch Attack on Object Detectorscited by 146
  4. 2021Dual Attention Suppression Attack: Generate Adversarial Camouflage in Physical Worldcited by 127
  5. 2021Advances in adversarial attacks and defenses in computer vision: A surveycited by 127
  6. 2022Navigating to Objects in the Real Worldcited by 104
  7. 2021Improving Transferability of Adversarial Patches on Face Recognition with Generative Modelscited by 80
  8. 2020Object-and-Action Aware Model for Visual Language Navigationcited by 77
  9. 2021FCA: Learning a 3D Full-coverage Vehicle Camouflage for Multi-view Physical Adversarial Attackcited by 74
  10. 2020PatchAttack: A Black-box Texture-based Attack with Reinforcement Learningcited by 67
  11. 2021Memory-Augmented Reinforcement Learning for Image-Goal Navigationcited by 64
  12. 2021RobustNav: Towards Benchmarking Robustness in Embodied Navigationcited by 52
  13. 2022DTA: Physical Camouflage Attacks using Differentiable Transformation Networkcited by 51
  14. 2021VTNet: Visual Transformer Network for Object Goal Navigationcited by 50
  15. 2022Topological Semantic Graph Memory for Image-Goal Navigationcited by 43
  16. 2022Simultaneously Optimizing Perturbations and Positions for Black-box Adversarial Patch Attackscited by 41
  17. 2023Physically Realizable Natural-Looking Clothing Textures Evade Person Detectors via 3D Modelingcited by 41
  18. 2023ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasioncited by 31
  19. 2019Physical Adversarial Textures that Fool Visual Object Trackingcited by 30
  20. 2022Towards Versatile Embodied Navigationcited by 26
  21. 2023Towards Transferable Targeted 3D Adversarial Attack in the Physical Worldcited by 25
  22. 2022PEANUT: Predicting and Navigating to Unseen Targetscited by 22
  23. 2022Dr.Jit: A Just-In-Time Compiler for Differentiable Renderingcited by 16
  24. 2023DIFFender: Diffusion-Based Adversarial Defense against Patch Attackscited by 15
  25. 2022Controllable Evaluation and Generation of Physical Adversarial Patch on Face Recognitioncited by 8
  26. 2022Consistent Attack: Universal Adversarial Perturbation on Embodied Vision Navigationcited by 6
  27. 2023Distributional Modeling for Location-Aware Adversarial Patchescited by 3

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 1.

6 papers.