Cell-Free Latent Go-Explore
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Abstract (arXiv)
In this paper, we introduce Latent Go-Explore (LGE), a simple and general approach based on the Go-Explore paradigm for exploration in reinforcement learning (RL). Go-Explore was initially introduced with a strong domain knowledge constraint for partitioning the state space into cells. However, in most real-world scenarios, drawing domain knowledge from raw observations is complex and tedious. If the cell partitioning is not informative enough, Go-Explore can completely fail to explore the environment. We argue that the Go-Explore approach can be generalized to any environment without domain knowledge and without cells by exploiting a learned latent representation. Thus, we show that LGE can be flexibly combined with any strategy for learning a latent representation. Our results indicate that LGE, although simpler than Go-Explore, is more robust and outperforms state-of-the-art algorithms in terms of pure exploration on multiple hard-exploration environments including Montezuma's Revenge. The LGE implementation is available as open-source at https://github.com/qgallouedec/lge.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 43 of its 63 references that are in the map. First posted on arXiv 31 Aug 2022.
Builds on
43 of 63 references.
References · 43
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31 more
- 2020Planning to Explore via Self-Supervised World Modelscited by 368
- 2017Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agentscited by 269
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- 2019Self-Supervised Exploration via Disagreementcited by 265
- 2017Automatic Goal Generation for Reinforcement Learning Agentscited by 259
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Built on by
Citing papers per year: 2025: 3; 2026: 2.
5 papers.
- 2025Analytical Survey of Learning with Low-Resource Data: From Analysis to Investigationcited by 5
- 2026Decoupling Exploration and Policy Optimization: Uncertainty Guided Tree Search for Hard Explorationcited by 1
- 2025Meta-Learning to Explore via Memory Density Feedbackcited by 0
- 2025Imagine Beyond! Distributionally Robust Auto-Encoding for State Space Coverage in Online Reinforcement Learningcited by 0
- 2026Goal-Conditioned Agents that Learn Everything All at Oncecited by 0
- 2026Goal-Conditioned Agents that Learn Everything All at Once22 May 2026
- 2026Decoupling Exploration and Policy Optimization: Uncertainty Guided Tree Search for Hard Exploration23 Mar 2026
- 2025Analytical Survey of Learning with Low-Resource Data: From Analysis to Investigation10 Oct 2025
- 2025Imagine Beyond! Distributionally Robust Auto-Encoding for State Space Coverage in Online Reinforcement Learning23 May 2025
- 2025Meta-Learning to Explore via Memory Density Feedback4 Mar 2025