mlsanityData to 14 Oct 2026

Cell-Free Latent Go-Explore

arXiv 2208.14928 ↗First posted 31 Aug 2022cs.LG cs.AIcited by 5

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Abstract (arXiv)

In this paper, we introduce Latent Go-Explore (LGE), a simple and general approach based on the Go-Explore paradigm for exploration in reinforcement learning (RL). Go-Explore was initially introduced with a strong domain knowledge constraint for partitioning the state space into cells. However, in most real-world scenarios, drawing domain knowledge from raw observations is complex and tedious. If the cell partitioning is not informative enough, Go-Explore can completely fail to explore the environment. We argue that the Go-Explore approach can be generalized to any environment without domain knowledge and without cells by exploiting a learned latent representation. Thus, we show that LGE can be flexibly combined with any strategy for learning a latent representation. Our results indicate that LGE, although simpler than Go-Explore, is more robust and outperforms state-of-the-art algorithms in terms of pure exploration on multiple hard-exploration environments including Montezuma's Revenge. The LGE implementation is available as open-source at https://github.com/qgallouedec/lge.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 43 of its 63 references that are in the map. First posted on arXiv 31 Aug 2022.

Builds on

43 of 63 references.

References · 43

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31 more
  1. 2020Planning to Explore via Self-Supervised World Modelscited by 368
  2. 2017Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agentscited by 269
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  6. 2019Go-Explore: a New Approach for Hard-Exploration Problemscited by 212
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  26. 2021On Bonus-Based Exploration Methods in the Arcade Learning Environmentcited by 37
  27. 2019Robust Recovery Controller for a Quadrupedal Robot using Deep Reinforcement Learningcited by 32
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  29. 2021Understanding the World Through Actioncited by 17
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 2.

5 papers.