PBCS : Efficient Exploration and Exploitation Using a Synergy between Reinforcement Learning and Motion Planning
Not on the map. Why?
Abstract (arXiv)
The exploration-exploitation trade-off is at the heart of reinforcement learning (RL). However, most continuous control benchmarks used in recent RL research only require local exploration. This led to the development of algorithms that have basic exploration capabilities, and behave poorly in benchmarks that require more versatile exploration. For instance, as demonstrated in our empirical study, state-of-the-art RL algorithms such as DDPG and TD3 are unable to steer a point mass in even small 2D mazes. In this paper, we propose a new algorithm called "Plan, Backplay, Chain Skills" (PBCS) that combines motion planning and reinforcement learning to solve hard exploration environments. In a first phase, a motion planning algorithm is used to find a single good trajectory, then an RL algorithm is trained using a curriculum derived from the trajectory, by combining a variant of the Backplay algorithm and skill chaining. We show that this method outperforms state-of-the-art RL algorithms in 2D maze environments of various sizes, and is able to improve on the trajectory obtained by the motion planning phase.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Apr 2020.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 3; 2022: 6; 2023: 0; 2024: 2.
11 papers.
- 2022Exploration in Deep Reinforcement Learning: A Surveycited by 158
- 2021Distilling Motion Planner Augmented Policies into Visual Control Policies for Robot Manipulationcited by 8
- 2022Generative Personas That Behave and Experience Like Humanscited by 7
- 2021Go-Blend behavior and affectcited by 6
- 2022Play with Emotion: Affect-Driven Reinforcement Learningcited by 6
- 2022Leveraging Sequentiality in Reinforcement Learning from a Single Demonstrationcited by 6
- 2022Cell-Free Latent Go-Explorecited by 5
- 2024Imagine, Initialize, and Explore: An Effective Exploration Method in Multi-Agent Reinforcement Learningcited by 5
- 2022Divide & Conquer Imitation Learningcited by 2
- 2021Selection-Expansion: A Unifying Framework for Motion-Planning and Diversity Search Algorithmscited by 1
- 2024CalliRewrite: Recovering Handwriting Behaviors from Calligraphy Images without Supervisioncited by 1
- 2024CalliRewrite: Recovering Handwriting Behaviors from Calligraphy Images without Supervision20 Mar 2024
- 2024Imagine, Initialize, and Explore: An Effective Exploration Method in Multi-Agent Reinforcement Learning28 Feb 2024
- 2022Leveraging Sequentiality in Reinforcement Learning from a Single Demonstration9 Nov 2022
- 2022Cell-Free Latent Go-Explore31 Aug 2022
- 2022Generative Personas That Behave and Experience Like Humans26 Aug 2022
- 2022Play with Emotion: Affect-Driven Reinforcement Learning26 Aug 2022
- 2022Exploration in Deep Reinforcement Learning: A Survey2 May 2022
- 2022Divide & Conquer Imitation Learning15 Apr 2022
- 2021Distilling Motion Planner Augmented Policies into Visual Control Policies for Robot Manipulation11 Nov 2021
- 2021Go-Blend behavior and affect24 Sep 2021
- 2021Selection-Expansion: A Unifying Framework for Motion-Planning and Diversity Search Algorithms10 Apr 2021