Learning Spatial Common Sense with Geometry-Aware Recurrent Networks
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Abstract (arXiv)
We integrate two powerful ideas, geometry and deep visual representation learning, into recurrent network architectures for mobile visual scene understanding. The proposed networks learn to "lift" and integrate 2D visual features over time into latent 3D feature maps of the scene. They are equipped with differentiable geometric operations, such as projection, unprojection, egomotion estimation and stabilization, in order to compute a geometrically-consistent mapping between the world scene and their 3D latent feature state. We train the proposed architectures to predict novel camera views given short frame sequences as input. Their predictions strongly generalize to scenes with a novel number of objects, appearances and configurations; they greatly outperform previous works that do not consider egomotion stabilization or a space-aware latent feature state. We train the proposed architectures to detect and segment objects in 3D using the latent 3D feature map as input--as opposed to per frame features. The resulting object detections persist over time: they continue to exist even when an object gets occluded or leaves the field of view. Our experiments suggest the proposed space-aware latent feature memory and egomotion-stabilized convolutions are essential architectural choices for spatial common sense to emerge in artificial embodied visual agents.
Key facts. Cited by 35 papers in the map (data through 7 Oct 2026). First posted on arXiv 31 Dec 2018.
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Citing papers per year: 2021: 12; 2022: 9; 2023: 8; 2024: 2; 2025: 3; 2026: 1.
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- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
- 2023Act3D: 3D Feature Field Transformers for Multi-Task Robotic Manipulationcited by 135
- 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
- 2022Simple-BEV: What Really Matters for Multi-Sensor BEV Perception?cited by 128
- 20213D Neural Scene Representations for Visuomotor Controlcited by 110
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 77
- 2025RayZer: A Self-supervised Large View Synthesis Modelcited by 74
- 2022Few-View Object Reconstruction with Unknown Categories and Camera Posescited by 53
- 2022Visual Reinforcement Learning with Self-Supervised 3D Representationscited by 45
- 2021MVS2D: Efficient Multi-view Stereo via Attention-Driven 2D Convolutionscited by 43
- 2023Neural Volumetric Memory for Visual Locomotion Controlcited by 40
- 2023FlowCam: Training Generalizable 3D Radiance Fields without Camera Poses via Pixel-Aligned Scene Flowcited by 38
23 more
- 2024SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Viewscited by 35
- 2021Video Autoencoder: self-supervised disentanglement of static 3D structure and motioncited by 34
- 2022Episodic Memory Question Answeringcited by 32
- 2021HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capturecited by 29
- 2021Fast and Explicit Neural View Synthesiscited by 28
- 2023TEMPO: Efficient Multi-View Pose Estimation, Tracking, and Forecastingcited by 22
- 2021CoCoNets: Continuous Contrastive 3D Scene Representationscited by 19
- 2021HyperDynamics: Meta-Learning Object and Agent Dynamics with Hypernetworkscited by 18
- 2022Neural Groundplans: Persistent Neural Scene Representations from a Single Imagecited by 17
- 2023Brain Decodes Deep Netscited by 14
- 2025Memory-Centric Embodied Question Answeringcited by 12
- 2021A Geometry-Informed Deep Learning Framework for Ultra-Sparse 3D Tomographic Image Reconstructioncited by 11
- 2022MonoNeRF: Learning Generalizable NeRFs from Monocular Videos without Camera Posecited by 10
- 2025LookOut: Real-World Humanoid Egocentric Navigationcited by 9
- 2022The Right Spin: Learning Object Motion from Rotation-Compensated Flow Fieldscited by 8
- 2023VoxDet: Voxel Learning for Novel Instance Detectioncited by 8
- 2021Embodied AI-Driven Operation of Smart Cities: A Concise Reviewcited by 6
- 2022Neural Part Priors: Learning to Optimize Part-Based Object Completion in RGB-D Scanscited by 6
- 2021Learning Neural Representation of Camera Pose with Matrix Representation of Pose Shift via View Synthesiscited by 4
- 2021STR-GQN: Scene Representation and Rendering for Unknown Cameras Based on Spatial Transformation Routingcited by 2
- 2022Trans4Map: Revisiting Holistic Bird's-Eye-View Mapping from Egocentric Images to Allocentric Semantics with Vision Transformerscited by 2
- 20233D View Prediction Models of the Dorsal Visual Streamcited by 1
- 2026Memory-Guided View Refinement for Dynamic Human-in-the-loop EQAcited by 1
- 2026Memory-Guided View Refinement for Dynamic Human-in-the-loop EQA10 Mar 2026
- 2025LookOut: Real-World Humanoid Egocentric Navigation20 Aug 2025
- 2025Memory-Centric Embodied Question Answering20 May 2025
- 2025RayZer: A Self-supervised Large View Synthesis Model1 May 2025
- 2024SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Views19 Aug 2024
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping14 Mar 2024
- 2023Brain Decodes Deep Nets3 Dec 2023
- 2023TEMPO: Efficient Multi-View Pose Estimation, Tracking, and Forecasting14 Sep 2023
- 20233D View Prediction Models of the Dorsal Visual Stream4 Sep 2023
- 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulation27 Jul 2023
- 2023Act3D: 3D Feature Field Transformers for Multi-Task Robotic Manipulation30 Jun 2023
- 2023FlowCam: Training Generalizable 3D Radiance Fields without Camera Poses via Pixel-Aligned Scene Flow31 May 2023
23 more
- 2023VoxDet: Voxel Learning for Novel Instance Detection26 May 2023
- 2023Neural Volumetric Memory for Visual Locomotion Control3 Apr 2023
- 2022Few-View Object Reconstruction with Unknown Categories and Camera Poses8 Dec 2022
- 2022Visual Reinforcement Learning with Self-Supervised 3D Representations13 Oct 2022
- 2022MonoNeRF: Learning Generalizable NeRFs from Monocular Videos without Camera Pose13 Oct 2022
- 2022Neural Groundplans: Persistent Neural Scene Representations from a Single Image22 Jul 2022
- 2022Trans4Map: Revisiting Holistic Bird's-Eye-View Mapping from Egocentric Images to Allocentric Semantics with Vision Transformers13 Jul 2022
- 2022Simple-BEV: What Really Matters for Multi-Sensor BEV Perception?16 Jun 2022
- 2022Episodic Memory Question Answering3 May 2022
- 2022Neural Part Priors: Learning to Optimize Part-Based Object Completion in RGB-D Scans17 Mar 2022
- 2022The Right Spin: Learning Object Motion from Rotation-Compensated Flow Fields28 Feb 2022
- 2021HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capture13 Dec 2021
- 2021Video Autoencoder: self-supervised disentanglement of static 3D structure and motion6 Oct 2021
- 2021Embodied AI-Driven Operation of Smart Cities: A Concise Review22 Aug 2021
- 2021STR-GQN: Scene Representation and Rendering for Unknown Cameras Based on Spatial Transformation Routing6 Aug 2021
- 2021Fast and Explicit Neural View Synthesis12 Jul 2021
- 20213D Neural Scene Representations for Visuomotor Control8 Jul 2021
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering4 Jun 2021
- 2021A Geometry-Informed Deep Learning Framework for Ultra-Sparse 3D Tomographic Image Reconstruction25 May 2021
- 2021MVS2D: Efficient Multi-view Stereo via Attention-Driven 2D Convolutions27 Apr 2021
- 2021CoCoNets: Continuous Contrastive 3D Scene Representations8 Apr 2021
- 2021Learning Neural Representation of Camera Pose with Matrix Representation of Pose Shift via View Synthesis4 Apr 2021
- 2021HyperDynamics: Meta-Learning Object and Agent Dynamics with Hypernetworks17 Mar 2021
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
- 2023Act3D: 3D Feature Field Transformers for Multi-Task Robotic Manipulationcited by 135
- 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
- 2022Simple-BEV: What Really Matters for Multi-Sensor BEV Perception?cited by 128
- 20213D Neural Scene Representations for Visuomotor Controlcited by 110
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 77
- 2025RayZer: A Self-supervised Large View Synthesis Modelcited by 74
- 2022Few-View Object Reconstruction with Unknown Categories and Camera Posescited by 53
- 2022Visual Reinforcement Learning with Self-Supervised 3D Representationscited by 45
- 2021MVS2D: Efficient Multi-view Stereo via Attention-Driven 2D Convolutionscited by 43
- 2023Neural Volumetric Memory for Visual Locomotion Controlcited by 40
- 2023FlowCam: Training Generalizable 3D Radiance Fields without Camera Poses via Pixel-Aligned Scene Flowcited by 38
12 most cited of 34 All 34 (JSON)
- 2026Memory-Guided View Refinement for Dynamic Human-in-the-loop EQA10 Mar 2026
- 2025LookOut: Real-World Humanoid Egocentric Navigation20 Aug 2025
- 2025Memory-Centric Embodied Question Answering20 May 2025
- 2025RayZer: A Self-supervised Large View Synthesis Model1 May 2025
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping14 Mar 2024
- 2023Brain Decodes Deep Nets3 Dec 2023
- 2023TEMPO: Efficient Multi-View Pose Estimation, Tracking, and Forecasting14 Sep 2023
- 20233D View Prediction Models of the Dorsal Visual Stream4 Sep 2023
- 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulation27 Jul 2023
- 2023Act3D: 3D Feature Field Transformers for Multi-Task Robotic Manipulation30 Jun 2023
- 2023FlowCam: Training Generalizable 3D Radiance Fields without Camera Poses via Pixel-Aligned Scene Flow31 May 2023
- 2023VoxDet: Voxel Learning for Novel Instance Detection26 May 2023
12 newest of 34 All 34 (JSON)