mlsanityData to 7 Oct 2026

A Natural Language Corpus of Common Grounding under Continuous and Partially-Observable Context

arXiv 1907.03399 ↗First posted 8 Jul 2019cs.CL cs.AIcited by 35

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Abstract (arXiv)

Common grounding is the process of creating, repairing and updating mutual understandings, which is a critical aspect of sophisticated human communication. However, traditional dialogue systems have limited capability of establishing common ground, and we also lack task formulations which introduce natural difficulty in terms of common grounding while enabling easy evaluation and analysis of complex models. In this paper, we propose a minimal dialogue task which requires advanced skills of common grounding under continuous and partially-observable context. Based on this task formulation, we collected a largescale dataset of 6,760 dialogues which fulfills essential requirements of natural language corpora. Our analysis of the dataset revealed important phenomena related to common grounding that need to be considered. Finally, we evaluate and analyze baseline neural models on a simple subtask that requires recognition of the created common ground. We show that simple baseline models perform decently but leave room for further improvement. Overall, we show that our proposed task will be a fundamental testbed where we can train, evaluate, and analyze dialogue system's ability for sophisticated common grounding.

Key facts. Cited by 35 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Jul 2019.

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Citing papers per year: 2020: 1; 2021: 8; 2022: 4; 2023: 9; 2024: 4; 2025: 3; 2026: 6.

35 papers.

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  1. 2021MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Taskscited by 62
  2. 2020Learning Rewards from Linguistic Feedbackcited by 41
  3. 2021Learning to Ground Multi-Agent Communication with Autoencoderscited by 37
  4. 2023Decision-Oriented Dialogue for Human-AI Collaborationcited by 29
  5. 2022Continual Learning for Instruction Following from Realtime Feedbackcited by 21
  6. 2021Effect of Visual Extensions on Natural Language Understanding in Vision-and-Language Modelscited by 18
  7. 2021Reference-Centric Models for Grounded Collaborative Dialoguecited by 15
  8. 2021Draw Me a Flower: Processing and Grounding Abstraction in Natural Languagecited by 14
  9. 2024Efficacy of Language Model Self-Play in Non-Zero-Sum Gamescited by 14
  10. 2022Pragmatics in Language Grounding: Phenomena, Tasks, and Modeling Approachescited by 12
  11. 2024Grounding Language in Multi-Perspective Referential Communicationcited by 12
  12. 2021Maintaining Common Ground in Dynamic Environmentscited by 9
23 more
  1. 2021Analysis of Language Change in Collaborative Instruction Followingcited by 9
  2. 2023Dealing with Semantic Underspecification in Multimodal NLPcited by 9
  3. 2023What A Situated Language-Using Agent Must be Able to Do: A Top-Down Analysiscited by 8
  4. 2024Conversational Grounding: Annotation and Analysis of Grounding Acts and Grounding Unitscited by 8
  5. 2022Define, Evaluate, and Improve Task-Oriented Cognitive Capabilities for Instruction Generation Modelscited by 7
  6. 2023Asking More Informative Questions for Grounded Retrievalcited by 6
  7. 2023Resolving References in Visually-Grounded Dialogue via Text Generationcited by 5
  8. 2023Symbolic Planning and Code Generation for Grounded Dialoguecited by 5
  9. 2024SpaRC and SpaRP: Spatial Reasoning Characterization and Path Generation for Understanding Spatial Reasoning Capability of Large Language Modelscited by 5
  10. 2023"We Demand Justice!": Towards Social Context Grounding of Political Textscited by 4
  11. 2025Characterizing Language Use in a Collaborative Situated Gamecited by 3
  12. 2021The Interplay of Task Success and Dialogue Quality: An in-depth Evaluation in Task-Oriented Visual Dialoguescited by 2
  13. 2025PoliCon: Evaluating LLMs on Achieving Diverse Political Consensus Objectivescited by 2
  14. 2025Grounded Misunderstandings in Asymmetric Dialogue: A Perspectivist Annotation Scheme for MapTaskcited by 2
  15. 2023Collecting Visually-Grounded Dialogue with A Game Of Sortscited by 1
  16. 2026Distributed Partial Information Puzzles: Examining Common Ground Construction Under Epistemic Asymmetrycited by 1
  17. 2026Seeing Is Not Sharing: Some Vision-Language Models Overestimate Common Ground in Asymmetric Dialoguecited by 1
  18. 2026Investigating Multimodal Informativity under Different Partner Visibility Conditions in Video-Mediated Dialoguecited by 1
  19. 2026The Collaboration Tax: How Much LLM Multi-Agent Systems Pay to Coordinatecited by 1
  20. 2022Spot the Difference: A Cooperative Object-Referring Game in Non-Perfectly Co-Observable Scenecited by 0
  21. 2023Listener Model for the PhotoBook Referential Game with CLIPScores as Implicit Reference Chaincited by 0
  22. 2026From Propositional to Perceptual Asymmetry: Extending Frictive Policy Optimization to Asymmetric Partial Information Dialoguecited by 0
  23. 2026Unified Agent: Managing Interactions across Devicescited by 0