mlsanityData to 7 Oct 2026

Reference-Centric Models for Grounded Collaborative Dialogue

arXiv 2109.05042 ↗First posted 10 Sep 2021cs.CLcited by 15

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Abstract (arXiv)

We present a grounded neural dialogue model that successfully collaborates with people in a partially-observable reference game. We focus on a setting where two agents each observe an overlapping part of a world context and need to identify and agree on some object they share. Therefore, the agents should pool their information and communicate pragmatically to solve the task. Our dialogue agent accurately grounds referents from the partner's utterances using a structured reference resolver, conditions on these referents using a recurrent memory, and uses a pragmatic generation procedure to ensure the partner can resolve the references the agent produces. We evaluate on the OneCommon spatial grounding dialogue task (Udagawa and Aizawa 2019), involving a number of dots arranged on a board with continuously varying positions, sizes, and shades. Our agent substantially outperforms the previous state of the art for the task, obtaining a 20% relative improvement in successful task completion in self-play evaluations and a 50% relative improvement in success in human evaluations.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 29 of its 62 references that are in the map. First posted on arXiv 10 Sep 2021.

Builds on

29 of 62 references.

References · 29

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17 more
  1. 2016Reasoning About Pragmatics with Neural Listeners and Speakerscited by 68
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  17. 2020A Linguistic Analysis of Visually Grounded Dialogues Based on Spatial Expressionscited by 6

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Citing papers per year: 2022: 2; 2023: 8; 2024: 4; 2025: 0; 2026: 1.

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