mlsanityData to 7 Oct 2026

Spot the Difference: A Cooperative Object-Referring Game in Non-Perfectly Co-Observable Scene

arXiv 2203.08362 ↗First posted 16 Mar 2022cs.CV cs.CLcited by 0

Not on the map. Why?

Abstract (arXiv)

Visual dialog has witnessed great progress after introducing various vision-oriented goals into the conversation, especially such as GuessWhich and GuessWhat, where the only image is visible by either and both of the questioner and the answerer, respectively. Researchers explore more on visual dialog tasks in such kind of single- or perfectly co-observable visual scene, while somewhat neglect the exploration on tasks of non perfectly co-observable visual scene, where the images accessed by two agents may not be exactly the same, often occurred in practice. Although building common ground in non-perfectly co-observable visual scene through conversation is significant for advanced dialog agents, the lack of such dialog task and corresponding large-scale dataset makes it impossible to carry out in-depth research. To break this limitation, we propose an object-referring game in non-perfectly co-observable visual scene, where the goal is to spot the difference between the similar visual scenes through conversing in natural language. The task addresses challenges of the dialog strategy in non-perfectly co-observable visual scene and the ability of categorizing objects. Correspondingly, we construct a large-scale multimodal dataset, named SpotDiff, which contains 87k Virtual Reality images and 97k dialogs generated by self-play. Finally, we give benchmark models for this task, and conduct extensive experiments to evaluate its performance as well as analyze its main challenges.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 45 of its 56 references that are in the map. First posted on arXiv 16 Mar 2022.

Builds on

45 of 56 references.

References · 45

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  2. 2015Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networkscited by 9,617
  3. 2016Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotationscited by 2,646
  4. 2016Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answeringcited by 2,498
  5. 2019LXMERT: Learning Cross-Modality Encoder Representations from Transformerscited by 1,548
  6. 2016Google's Neural Machine Translation System: Bridging the Gap between Human and Machine Translationcited by 1,471
  7. 2017Bottom-Up and Top-Down Attention for Image Captioning and Visual Question Answeringcited by 1,310
  8. 2014Show and Tell: A Neural Image Caption Generatorcited by 877
  9. 2016Visual Dialogcited by 377
  10. 2018Learning to Describe Differences Between Pairs of Similar Imagescited by 114
  11. 2016GuessWhat?! Visual object discovery through multi-modal dialoguecited by 112
  12. 2018Dialog-based Interactive Image Retrievalcited by 84
33 more
  1. 2017Learning Cooperative Visual Dialog Agents with Deep Reinforcement Learningcited by 70
  2. 2017Learning Symmetric Collaborative Dialogue Agents with Dynamic Knowledge Graph Embeddingscited by 59
  3. 2020VD-BERT: A Unified Vision and Dialog Transformer with BERTcited by 54
  4. 2021SIMMC 2.0: A Task-oriented Dialog Dataset for Immersive Multimodal Conversationscited by 54
  5. 2019Expressing Visual Relationships via Languagecited by 49
  6. 2019The PhotoBook Dataset: Building Common Ground through Visually-Grounded Dialoguecited by 46
  7. 2019CLEVR-Dialog: A Diagnostic Dataset for Multi-Round Reasoning in Visual Dialogcited by 43
  8. 2019Multi-step Reasoning via Recurrent Dual Attention for Visual Dialogcited by 41
  9. 2019A Natural Language Corpus of Common Grounding under Continuous and Partially-Observable Contextcited by 35
  10. 2020Situated and Interactive Multimodal Conversationscited by 35
  11. 2018Recursive Visual Attention in Visual Dialogcited by 34
  12. 2020Refer, Reuse, Reduce: Generating Subsequent References in Visual and Conversational Contextscited by 22
  13. 2019Improving Generative Visual Dialog by Answering Diverse Questionscited by 21
  14. 2019MeetUp! A Corpus of Joint Activity Dialogues in a Visual Environmentcited by 19
  15. 2021Maria: A Visual Experience Powered Conversational Agentcited by 19
  16. 2017End-to-end optimization of goal-driven and visually grounded dialogue systemscited by 17
  17. 2020Context-Aware Group Captioning via Self-Attention and Contrastive Featurescited by 17
  18. 2018Beyond task success: A closer look at jointly learning to see, ask, and GuessWhatcited by 15
  19. 2021Reference-Centric Models for Grounded Collaborative Dialoguecited by 15
  20. 2019What Should I Ask? Using Conversationally Informative Rewards for Goal-Oriented Visual Dialogcited by 14
  21. 2019DMRM: A Dual-channel Multi-hop Reasoning Model for Visual Dialogcited by 14
  22. 2021DVD: A Diagnostic Dataset for Multi-step Reasoning in Video Grounded Dialoguecited by 13
  23. 2021GoG: Relation-aware Graph-over-Graph Network for Visual Dialogcited by 13
  24. 2017Asking the Difficult Questions: Goal-Oriented Visual Question Generation via Intermediate Rewardscited by 7
  25. 2020Dialog without Dialog Data: Learning Visual Dialog Agents from VQA Datacited by 7
  26. 2019Building Task-Oriented Visual Dialog Systems Through Alternative Optimization Between Dialog Policy and Language Generationcited by 6
  27. 2019An Annotated Corpus of Reference Resolution for Interpreting Common Groundingcited by 6
  28. 2018The Spot the Difference corpus: a multi-modal corpus of spontaneous task oriented spoken interactionscited by 5
  29. 2021Enhancing Visual Dialog Questioner with Entity-based Strategy Learning and Augmented Guessercited by 5
  30. 2018Learning Goal-Oriented Visual Dialog via Tempered Policy Gradientcited by 3
  31. 2019Large-Scale Answerer in Questioner's Mind for Visual Dialog Question Generationcited by 3
  32. 2020Answer-Driven Visual State Estimator for Goal-Oriented Visual Dialoguecited by 3
  33. 2021Modeling Explicit Concerning States for Reinforcement Learning in Visual Dialoguecited by 2

Built on by

Not cited yet.