mlsanityData to 7 Oct 2026

Latent Space Policies for Hierarchical Reinforcement Learning

arXiv 1804.02808 ↗First posted 9 Apr 2018cs.LG cs.AI stat.MLcited by 66

Not on the map. Why?

Abstract (arXiv)

We address the problem of learning hierarchical deep neural network policies for reinforcement learning. In contrast to methods that explicitly restrict or cripple lower layers of a hierarchy to force them to use higher-level modulating signals, each layer in our framework is trained to directly solve the task, but acquires a range of diverse strategies via a maximum entropy reinforcement learning objective. Each layer is also augmented with latent random variables, which are sampled from a prior distribution during the training of that layer. The maximum entropy objective causes these latent variables to be incorporated into the layer's policy, and the higher level layer can directly control the behavior of the lower layer through this latent space. Furthermore, by constraining the mapping from latent variables to actions to be invertible, higher layers retain full expressivity: neither the higher layers nor the lower layers are constrained in their behavior. Our experimental evaluation demonstrates that we can improve on the performance of single-layer policies on standard benchmark tasks simply by adding additional layers, and that our method can solve more complex sparse-reward tasks by learning higher-level policies on top of high-entropy skills optimized for simple low-level objectives.

Key facts. Cited by 66 papers in the map (data through 7 Oct 2026). First posted on arXiv 9 Apr 2018.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2018: 1; 2019: 0; 2020: 0; 2021: 17; 2022: 19; 2023: 12; 2024: 7; 2025: 7; 2026: 3.

66 papers.

Sort:

By area:

  1. 2018Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learningcited by 203
  2. 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 109
  3. 2021From Motor Control to Team Play in Simulated Humanoid Footballcited by 87
  4. 2021Greedy Hierarchical Variational Autoencoders for Large-Scale Video Predictioncited by 75
  5. 2021Maximum Entropy Population-Based Training for Zero-Shot Human-AI Coordinationcited by 69
  6. 2021The Option Keyboard: Combining Skills in Reinforcement Learningcited by 65
  7. 2021Temporal Abstraction in Reinforcement Learning with the Successor Representationcited by 52
  8. 2025DIME:Diffusion-Based Maximum Entropy Reinforcement Learningcited by 52
  9. 2023Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Modelscited by 30
  10. 2024SMPLOlympics: Sports Environments for Physically Simulated Humanoidscited by 29
  11. 2021Learning Transferable Motor Skills with Hierarchical Latent Mixture Policiescited by 26
  12. 2024Maximum Entropy Reinforcement Learning via Energy-Based Normalizing Flowcited by 25
38 more
  1. 2022Residual Skill Policies: Learning an Adaptable Skill-based Action Space for Reinforcement Learning for Roboticscited by 23
  2. 2022Intelligent problem-solving as integrated hierarchical reinforcement learningcited by 21
  3. 2022Let Offline RL Flow: Training Conservative Agents in the Latent Space of Normalizing Flowscited by 21
  4. 2021Hierarchical Reinforcement Learning with Timed Subgoalscited by 20
  5. 2023CFlowNets: Continuous Control with Generative Flow Networkscited by 19
  6. 2021AMP: Adversarial Motion Priors for Stylized Physics-Based Character Controlcited by 18
  7. 2023A General Offline Reinforcement Learning Framework for Interactive Recommendationcited by 18
  8. 2021Riemannian Convex Potential Mapscited by 16
  9. 2023Structure in Deep Reinforcement Learning: A Survey and Open Problemscited by 16
  10. 2022Latent State Marginalization as a Low-cost Approach for Improving Explorationcited by 13
  11. 2025Normalizing Flows are Capable Models for Continuous Controlcited by 13
  12. 2025Graph-Assisted Stitching for Offline Hierarchical Reinforcement Learningcited by 12
  13. 2022DGPO: Discovering Multiple Strategies with Diversity-Guided Policy Optimizationcited by 10
  14. 2022MO2: Model-Based Offline Optionscited by 10
  15. 2024SkiLD: Unsupervised Skill Discovery Guided by Factor Interactionscited by 9
  16. 2022Transfering Hierarchical Structure with Dual Meta Imitation Learningcited by 7
  17. 2022ASPiRe:Adaptive Skill Priors for Reinforcement Learningcited by 7
  18. 2024Modeling Unknown Stochastic Dynamical System Subject to External Excitationcited by 7
  19. 2025Reinforcement Learning with Discrete Diffusion Policies for Combinatorial Action Spacescited by 7
  20. 2021Toward Robust Long Range Policy Transfercited by 6
  21. 2021Decoupled Greedy Learning of CNNs for Synchronous and Asynchronous Distributed Learningcited by 6
  22. 2022SkillS: Adaptive Skill Sequencing for Efficient Temporally-Extended Explorationcited by 6
  23. 2023Granger Causal Interaction Skill Chainscited by 5
  24. 2024HACMan++: Spatially-Grounded Motion Primitives for Manipulationcited by 5
  25. 2025Emergent Active Perception and Dexterity of Simulated Humanoids from Visual Reinforcement Learningcited by 5
  26. 2021Automatic Curricula via Expert Demonstrationscited by 4
  27. 2022Priors, Hierarchy, and Information Asymmetry for Skill Transfer in Reinforcement Learningcited by 3
  28. 2022Developing cooperative policies for multi-stage reinforcement learning taskscited by 3
  29. 2022Beyond Rewards: a Hierarchical Perspective on Offline Multiagent Behavioral Analysiscited by 3
  30. 2024Rethinking Mutual Information for Language Conditioned Skill Discovery on Imitation Learningcited by 3
  31. 2021Improving Actor-Critic Reinforcement Learning via Hamiltonian Monte Carlo Methodcited by 2
  32. 2021A Bayesian Approach to Identifying Representational Errorscited by 2
  33. 2021Generative Actor-Critic: An Off-policy Algorithm Using the Push-forward Modelcited by 2
  34. 2022Learning Pneumatic Non-Prehensile Manipulation with a Mobile Blowercited by 2
  35. 2022Policy Gradient With Serial Markov Chain Reasoningcited by 2
  36. 2023CRISP: Curriculum Inducing Primitive Informed Subgoal Prediction for Hierarchical Reinforcement Learningcited by 2
  37. 2023PEAR: Primitive Enabled Adaptive Relabeling for Boosting Hierarchical Reinforcement Learningcited by 2
  38. 2023PACER: A Fully Push-forward-based Distributional Reinforcement Learning Algorithmcited by 2

50 most cited of 66 All 66 (JSON)