mlsanityData to 7 Oct 2026

Priors, Hierarchy, and Information Asymmetry for Skill Transfer in Reinforcement Learning

arXiv 2201.08115 ↗First posted 20 Jan 2022cs.AI cs.LG cs.ROcited by 3

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Abstract (arXiv)

The ability to discover behaviours from past experience and transfer them to new tasks is a hallmark of intelligent agents acting sample-efficiently in the real world. Equipping embodied reinforcement learners with the same ability may be crucial for their successful deployment in robotics. While hierarchical and KL-regularized reinforcement learning individually hold promise here, arguably a hybrid approach could combine their respective benefits. Key to these fields is the use of information asymmetry across architectural modules to bias which skills are learnt. While asymmetry choice has a large influence on transferability, existing methods base their choice primarily on intuition in a domain-independent, potentially sub-optimal, manner. In this paper, we theoretically and empirically show the crucial expressivity-transferability trade-off of skills across sequential tasks, controlled by information asymmetry. Given this insight, we introduce Attentive Priors for Expressive and Transferable Skills (APES), a hierarchical KL-regularized method, heavily benefiting from both priors and hierarchy. Unlike existing approaches, APES automates the choice of asymmetry by learning it in a data-driven, domain-dependent, way based on our expressivity-transferability theorems. Experiments over complex transfer domains of varying levels of extrapolation and sparsity, such as robot block stacking, demonstrate the criticality of the correct asymmetric choice, with APES drastically outperforming previous methods.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 42 of its 62 references that are in the map. First posted on arXiv 20 Jan 2022.

Builds on

42 of 62 references.

References · 42

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30 more
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3 papers.