mlsanityData to 7 Oct 2026

Deep Video Generation, Prediction and Completion of Human Action Sequences

arXiv 1711.08682 ↗First posted 23 Nov 2017cs.CV stat.MLcited by 50

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Abstract (arXiv)

Current deep learning results on video generation are limited while there are only a few first results on video prediction and no relevant significant results on video completion. This is due to the severe ill-posedness inherent in these three problems. In this paper, we focus on human action videos, and propose a general, two-stage deep framework to generate human action videos with no constraints or arbitrary number of constraints, which uniformly address the three problems: video generation given no input frames, video prediction given the first few frames, and video completion given the first and last frames. To make the problem tractable, in the first stage we train a deep generative model that generates a human pose sequence from random noise. In the second stage, a skeleton-to-image network is trained, which is used to generate a human action video given the complete human pose sequence generated in the first stage. By introducing the two-stage strategy, we sidestep the original ill-posed problems while producing for the first time high-quality video generation/prediction/completion results of much longer duration. We present quantitative and qualitative evaluation to show that our two-stage approach outperforms state-of-the-art methods in video generation, prediction and video completion. Our video result demonstration can be viewed at https://iamacewhite.github.io/supp/index.html

Key facts. Cited by 50 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Nov 2017.

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Citing papers per year: 2021: 15; 2022: 12; 2023: 4; 2024: 7; 2025: 9; 2026: 3.

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  1. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  2. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
  3. 2022Towards Diverse and Natural Scene-aware 3D Human Motion Synthesiscited by 91
  4. 2021Scene-aware Generative Network for Human Motion Synthesiscited by 70
  5. 2021Continuous 3D Multi-Channel Sign Language Production via Progressive Transformers and Mixture Density Networkscited by 50
  6. 2022MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labelscited by 45
  7. 2022On Evaluation Metrics for Graph Generative Modelscited by 44
  8. 2022Diffusion Motion: Generate Text-Guided 3D Human Motion by Diffusion Modelcited by 41
  9. 2024MoGenTS: Motion Generation based on Spatial-Temporal Joint Modelingcited by 40
  10. 2024A Comprehensive Survey on Human Video Generation: Challenges, Methods, and Insightscited by 24
  11. 2021Generative Adversarial Graph Convolutional Networks for Human Action Synthesiscited by 23
  12. 2022FLAG3D: A 3D Fitness Activity Dataset with Language Instructioncited by 23
38 more
  1. 2021Learning Semantic-Aware Dynamics for Video Predictioncited by 21
  2. 2025AVD2: Accident Video Diffusion for Accident Video Descriptioncited by 20
  3. 2021Prior Image-Constrained Reconstruction using Style-Based Generative Modelscited by 19
  4. 2022Action-conditioned On-demand Motion Generationcited by 18
  5. 2021Diverse Video Generation using a Gaussian Process Triggercited by 17
  6. 2023DiffusionPhase: Motion Diffusion in Frequency Domaincited by 16
  7. 2021Action2video: Generating Videos of Human 3D Actionscited by 15
  8. 2021The Image Local Autoregressive Transformercited by 14
  9. 2022Video Prediction by Efficient Transformerscited by 12
  10. 2025DanceTogether! Identity-Preserving Multi-Person Interactive Video Generationcited by 12
  11. 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentencescited by 11
  12. 2021Conditional Temporal Variational AutoEncoder for Action Video Predictioncited by 9
  13. 2024A Survey on Future Frame Synthesis: Bridging Deterministic and Generative Approachescited by 7
  14. 2024BiPO: Bidirectional Partial Occlusion Network for Text-to-Motion Synthesiscited by 6
  15. 2021Object-centric Video Prediction without Annotationcited by 5
  16. 2022Skeleton2Humanoid: Animating Simulated Characters for Physically-plausible Motion In-betweeningcited by 4
  17. 2023Spatial-temporal Transformer-guided Diffusion based Data Augmentation for Efficient Skeleton-based Action Recognitioncited by 4
  18. 2024Efficient Text-driven Motion Generation via Latent Consistency Trainingcited by 4
  19. 2025OmniMotion: Multimodal Motion Generation with Continuous Masked Autoregressioncited by 3
  20. 2025Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generationcited by 3
  21. 2021Render In-between: Motion Guided Video Synthesis for Action Interpolationcited by 2
  22. 2023Diverse Motion In-betweening with Dual Posture Stitchingcited by 2
  23. 2026SignSparK: Efficient Multilingual Sign Language Production via Sparse Keyframe Learningcited by 2
  24. 2021Fake Visual Content Detection Using Two-Stream Convolutional Neural Networkscited by 1
  25. 2021Hierarchical Graph-Convolutional Variational AutoEncoding for Generative Modelling of Human Motioncited by 1
  26. 20223d human motion generation from the text via gesture action classification and the autoregressive modelcited by 1
  27. 2024Continuous Video Process: Modeling Videos as Continuous Multi-Dimensional Processes for Video Predictioncited by 1
  28. 2025A Self-supervised Motion Representation for Portrait Video Generationcited by 1
  29. 2025ACMo: Attribute Controllable Motion Generationcited by 1
  30. 2025MOGO: Residual Quantized Hierarchical Causal Transformer for High-Quality and Real-Time 3D Human Motion Generationcited by 1
  31. 2021Efficient training for future video generation based on hierarchical disentangled representation of latent variablescited by 0
  32. 2022QS-Craft: Learning to Quantize, Scrabble and Craft for Conditional Human Motion Animationcited by 0
  33. 2022Recurrent Transformer Variational Autoencoders for Multi-Action Motion Synthesiscited by 0
  34. 2022Recovering Surveillance Video Using RF Cuescited by 0
  35. 2025Exploring Mutual Cross-Modal Attention for Context-Aware Human Affordance Generationcited by 0
  36. 2025RoleMotion: A Large-Scale Dataset towards Robust Scene-Specific Role-Playing Motion Synthesis with Fine-grained Descriptionscited by 0
  37. 2026A Self-Supervised Approach on Motion Calibration for Enhancing Physical Plausibility in Text-to-Motioncited by 0
  38. 2026Open-UniMo: Towards Unified Motion-Language Understanding and Generation in the Open Worldcited by 0