mlsanityData to 7 Oct 2026

Learning User Simulators with Turing Rewards

arXiv 2606.19336 ↗First posted 17 Jun 2026cs.CLcited by 3

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Abstract (arXiv)

Learning to simulate human users in interactive settings could advance the training of agent assistants, evaluation of personalization systems, research in the social sciences, and more. Existing approaches generally do so by training a large language model (LLM) to match a single ground truth response, either by maximizing the log probability or by using a similarity reward. We instead propose Turing-RL: a Turing-Test-based reinforcement learning approach for training user simulator models. Turing-RL uses a discriminative Turing reward with an LLM judge to score how indistinguishable a generated response is from the real user's given the user's history, and the user simulator LLM learns to produce responses indistinguishable from what the user could have said with such rewards. Across two different domains--conversational chat and Reddit forum discussion--we find that Turing-RL consistently outperforms baseline methods on both LLM and human evaluation metrics. Our study suggests that optimizing for indistinguishability, rather than response matching, is effective for learning user simulators.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 46 of its 64 references that are in the map. First posted on arXiv 17 Jun 2026.

Builds on

46 of 64 references.

References · 46

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34 more
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3 papers.