mlsanityData to 14 Oct 2026

Solver-Guided Reasoning for Mixed-Equilibrium Strategies

arXiv 2608.06741 ↗First posted 7 Aug 2026cs.LG cs.GTcited by 2

On the map: LLM reasoning → Reasoning for agents, planning and code

Abstract (arXiv)

Reasoning in large language models (LLMs) is often grounded in human text, human demonstrations, and human-generated rationales. For equilibrium reasoning in complex games, however, relying on human data can be suboptimal. In fact, human play is often guided by intuition and heuristics and can deviate substantially from game equilibrium. This discrepancy is amplified in games with mixed-strategy equilibria, where human data is heavily biased toward pure strategies. Consequently, conditioning LLMs on this data yields weak game strategies. To grant LLMs the reasoning capacity in games, in this work, we study how to elicit equilibrium play using solver output. We propose Mixed-Strategy Decision Tree (MDT), which articulates the silent optimality of the equilibrium into sparse strategic rules that both humans and LLMs could understand. Using solver output rather than human annotation allows us to extend the input to arbitrarily new states and continuations. We instantiate this study on No-Limit Texas Hold'em by querying a solver oracle for over 250 million mixed-strategy decisions; MDT together with other techniques reduces the ℓ1 distance to the equilibrium by 52.6% across 8 different LLM configurations. A Route-only ablation tests the incremental contribution of the shadow-based contrast, while complete River-endgame and Liar's Dice experiments evaluate strategic fidelity and portability beyond the original NLH communication setting.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 25 of its 49 references that are in the map. First posted on arXiv 7 Aug 2026.

Builds on

25 of 49 references.

Closest ancestors · 1

Same direction, newest first

  1. 2026How Far Are LLMs from Professional Poker Players? Revisiting Game-Theoretic Reasoning with Agentic Tool Use31 Jan

Other references · 24

  1. 2023GPT-4 Technical Reportcited by 18,396
  2. 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,459
  3. 2015Distilling the Knowledge in a Neural Networkcited by 10,324
  4. 2017Outrageously Large Neural Networks: The Sparsely-Gated Mixture-of-Experts Layercited by 3,509
  5. 2017Counterfactual Explanations without Opening the Black Box: Automated Decisions and the GDPRcited by 1,089
  6. 2020Concept Bottleneck Modelscited by 1,032
  7. 2022STaR: Bootstrapping Reasoning With Reasoningcited by 940
  8. 2023Textbooks Are All You Needcited by 569
  9. 2015Policy Distillationcited by 440
  10. 2020Neural Additive Models: Interpretable Machine Learning with Neural Netscited by 319
  11. 2017Distilling a Neural Network Into a Soft Decision Treecited by 236
  12. 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 233
12 more
  1. 2018Programmatically Interpretable Reinforcement Learningcited by 193
  2. 2018Verifiable Reinforcement Learning via Policy Extractioncited by 177
  3. 2021Acquisition of Chess Knowledge in AlphaZerocited by 123
  4. 2020Combining Deep Reinforcement Learning and Search for Imperfect-Information Gamescited by 114
  5. 2018Deep Counterfactual Regret Minimizationcited by 103
  6. 2018Solving Imperfect-Information Games via Discounted Regret Minimizationcited by 68
  7. 2023Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-4cited by 68
  8. 2017Safe and Nested Subgame Solving for Imperfect-Information Gamescited by 41
  9. 2023Are ChatGPT and GPT-4 Good Poker Players? -- A Pre-Flop Analysiscited by 20
  10. 2024PokerGPT: An End-to-End Lightweight Solver for Multi-Player Texas Hold'em via Large Language Modelcited by 20
  11. 2025PokerBench: Training Large Language Models to become Professional Poker Playerscited by 18
  12. 2026GTO Wizard Benchmarkcited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

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Close in wording, no citation either way

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  4. 2024GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations
  5. 2026GENSTRAT: Toward a Science of Strategic Reasoning in Large Language Models
  6. 2025Beyond Nash Equilibrium: Bounded Rationality of LLMs and humans in Strategic Decision-making
  7. 2025Reasoning and Behavioral Equilibria in LLM-Nash Games: From Mindsets to Actions
  8. 2024Can Large Language Models Play Games? A Case Study of A Self-Play Approach