PokerBench: Training Large Language Models to become Professional Poker Players
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Abstract (arXiv)
We introduce PokerBench - a benchmark for evaluating the poker-playing abilities of large language models (LLMs). As LLMs excel in traditional NLP tasks, their application to complex, strategic games like poker poses a new challenge. Poker, an incomplete information game, demands a multitude of skills such as mathematics, reasoning, planning, strategy, and a deep understanding of game theory and human psychology. This makes Poker the ideal next frontier for large language models. PokerBench consists of a comprehensive compilation of 11,000 most important scenarios, split between pre-flop and post-flop play, developed in collaboration with trained poker players. We evaluate prominent models including GPT-4, ChatGPT 3.5, and various Llama and Gemma series models, finding that all state-of-the-art LLMs underperform in playing optimal poker. However, after fine-tuning, these models show marked improvements. We validate PokerBench by having models with different scores compete with each other, demonstrating that higher scores on PokerBench lead to higher win rates in actual poker games. Through gameplay between our fine-tuned model and GPT-4, we also identify limitations of simple supervised fine-tuning for learning optimal playing strategy, suggesting the need for more advanced methodologies for effectively training language models to excel in games. PokerBench thus presents a unique benchmark for a quick and reliable evaluation of the poker-playing ability of LLMs as well as a comprehensive benchmark to study the progress of LLMs in complex game-playing scenarios.
Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Jan 2025.
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Citing papers per year: 2025: 7; 2026: 11.
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- 2025Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systemscited by 125
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontierscited by 14
- 2025TurnBench-MS: A Benchmark for Evaluating Multi-Turn, Multi-Step Reasoning in Large Language Modelscited by 12
- 2025AIM-Bench: Evaluating Decision-making Biases of Agentic LLM as Inventory Managercited by 6
- 2026PokerSkill: LLMs Can Play Expert-Level Poker without Training or Solverscited by 5
- 2026GTO Wizard Benchmarkcited by 3
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiversecited by 2
- 2026Solver-Guided Reasoning for Mixed-Equilibrium Strategiescited by 2
- 2025Shall We Play a Game? Language Models for Open-ended Wargamescited by 1
- 2025SpinGPT: A Large-Language-Model Approach to Playing Poker Correctlycited by 1
- 2026How Clued up are LLMs? Evaluating Multi-Step Deductive Reasoning in a Text-Based Game Environmentcited by 1
- 2026LUDOBENCH: Evaluating LLM Behavioural Decision-Making Through Spot-Based Board Game Scenarios in Ludocited by 1
6 more
- 2026AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Gamescited by 1
- 2026Abstraction Agentcited by 1
- 2026Game Arena: Strategic LLM Evaluation in Competitive Environmentscited by 1
- 2025Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Reviewcited by 0
- 2026Clueing up LLMs with Tool-Augmented Deductive Reasoningcited by 0
- 2026RSD-Poker: Structure-Adaptive and Shift-Robust Risk-Utility Certification for Residual Policies in Imperfect-Information Gamescited by 0
- 2026RSD-Poker: Structure-Adaptive and Shift-Robust Risk-Utility Certification for Residual Policies in Imperfect-Information Games27 Sep 2026
- 2026Game Arena: Strategic LLM Evaluation in Competitive Environments25 Sep 2026
- 2026Clueing up LLMs with Tool-Augmented Deductive Reasoning16 Sep 2026
- 2026Abstraction Agent3 Sep 2026
- 2026Solver-Guided Reasoning for Mixed-Equilibrium Strategies7 Aug 2026
- 2026AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games6 Aug 2026
- 2026PokerSkill: LLMs Can Play Expert-Level Poker without Training or Solvers28 May 2026
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse11 May 2026
- 2026LUDOBENCH: Evaluating LLM Behavioural Decision-Making Through Spot-Based Board Game Scenarios in Ludo7 Apr 2026
- 2026GTO Wizard Benchmark24 Mar 2026
- 2026How Clued up are LLMs? Evaluating Multi-Step Deductive Reasoning in a Text-Based Game Environment17 Mar 2026
- 2025SpinGPT: A Large-Language-Model Approach to Playing Poker Correctly26 Sep 2025
6 more
- 2025Shall We Play a Game? Language Models for Open-ended Wargames21 Sep 2025
- 2025AIM-Bench: Evaluating Decision-making Biases of Agentic LLM as Inventory Manager15 Aug 2025
- 2025Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review14 Jul 2025
- 2025TurnBench-MS: A Benchmark for Evaluating Multi-Turn, Multi-Step Reasoning in Large Language Models2 Jun 2025
- 2025Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems31 Mar 2025
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers13 Feb 2025
- 2025TurnBench-MS: A Benchmark for Evaluating Multi-Turn, Multi-Step Reasoning in Large Language Modelscited by 12
- 2025AIM-Bench: Evaluating Decision-making Biases of Agentic LLM as Inventory Managercited by 6
- 2026Solver-Guided Reasoning for Mixed-Equilibrium Strategiescited by 2
- 2026How Clued up are LLMs? Evaluating Multi-Step Deductive Reasoning in a Text-Based Game Environmentcited by 1
- 2026LUDOBENCH: Evaluating LLM Behavioural Decision-Making Through Spot-Based Board Game Scenarios in Ludocited by 1
- 2026Clueing up LLMs with Tool-Augmented Deductive Reasoningcited by 0
- 2026Clueing up LLMs with Tool-Augmented Deductive Reasoning16 Sep 2026
- 2026Solver-Guided Reasoning for Mixed-Equilibrium Strategies7 Aug 2026
- 2026LUDOBENCH: Evaluating LLM Behavioural Decision-Making Through Spot-Based Board Game Scenarios in Ludo7 Apr 2026
- 2026How Clued up are LLMs? Evaluating Multi-Step Deductive Reasoning in a Text-Based Game Environment17 Mar 2026
- 2025AIM-Bench: Evaluating Decision-making Biases of Agentic LLM as Inventory Manager15 Aug 2025
- 2025TurnBench-MS: A Benchmark for Evaluating Multi-Turn, Multi-Step Reasoning in Large Language Models2 Jun 2025
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontierscited by 14
- 2026PokerSkill: LLMs Can Play Expert-Level Poker without Training or Solverscited by 5
- 2026GTO Wizard Benchmarkcited by 3
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiversecited by 2
- 2025Shall We Play a Game? Language Models for Open-ended Wargamescited by 1
- 2025SpinGPT: A Large-Language-Model Approach to Playing Poker Correctlycited by 1
- 2026Game Arena: Strategic LLM Evaluation in Competitive Environmentscited by 1
- 2025Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Reviewcited by 0
- 2026RSD-Poker: Structure-Adaptive and Shift-Robust Risk-Utility Certification for Residual Policies in Imperfect-Information Gamescited by 0
- 2026RSD-Poker: Structure-Adaptive and Shift-Robust Risk-Utility Certification for Residual Policies in Imperfect-Information Games27 Sep 2026
- 2026Game Arena: Strategic LLM Evaluation in Competitive Environments25 Sep 2026
- 2026PokerSkill: LLMs Can Play Expert-Level Poker without Training or Solvers28 May 2026
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse11 May 2026
- 2026GTO Wizard Benchmark24 Mar 2026
- 2025SpinGPT: A Large-Language-Model Approach to Playing Poker Correctly26 Sep 2025
- 2025Shall We Play a Game? Language Models for Open-ended Wargames21 Sep 2025
- 2025Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review14 Jul 2025
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers13 Feb 2025