Can Large Language Models Play Games? A Case Study of A Self-Play Approach
On the map: Synthetic data and self-improvement for LLMs → Self-play RL for reasoning
Abstract (arXiv)
Large Language Models (LLMs) harness extensive data from the Internet, storing a broad spectrum of prior knowledge. While LLMs have proven beneficial as decision-making aids, their reliability is hampered by limitations in reasoning, hallucination phenomenon, and so on. On the other hand, Monte-Carlo Tree Search (MCTS) is a heuristic search algorithm that provides reliable decision-making solutions, achieved through recursive rollouts and self-play. However, the effectiveness of MCTS relies heavily on heuristic pruning and external value functions, particularly in complex decision scenarios. This work introduces an innovative approach that bolsters LLMs with MCTS self-play to efficiently resolve deterministic turn-based zero-sum games (DTZG), such as chess and go, without the need for additional training. Specifically, we utilize LLMs as both action pruners and proxies for value functions without the need for additional training. We theoretically prove that the suboptimality of the estimated value in our proposed method scales with tildemathcal OBigl(frac|tilde mathcal A|√N + εpruner + εcriticBigr), where (N) is the number of simulations, |tilde mathcal A| is the cardinality of the pruned action space by LLM, and εpruner and εcritic quantify the errors incurred by adopting LLMs as action space pruner and value function proxy, respectively. Our experiments in chess and go demonstrate the capability of our method to address challenges beyond the scope of MCTS and improve the performance of the directly application of LLMs.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Placed in Self-play RL for reasoning, one of 13 directions in Synthetic data and self-improvement for LLMs. Builds on 12 of its 36 references that are in the map. First posted on arXiv 8 Mar 2024.
Builds on
12 of 36 references.
References · 12
- 2023GPT-4 Technical Reportcited by 18,396
- 2023Tree of Thoughts: Deliberate Problem Solving with Large Language Modelscited by 3,211
- 2023A Survey on Hallucination in Large Language Models: Principles, Taxonomy, Challenges, and Open Questionscited by 1,601
- 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,205
- 2023Reasoning with Language Model is Planning with World Modelcited by 861
- 2023Siren's Song in the AI Ocean: A Survey on Hallucination in Large Language Modelscited by 698
- 2022Towards Reasoning in Large Language Models: A Surveycited by 596
- 2023The Reversal Curse: LLMs trained on "A is B" fail to learn "B is A"cited by 407
- 2023Alphazero-like Tree-Search can Guide Large Language Model Decoding and Trainingcited by 295
- 2023Playing repeated games with Large Language Modelscited by 217
- 2024Amortized Planning with Large-Scale Transformers: A Case Study on Chesscited by 49
- 2023Reason for Future, Act for Now: A Principled Framework for Autonomous LLM Agents with Provable Sample Efficiencycited by 46
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Citing papers per year: 2024: 4; 2025: 7; 2026: 2.
13 papers.
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- 2025Large Language Model Agent: A Survey on Methodology, Applications and Challengescited by 205
- 2024LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Modelscited by 99
- 2025From AI for Science to Agentic Science: A Survey on Autonomous Scientific Discoverycited by 77
- 2024Game-theoretic LLM: Agent Workflow for Negotiation Gamescited by 56
- 2024Explore the Reasoning Capability of LLMs in the Chess Testbedcited by 19
- 2024QSpec: Speculative Decoding with Complementary Quantization Schemescited by 18
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontierscited by 16
- 2025LLM-Based Social Simulations Require a Boundarycited by 12
- 2025TextGames: Learning to Self-Play Text-Based Puzzle Games via Language Model Reasoningcited by 8
- 2025Beyond checkmate: exploring the creative chokepoints in AI textcited by 2
- 2025Shall We Play a Game? Language Models for Open-ended Wargamescited by 2
- 2026When LLM Meets Tree Search: A Systematic View of Inference as Search in Large Language Modelscited by 0
1 more
- 2026Self-Play Search Distillation for Large Language Model Reasoning25 Sep 2026
- 2026When LLM Meets Tree Search: A Systematic View of Inference as Search in Large Language Models31 Aug 2026
- 2025Shall We Play a Game? Language Models for Open-ended Wargames21 Sep 2025
- 2025From AI for Science to Agentic Science: A Survey on Autonomous Scientific Discovery18 Aug 2025
- 2025LLM-Based Social Simulations Require a Boundary24 Jun 2025
- 2025Large Language Model Agent: A Survey on Methodology, Applications and Challenges27 Mar 2025
- 2025TextGames: Learning to Self-Play Text-Based Puzzle Games via Language Model Reasoning25 Feb 2025
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers13 Feb 2025
- 2025Beyond checkmate: exploring the creative chokepoints in AI text31 Jan 2025
- 2024Explore the Reasoning Capability of LLMs in the Chess Testbed11 Nov 2024
- 2024Game-theoretic LLM: Agent Workflow for Negotiation Games8 Nov 2024
- 2024QSpec: Speculative Decoding with Complementary Quantization Schemes15 Oct 2024
1 more
- 2024LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Modelscited by 99
- 2024Explore the Reasoning Capability of LLMs in the Chess Testbedcited by 19
- 2025TextGames: Learning to Self-Play Text-Based Puzzle Games via Language Model Reasoningcited by 8
- 2026When LLM Meets Tree Search: A Systematic View of Inference as Search in Large Language Modelscited by 0
- 2026Self-Play Search Distillation for Large Language Model Reasoningcited by 0
- 2026Self-Play Search Distillation for Large Language Model Reasoning25 Sep 2026
- 2026When LLM Meets Tree Search: A Systematic View of Inference as Search in Large Language Models31 Aug 2026
- 2025TextGames: Learning to Self-Play Text-Based Puzzle Games via Language Model Reasoning25 Feb 2025
- 2024Explore the Reasoning Capability of LLMs in the Chess Testbed11 Nov 2024
- 2024LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models1 Apr 2024
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontierscited by 16
- 2025LLM-Based Social Simulations Require a Boundarycited by 12
- 2025Beyond checkmate: exploring the creative chokepoints in AI textcited by 2
- 2025Shall We Play a Game? Language Models for Open-ended Wargamescited by 2
- 2025Shall We Play a Game? Language Models for Open-ended Wargames21 Sep 2025
- 2025LLM-Based Social Simulations Require a Boundary24 Jun 2025
- 2025Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers13 Feb 2025
- 2025Beyond checkmate: exploring the creative chokepoints in AI text31 Jan 2025
Similar, not cited
Close in wording, no citation either way
- 2024Mastering Board Games by External and Internal Planning with Language Models
- 2025Code World Models for General Game Playing
- 2024Are Large Language Models Strategic Decision Makers? A Study of Performance and Bias in Two-Player Non-Zero-Sum Games
- 2025Monte Carlo Planning with Large Language Model for Text-Based Game Agents
- 2026GameSmith: Scaling Zero-Sum Self-Play with Synthesised Games
- 2025Playing games with Large language models: Randomness and strategy
- 2025Language Self-Play For Data-Free Training
- 2026Reasoning Capabilities of Large Language Models. Lessons Learned from General Game Playing