CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptation
On the map: Mixture-of-experts → MoE in reinforcement learning and robotics
Abstract (arXiv)
Humans primarily rely on walking and running to traverse complex terrains. Similarly, humanoid robots should be able to smoothly transition between walking and running while maintaining natural and stable locomotion. However, unifying gait transition and multi-terrain adaptation within a single policy remains challenging due to gradient interference between tasks and the distribution shift caused by terrain variations. Although Mixture-of-Experts (MoE) architectures can mitigate multi-skill interference, direct joint training often fails to achieve clear expert specialization. To address these challenges, we propose CoRe-MoE, a two-stage reinforcement learning framework that decouples gait generation from terrain adaptation. In the first stage, a stable locomotion policy is learned to produce natural walking and running behaviors with smooth transitions. In the second stage, a terrain-aware MoE branch is introduced, and the gating network is trained with a contrastive objective to learn structured terrain representations and promote expert specialization. The final action is obtained through weighted fusion of the base gait policy and the terrain-aware branch, enabling the policy to preserve stable locomotion while adapting to complex terrains. Extensive simulation results demonstrate that the proposed method outperforms baseline approaches in terms of success rate, locomotion stability, and multi-terrain adaptability. Furthermore, zero-shot deployment on a Unitree G1 humanoid robot validates the effectiveness of our framework, achieving robust walking and running across stairs, slopes, steps, obstacles, and unstructured outdoor terrains while maintaining accurate foothold control and dynamic stability.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in MoE in reinforcement learning and robotics, one of 12 directions in Mixture-of-experts. Builds on 25 of its 35 references that are in the map. First posted on arXiv 3 Jun 2026.
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- 2021Blind Bipedal Stair Traversal via Sim-to-Real Reinforcement Learningcited by 73
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- 2023Hybrid Internal Model: Learning Agile Legged Locomotion with Simulated Robot Responsecited by 31
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- 2025Attention-Based Map Encoding for Learning Generalized Legged Locomotioncited by 27
- 2024Learning Humanoid Locomotion over Challenging Terraincited by 20
- 2025Parkour in the Wild: Learning a General and Extensible Agile Locomotion Policy Using Multi-expert Distillation and RL Fine-tuningcited by 18
- 2024PIE: Parkour with Implicit-Explicit Learning Framework for Legged Robotscited by 17
- 2025Isaac Lab: A GPU-Accelerated Simulation Framework for Multi-Modal Robot Learningcited by 14
- 2026Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoidscited by 11
- 2025Gallant: Voxel Grid-based Humanoid Locomotion and Local-navigation across 3D Constrained Terrainscited by 10
- 2025MoRE: Mixture of Residual Experts for Humanoid Lifelike Gaits Learning on Complex Terrainscited by 6
- 2019MPC for Humanoid Gait Generation: Stability and Feasibilitycited by 4
- 2025Gait-Adaptive Perceptive Humanoid Locomotion with Real-Time Under-Base Terrain Reconstructioncited by 4
- 2024DreamWaQ++: Obstacle-Aware Quadrupedal Locomotion With Resilient Multi-Modal Reinforcement Learningcited by 3
- 2025PvP: Data-Efficient Humanoid Robot Learning with Proprioceptive-Privileged Contrastive Representationscited by 2
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- 2026CTS-MoE: Implicit Terrain Adaptation via Mixture-of-Experts for Perceptive Locomotion
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- 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotion
- 2025Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environments
- 2020Learning natural locomotion behaviors for humanoid robots using human knowledge
- 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning
- 2023Infer and Adapt: Bipedal Locomotion Reward Learning from Demonstrations via Inverse Reinforcement Learning
- 2021Learning Coordinated Terrain-Adaptive Locomotion by Imitating a Centroidal Dynamics Planner