Gait-Adaptive Perceptive Humanoid Locomotion with Real-Time Under-Base Terrain Reconstruction
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Abstract (arXiv)
For full-size humanoid robots, even with recent advances in reinforcement learning-based control, achieving reliable locomotion on complex terrains, such as long staircases, remains challenging. In such settings, limited perception, ambiguous terrain cues, and insufficient adaptation of gait timing can cause even a single misplaced or mistimed step to result in rapid loss of balance. We introduce a perceptive locomotion framework that merges terrain sensing, gait regulation, and whole-body control into a single reinforcement learning policy. A downward-facing depth camera mounted under the base observes the support region around the feet, and a compact U-Net reconstructs a dense egocentric height map from each frame in real time, operating at the same frequency as the control loop. The perceptual height map, together with proprioceptive observations, is processed by a unified policy that produces joint commands and a global stepping-phase signal, allowing gait timing and whole-body posture to be adapted jointly to the commanded motion and local terrain geometry. We further adopt a single-stage successive teacher-student training scheme for efficient policy learning and knowledge transfer. Experiments conducted on a 31-DoF, 1.65 m humanoid robot demonstrate robust locomotion in both simulation and real-world settings, including forward and backward stair ascent and descent, as well as crossing a 46 cm gap. Project Page:https://ga-phl.github.io/
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Dec 2025.
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Citing papers per year: 2026: 4.
4 papers.
- 2026Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoidscited by 11
- 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkourcited by 3
- 2026Learning Fault-Tolerant Locomotion with Adaptive Gait Timingcited by 1
- 2026CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptationcited by 0
- 2026Learning Fault-Tolerant Locomotion with Adaptive Gait Timing7 Aug 2026
- 2026CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptation3 Jun 2026
- 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour2 Feb 2026
- 2026Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids12 Jan 2026