MVGaussian: High-Fidelity text-to-3D Content Generation with Multi-View Guidance and Surface Densification
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Abstract (arXiv)
The field of text-to-3D content generation has made significant progress in generating realistic 3D objects, with existing methodologies like Score Distillation Sampling (SDS) offering promising guidance. However, these methods often encounter the "Janus" problem-multi-face ambiguities due to imprecise guidance. Additionally, while recent advancements in 3D gaussian splitting have shown its efficacy in representing 3D volumes, optimization of this representation remains largely unexplored. This paper introduces a unified framework for text-to-3D content generation that addresses these critical gaps. Our approach utilizes multi-view guidance to iteratively form the structure of the 3D model, progressively enhancing detail and accuracy. We also introduce a novel densification algorithm that aligns gaussians close to the surface, optimizing the structural integrity and fidelity of the generated models. Extensive experiments validate our approach, demonstrating that it produces high-quality visual outputs with minimal time cost. Notably, our method achieves high-quality results within half an hour of training, offering a substantial efficiency gain over most existing methods, which require hours of training time to achieve comparable results.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 23 of its 28 references that are in the map. First posted on arXiv 10 Sep 2024.
Builds on
23 of 28 references.
References · 23
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11 more
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
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- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
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- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
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Built on by
Citing papers per year: 2025: 3; 2026: 2.
5 papers.
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 23
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025Text-driven 3D Human Generation via Contrastive Preference Optimizationcited by 1
- 2026HCVR Scene Generation: High Compatibility Virtual Reality Environment Generation for Extended Redirected Walkingcited by 0
- 2026CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillationcited by 0
- 2026CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation20 May 2026
- 2026HCVR Scene Generation: High Compatibility Virtual Reality Environment Generation for Extended Redirected Walking21 Jan 2026
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey19 Jul 2025
- 2025Text-driven 3D Human Generation via Contrastive Preference Optimization13 Feb 2025