GS3LAM: Gaussian Semantic Splatting SLAM
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Abstract (arXiv)
Recently, the multi-modal fusion of RGB, depth, and semantics has shown great potential in dense Simultaneous Localization and Mapping (SLAM). However, a prerequisite for generating consistent semantic maps is the availability of dense, efficient, and scalable scene representations. Existing semantic SLAM systems based on explicit representations are often limited by resolution and an inability to predict unknown areas. Conversely, implicit representations typically rely on time-consuming ray tracing, failing to meet real-time requirements. Fortunately, 3D Gaussian Splatting (3DGS) has emerged as a promising representation that combines the efficiency of point-based methods with the continuity of geometric structures. To this end, we propose GS3LAM, a Gaussian Semantic Splatting SLAM framework that processes multimodal data to render consistent, dense semantic maps in real-time. GS3LAM models the scene as a Semantic Gaussian Field (SG-Field) and jointly optimizes camera poses and the field via multimodal error constraints. Furthermore, a Depth-adaptive Scale Regularization (DSR) scheme is introduced to resolve misalignments between scale-invariant Gaussians and geometric surfaces. To mitigate catastrophic forgetting, we propose a Random Sampling-based Keyframe Mapping (RSKM) strategy, which demonstrates superior performance over common local covisibility optimization methods. Extensive experiments on benchmark datasets show that GS3LAM achieves increased tracking robustness, superior rendering quality, and enhanced semantic precision compared to state-of-the-art methods. Source code is available at https://github.com/lif314/GS3LAM.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 27 of its 50 references that are in the map. First posted on arXiv 29 Mar 2026.
Builds on
27 of 50 references.
References · 27
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 801
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 387
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
15 more
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 205
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
- 2022Panoptic Lifting for 3D Scene Understanding with Neural Fieldscited by 171
- 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 162
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
- 2016SemanticFusion: Dense 3D Semantic Mapping with Convolutional Neural Networkscited by 134
- 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
- 2023SNI-SLAM: Semantic Neural Implicit SLAMcited by 64
- 2024SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAMcited by 41
- 2023DNS SLAM: Dense Neural Semantic-Informed SLAMcited by 23
- 2019Real-time Scalable Dense Surfel Mappingcited by 19
- 2017Efficient Online Surface Correction for Real-time Large-Scale 3D Reconstructioncited by 12
Built on by
Citing papers per year: 2026: 3.
3 papers.
- 2026FreeOcc: Training-Free Embodied Open-Vocabulary Occupancy Predictioncited by 2
- 2026RaysUp: Ultra-light Universal Feature Upsampling via Geometry-Aware Ray Representationcited by 0
- 2026Cube-Splat: High-Fidelity 360deg Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimizationcited by 0
- 2026Cube-Splat: High-Fidelity 360deg Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimization18 Sep 2026
- 2026RaysUp: Ultra-light Universal Feature Upsampling via Geometry-Aware Ray Representation22 Jun 2026
- 2026FreeOcc: Training-Free Embodied Open-Vocabulary Occupancy Prediction30 Apr 2026