mlsanityData to 13 Oct 2026

Patient4D: Temporally Consistent Patient Body Mesh Recovery from Monocular Operating Room Video

arXiv 2603.17178 ↗First posted 17 Mar 2026cs.CVcited by 0

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Abstract (arXiv)

Recovering a dense 3D body mesh from monocular video remains challenging under occlusion from draping and continuously moving camera viewpoints. This configuration arises in surgical augmented reality (AR), where an anesthetized patient lies under surgical draping while a surgeon's head-mounted camera continuously changes viewpoint. Existing human mesh recovery (HMR) methods are typically trained on upright, moving subjects captured from relatively stable cameras, leading to performance degradation under such conditions. To address this, we present Patient4D, a stationarity-constrained reconstruction pipeline that explicitly exploits the stationarity prior. The pipeline combines image-level foundation models for perception with lightweight geometric mechanisms that enforce temporal consistency across frames. Two key components enable robust reconstruction: Pose Locking, which anchors pose parameters using stable keyframes, and Rigid Fallback, which recovers meshes under severe occlusion through silhouette-guided rigid alignment. Together, these mechanisms stabilize predictions while remaining compatible with off-the-shelf HMR models. We evaluate Patient4D on 4,680 synthetic surgical sequences and three public HMR video benchmarks. Under surgical drape occlusion, Patient4D achieves a 0.75 mean IoU, reducing failure frames from 30.5% to 1.3% compared to the best baseline. Our findings demonstrate that exploiting stationarity priors can substantially improve monocular reconstruction in clinical AR scenarios.

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 28 of its 43 references that are in the map. First posted on arXiv 17 Mar 2026.

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28 of 43 references.

References · 28

  1. 2024SAM 2: Segment Anything in Images and Videoscited by 2,820
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  3. 2025SAM 3: Segment Anything with Conceptscited by 865
  4. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 616
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  6. 2024MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervisioncited by 293
  7. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 232
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  10. 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
  11. 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 129
  12. 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
16 more
  1. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
  2. 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 93
  3. 2025PromptHMR: Promptable Human Mesh Recoverycited by 72
  4. 2026SAM 3D Body: Robust Full-Body Human Mesh Recoverycited by 65
  5. 20224D-OR: Semantic Scene Graphs for OR Domain Modelingcited by 49
  6. 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimationcited by 31
  7. 2025MM-OR: A Large Multimodal Operating Room Dataset for Semantic Understanding of High-Intensity Surgical Environmentscited by 28
  8. 2022OSSO: Obtaining Skeletal Shape from Outsidecited by 25
  9. 2023LABRAD-OR: Lightweight Memory Scene Graphs for Accurate Bimodal Reasoning in Dynamic Operating Roomscited by 21
  10. 2021BodyPressure -- Inferring Body Pose and Contact Pressure from a Depth Imagecited by 20
  11. 2019Seeing Under the Cover: A Physics Guided Learning Approach for In-Bed Pose Estimationcited by 17
  12. 2022STTAR: Surgical Tool Tracking using off-the-shelf Augmented Reality Head-Mounted Displayscited by 17
  13. 2025CoMotion: Concurrent Multi-person 3D Motioncited by 13
  14. 2025DiSRT-In-Bed: Diffusion-Based Sim-to-Real Transfer Framework for In-Bed Human Mesh Recoverycited by 6
  15. 2025EasyREG: Easy Depth-Based Markerless Registration and Tracking using Augmented Reality Device for Surgical Guidancecited by 6
  16. 2025SMPL-GPTexture: Dual-View 3D Human Texture Estimation using Text-to-Image Generation Modelscited by 2

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