mlsanityData to 7 Oct 2026

FTSplat: Feed-forward Triangle Splatting Network

arXiv 2603.05932 ↗First posted 6 Mar 2026cs.CV cs.ROcited by 0

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Abstract (arXiv)

High-fidelity three-dimensional (3D) reconstruction is essential for robotics and simulation. While Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) achieve impressive rendering quality, their reliance on time-consuming per-scene optimization limits real-time deployment. Emerging feed-forward Gaussian splatting methods improve efficiency but often lack explicit, manifold geometry required for direct simulation. To address these limitations, we propose a feed-forward framework for triangle primitive generation that directly predicts continuous triangle surfaces from calibrated multi-view images. Our method produces simulation-ready models in a single forward pass, obviating the need for per-scene optimization or post-processing. We introduce a pixel-aligned triangle generation module and incorporate relative 3D point cloud supervision to enhance geometric learning stability and consistency. Experiments demonstrate that our method achieves efficient reconstruction while maintaining seamless compatibility with standard graphics and robotic simulators.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 24 of its 28 references that are in the map. First posted on arXiv 6 Mar 2026.

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References · 24

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
  3. 2021Swin Transformer: Hierarchical Vision Transformer using Shifted Windowscited by 12,082
  4. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  6. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  7. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  9. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  10. 2024Depth Anything V2cited by 1,385
  11. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  12. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
12 more
  1. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
  2. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
  3. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
  4. 2021GMFlow: Learning Optical Flow via Global Matchingcited by 324
  5. 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 275
  6. 2022Unifying Flow, Stereo and Depth Estimationcited by 270
  7. 2025Triangle Splatting for Real-Time Radiance Field Renderingcited by 50
  8. 20253DGS2: Near Second-order Converging 3D Gaussian Splattingcited by 19
  9. 2025MeshSplatting: Differentiable Rendering with Opaque Meshescited by 19
  10. 2025HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstructioncited by 6
  11. 2025Radiance Meshes for Volumetric Reconstructioncited by 6
  12. 2025Region-Adaptive Learned Hierarchical Encoding for 3D Gaussian Splatting Datacited by 3

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