mlsanityData to 7 Oct 2026

Learning Skill-Attributes for Transferable Assessment in Video

arXiv 2511.13993 ↗First posted 17 Nov 2025cs.CVcited by 4

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Abstract (arXiv)

Skill assessment from video entails rating the quality of a person's physical performance and explaining what could be done better. Today's models specialize for an individual sport, and suffer from the high cost and scarcity of expert-level supervision across the long tail of sports. Towards closing that gap, we explore transferable video representations for skill assessment. Our CrossTrainer approach discovers skill-attributes, such as balance, control, and hand positioning -- whose meaning transcends the boundaries of any given sport, then trains a multimodal language model to generate actionable feedback for a novel video, e.g., "lift hands more to generate more power" as well as its proficiency level, e.g., early expert. We validate the new model on multiple datasets for both cross-sport (transfer) and intra-sport (in-domain) settings, where it achieves gains up to 60% relative to the state of the art. By abstracting out the shared behaviors indicative of human skill, the proposed video representation generalizes substantially better than an array of existing techniques, enriching today's multimodal large language models.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 73 of its 97 references that are in the map. First posted on arXiv 17 Nov 2025.

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73 of 97 references.

References · 73

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 4.

4 papers.

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  6. 2026Prompt, Probe, Train, or Annotate? Single-camera sports video understanding in amateur settings
  7. 2025SportR: A Benchmark for Multimodal Large Language Model Reasoning in Sports
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