OmniVGGT: Omni-Modality Driven Visual Geometry Grounded Transformer
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Abstract (arXiv)
General 3D foundation models have started to lead the trend of unifying diverse vision tasks, yet most assume RGB-only inputs and ignore readily available geometric cues (e.g., camera intrinsics, poses, and depth maps). To address this issue, we introduce OmniVGGT, a novel framework that can effectively benefit from an arbitrary number of auxiliary geometric modalities during both training and inference. In our framework, a GeoAdapter is proposed to encode depth and camera intrinsics/extrinsics into a spatial foundation model. It employs zero-initialized convolutions to progressively inject geometric information without disrupting the foundation model's representation space. This design ensures stable optimization with negligible overhead, maintaining inference speed comparable to VGGT even with multiple additional inputs. Additionally, a stochastic multimodal fusion regimen is proposed, which randomly samples modality subsets per instance during training. This enables an arbitrary number of modality inputs during testing and promotes learning robust spatial representations instead of overfitting to auxiliary cues. Comprehensive experiments on monocular/multi-view depth estimation, multi-view stereo, and camera pose estimation demonstrate that OmniVGGT outperforms prior methods with auxiliary inputs and achieves state-of-the-art results even with RGB-only input. To further highlight its practical utility, we integrated OmniVGGT into vision-language-action (VLA) models. The enhanced VLA model by OmniVGGT not only outperforms the vanilla point-cloud-based baseline on mainstream benchmarks, but also effectively leverages accessible auxiliary inputs to achieve consistent gains on robotic tasks.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 21 of its 79 references that are in the map. First posted on arXiv 13 Nov 2025.
Builds on
21 of 79 references.
References · 21
- 2023GPT-4 Technical Reportcited by 18,132
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2023Kosmos-2: Grounding Multimodal Large Language Models to the Worldcited by 1,075
- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
- 2021ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Datacited by 442
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 431
- 2020Virtual KITTI 2cited by 345
- 20243D Reconstruction with Spatial Memorycited by 269
- 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 206
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2025Streaming 4D Visual Geometry Transformercited by 147
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 130
9 more
- 2023Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysiscited by 99
- 2020Visibility-aware Multi-view Stereo Networkcited by 97
- 2024What Matters in Building Vision-Language-Action Models for Generalist Robotscited by 88
- 2025STream3R: Scalable Sequential 3D Reconstruction with Causal Transformercited by 76
- 2025OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modelingcited by 59
- 2024MVSFormer++: Revealing the Devil in Transformer's Details for Multi-View Stereocited by 49
- 2024Generalizable Humanoid Manipulation with 3D Diffusion Policiescited by 49
- 2024RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splattingcited by 10
- 2025VGGT-X: When VGGT Meets Dense Novel View Synthesiscited by 8
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Citing papers per year: 2026: 17.
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- 2026Evo-Depth: A Lightweight Depth-Enhanced Vision-Language-Action Modelcited by 13
- 2026Understanding the Impact of Geometric Foundation Models on Vision-Language-Action Modelscited by 4
- 2026OpenWorldLib: A Unified Codebase and Definition of Advanced World Modelscited by 3
- 2026SG-WAM: Self-Guided World Modeling in Geometry-Aware Policy Spacecited by 3
- 2026IGGT4D: Streaming 4D Instance-Grounded Geometry Transformercited by 2
- 2026GPA-VGGT:Adapting VGGT to Large Scale Localization by Self-Supervised Learning with Geometry and Physics Aware Losscited by 1
- 2026SurroundNEXO: Ego-Centric Metric Bridging for Spatially Consistent Geometry in Autonomous Drivingcited by 1
- 2026World-to-Wrist: Task-Conditioned Future Wrist Modeling for Fine-Grained Robot Manipulationcited by 1
- 2026G-ray: Ray-Level Relative Geometric Position Encoding in Multi-View Vision Transformers under Camera Heterogeneitycited by 1
- 2026SceneExpander: Text-Guided 3D Scene Expansion via Free-Form View Insertioncited by 0
- 2026MultiLoc: Look Around As You Localize for Fast And Robust Visual Re-localizationcited by 0
- 2026UniT: Unified Geometry Learning with Group Autoregressive Transformercited by 0
5 more
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
- 2026LiAuto-GeoX: Efficient Grounded Driving Transformercited by 0
- 2026TRIG: Trajectory-Rig Decoupled Metric Geometry Learningcited by 0
- 2026VI3: Grounding Pretrained 3D Foundation Models with Inertial Cuescited by 0
- 2026VGM-VS: Rethinking Visual Geometry Model for High-Precision Visual Servoingcited by 0
- 2026VGM-VS: Rethinking Visual Geometry Model for High-Precision Visual Servoing23 Sep 2026
- 2026G-ray: Ray-Level Relative Geometric Position Encoding in Multi-View Vision Transformers under Camera Heterogeneity14 Sep 2026
- 2026VI3: Grounding Pretrained 3D Foundation Models with Inertial Cues3 Sep 2026
- 2026World-to-Wrist: Task-Conditioned Future Wrist Modeling for Fine-Grained Robot Manipulation5 Aug 2026
- 2026SG-WAM: Self-Guided World Modeling in Geometry-Aware Policy Space2 Aug 2026
- 2026IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer21 Jul 2026
- 2026TRIG: Trajectory-Rig Decoupled Metric Geometry Learning7 Jul 2026
- 2026SurroundNEXO: Ego-Centric Metric Bridging for Spatially Consistent Geometry in Autonomous Driving15 Jun 2026
- 2026LiAuto-GeoX: Efficient Grounded Driving Transformer4 Jun 2026
- 2026Understanding the Impact of Geometric Foundation Models on Vision-Language-Action Models23 May 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026UniT: Unified Geometry Learning with Group Autoregressive Transformer20 May 2026
5 more
- 2026Evo-Depth: A Lightweight Depth-Enhanced Vision-Language-Action Model14 May 2026
- 2026OpenWorldLib: A Unified Codebase and Definition of Advanced World Models6 Apr 2026
- 2026MultiLoc: Look Around As You Localize for Fast And Robust Visual Re-localization28 Mar 2026
- 2026SceneExpander: Text-Guided 3D Scene Expansion via Free-Form View Insertion28 Mar 2026
- 2026GPA-VGGT:Adapting VGGT to Large Scale Localization by Self-Supervised Learning with Geometry and Physics Aware Loss23 Jan 2026
- 2026IGGT4D: Streaming 4D Instance-Grounded Geometry Transformercited by 2
- 2026GPA-VGGT:Adapting VGGT to Large Scale Localization by Self-Supervised Learning with Geometry and Physics Aware Losscited by 1
- 2026SurroundNEXO: Ego-Centric Metric Bridging for Spatially Consistent Geometry in Autonomous Drivingcited by 1
- 2026G-ray: Ray-Level Relative Geometric Position Encoding in Multi-View Vision Transformers under Camera Heterogeneitycited by 1
- 2026SceneExpander: Text-Guided 3D Scene Expansion via Free-Form View Insertioncited by 0
- 2026MultiLoc: Look Around As You Localize for Fast And Robust Visual Re-localizationcited by 0
- 2026UniT: Unified Geometry Learning with Group Autoregressive Transformercited by 0
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
- 2026LiAuto-GeoX: Efficient Grounded Driving Transformercited by 0
- 2026TRIG: Trajectory-Rig Decoupled Metric Geometry Learningcited by 0
- 2026VI3: Grounding Pretrained 3D Foundation Models with Inertial Cuescited by 0
- 2026VGM-VS: Rethinking Visual Geometry Model for High-Precision Visual Servoingcited by 0
- 2026VGM-VS: Rethinking Visual Geometry Model for High-Precision Visual Servoing23 Sep 2026
- 2026G-ray: Ray-Level Relative Geometric Position Encoding in Multi-View Vision Transformers under Camera Heterogeneity14 Sep 2026
- 2026VI3: Grounding Pretrained 3D Foundation Models with Inertial Cues3 Sep 2026
- 2026IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer21 Jul 2026
- 2026TRIG: Trajectory-Rig Decoupled Metric Geometry Learning7 Jul 2026
- 2026SurroundNEXO: Ego-Centric Metric Bridging for Spatially Consistent Geometry in Autonomous Driving15 Jun 2026
- 2026LiAuto-GeoX: Efficient Grounded Driving Transformer4 Jun 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026UniT: Unified Geometry Learning with Group Autoregressive Transformer20 May 2026
- 2026MultiLoc: Look Around As You Localize for Fast And Robust Visual Re-localization28 Mar 2026
- 2026SceneExpander: Text-Guided 3D Scene Expansion via Free-Form View Insertion28 Mar 2026
- 2026GPA-VGGT:Adapting VGGT to Large Scale Localization by Self-Supervised Learning with Geometry and Physics Aware Loss23 Jan 2026
Similar, not cited
Close in wording, no citation either way
- 2026VGGT-Prime: Compute-Adaptive Mixture-of-Heads for Efficient Visual Geometry Transformers
- 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformer
- 2023ViT-Lens: Initiating Omni-Modal Exploration through 3D Insights
- 2026Demo-Pose: Depth-Monocular Modality Fusion For Object Pose Estimation
- 2025A Study of Finetuning Video Transformers for Multi-view Geometry Tasks
- 2026Beyond Gaussian Bottlenecks: Topologically Aligned Encoding of Vision-Transformer Feature Spaces
- 2026OVGGT: O(1) Constant-Cost Streaming Visual Geometry Transformer
- 2026PanoVGGT: Feed-Forward 3D Reconstruction from Panoramic Imagery