mlsanityData to 14 Oct 2026

OVSeg3R: Learn Open-vocabulary Instance Segmentation from 2D via 3D Reconstruction

arXiv 2509.23541 ↗First posted 28 Sep 2025cs.CVcited by 4

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Abstract (arXiv)

In this paper, we propose a training scheme called OVSeg3R to learn open-vocabulary 3D instance segmentation from well-studied 2D perception models with the aid of 3D reconstruction. OVSeg3R directly adopts reconstructed scenes from 2D videos as input, avoiding costly manual adjustment while aligning input with real-world applications. By exploiting the 2D to 3D correspondences provided by 3D reconstruction models, OVSeg3R projects each view's 2D instance mask predictions, obtained from an open-vocabulary 2D model, onto 3D to generate annotations for the view's corresponding sub-scene. To avoid incorrectly introduced false positives as supervision due to partial annotations from 2D to 3D, we propose a View-wise Instance Partition algorithm, which partitions predictions to their respective views for supervision, stabilizing the training process. Furthermore, since 3D reconstruction models tend to over-smooth geometric details, clustering reconstructed points into representative super-points based solely on geometry, as commonly done in mainstream 3D segmentation methods, may overlook geometrically non-salient objects. We therefore introduce 2D Instance Boundary-aware Superpoint, which leverages 2D masks to constrain the superpoint clustering, preventing superpoints from violating instance boundaries. With these designs, OVSeg3R not only extends a state-of-the-art closed-vocabulary 3D instance segmentation model to open-vocabulary, but also substantially narrows the performance gap between tail and head classes, ultimately leading to an overall improvement of +2.3 mAP on the ScanNet200 benchmark. Furthermore, under the standard open-vocabulary setting, OVSeg3R surpasses previous methods by about +7.1 mAP on the novel classes, further validating its effectiveness.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 54 of its 58 references that are in the map. First posted on arXiv 28 Sep 2025.

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54 of 58 references.

References · 54

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 4.

4 papers.