mlsanityData to 7 Oct 2026

Guiding VLM Agents with Process Rewards at Inference Time for GUI Navigation

arXiv 2504.16073 ↗First posted 22 Apr 2025cs.CLcited by 8

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

also in 2 more
Abstract (arXiv)

Recent advancements in visual language models (VLMs) have notably enhanced their capabilities in handling complex Graphical User Interface (GUI) interaction tasks. Despite these improvements, current frameworks often struggle to generate correct actions in challenging GUI environments. State-of-the-art commercial VLMs are black-boxes, and fine-tuning open-source VLMs for GUI tasks requires significant resources. Additionally, existing trajectory-level evaluation and refinement techniques frequently fall short due to delayed feedback and local optimization issues. To address these challenges, we propose an approach that guides VLM agents with process supervision by a reward model during GUI navigation and control at inference time. This guidance allows the VLM agent to optimize actions at each inference step, thereby improving performance in both static and dynamic environments. In particular, our method demonstrates significant performance gains in three GUI navigation tasks, achieving a 3.4% improvement in single step action accuracy for static environments, along with a around 33% increase in task success rate in one dynamic environment. With further integration of trajectory reflection and retry mechanisms, we also demonstrate even greater enhancement in task success.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 24 of its 32 references that are in the map. First posted on arXiv 22 Apr 2025.

Builds on

24 of 32 references.

Closest ancestors · 4

Same direction, newest first

  1. 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning14 Jun
  2. 2024Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs8 Apr
  3. 2023CogAgent: A Visual Language Model for GUI Agents14 Dec
  4. 2023GPT-4V in Wonderland: Large Multimodal Models for Zero-Shot Smartphone GUI Navigation13 Nov

Other references · 20

  1. 2023Segment Anythingcited by 8,158
  2. 2023Reflexion: Language Agents with Verbal Reinforcement Learningcited by 4,064
  3. 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,175
  4. 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,210
  5. 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environmentscited by 1,134
  6. 2023Can LLMs Express Their Uncertainty? An Empirical Evaluation of Confidence Elicitation in LLMscited by 946
  7. 2023Just Ask for Calibration: Strategies for Eliciting Calibrated Confidence Scores from Language Models Fine-Tuned with Human Feedbackcited by 788
  8. 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agentscited by 553
  9. 2023Segment Everything Everywhere All at Oncecited by 546
  10. 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 450
  11. 2023AppAgent: Multimodal Agents as Smartphone Userscited by 407
  12. 2023Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4Vcited by 291
8 more
  1. 2024CogVLM2: Visual Language Models for Image and Video Understandingcited by 214
  2. 2024OS-Copilot: Towards Generalist Computer Agents with Self-Improvementcited by 203
  3. 2024GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devicescited by 190
  4. 2024Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaborationcited by 187
  5. 2023You Only Look at Screens: Multimodal Chain-of-Action Agentscited by 185
  6. 2024WebLINX: Real-World Website Navigation with Multi-Turn Dialoguecited by 177
  7. 2024Android in the Zoo: Chain-of-Action-Thought for GUI Agentscited by 156
  8. 2024AgentStudio: A Toolkit for Building General Virtual Agentscited by 45

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 3.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Building Autonomous GUI Navigation via Agentic-Q Estimation and Step-Wise Policy Optimization
  2. 2025GUI-Shift: Enhancing VLM-Based GUI Agents through Self-supervised Reinforcement Learning
  3. 2024Ponder & Press: Advancing Visual GUI Agent towards General Computer Control
  4. 2025GUI Knowledge Bench: Revealing the Knowledge Gap of VLMs in GUI Tasks
  5. 2024OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis
  6. 2026HATS: Hardness-Aware Trajectory Synthesis for GUI Agents
  7. 2025GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents
  8. 2026Scaling, Benchmarking, and Reasoning of Vision-Language Agents for Mobile GUI Navigation