Efficient Last-Iterate Convergence in Regret Minimization via Adaptive Reward Transformation
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Abstract (arXiv)
Regret minimization is a powerful method for finding Nash equilibria in Normal-Form Games (NFGs) and Extensive-Form Games (EFGs), but it typically guarantees convergence only for the average strategy. However, computing the average strategy requires significant computational resources or introduces additional errors, limiting its practical applicability. The Reward Transformation (RT) framework was introduced to regret minimization to achieve last-iterate convergence through reward function regularization. However, it faces practical challenges: its performance is highly sensitive to manually tuned parameters, which often deviate from theoretical convergence conditions, leading to slow convergence, oscillations, or stagnation in local optima. Inspired by previous work, we propose an adaptive technique to address these issues, ensuring better consistency between theoretical guarantees and practical performance for RT Regret Matching (RTRM), RT Counterfactual Regret Minimization (RTCFR), and their variants in solving NFGs and EFGs more effectively. Our adaptive methods dynamically adjust parameters, balancing exploration and exploitation while improving regret accumulation, ultimately enhancing asymptotic last-iterate convergence and achieving linear convergence. Experimental results demonstrate that our methods significantly accelerate convergence, outperforming state-of-the-art algorithms.
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References · 24
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12 more
- 2022The Power of Regularization in Solving Extensive-Form Gamescited by 21
- 2018Revisiting CFR+ and Alternating Updatescited by 19
- 2018Solving Large Sequential Games with the Excessive Gap Techniquecited by 16
- 2023Regret Matching+: (In)Stability and Fast Convergence in Gamescited by 14
- 2024Fast Last-Iterate Convergence of Learning in Games Requires Forgetful Algorithmscited by 14
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