InstDrive: Instance-Aware 3D Gaussian Splatting for Driving Scenes
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Abstract (arXiv)
Reconstructing dynamic driving scenes from dashcam videos has attracted increasing attention due to its significance in autonomous driving and scene understanding. While recent advances have made impressive progress, most methods still unify all background elements into a single representation, hindering both instance-level understanding and flexible scene editing. Some approaches attempt to lift 2D segmentation into 3D space, but often rely on pre-processed instance IDs or complex pipelines to map continuous features to discrete identities. Moreover, these methods are typically designed for indoor scenes with rich viewpoints, making them less applicable to outdoor driving scenarios. In this paper, we present InstDrive, an instance-aware 3D Gaussian Splatting framework tailored for the interactive reconstruction of dynamic driving scene. We use masks generated by SAM as pseudo ground-truth to guide 2D feature learning via contrastive loss and pseudo-supervised objectives. At the 3D level, we introduce regularization to implicitly encode instance identities and enforce consistency through a voxel-based loss. A lightweight static codebook further bridges continuous features and discrete identities without requiring data pre-processing or complex optimization. Quantitative and qualitative experiments demonstrate the effectiveness of InstDrive, and to the best of our knowledge, it is the first framework to achieve 3D instance segmentation in dynamic, open-world driving scenes.More visualizations are available at our project page.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 34 of its 37 references that are in the map. First posted on arXiv 16 Aug 2025.
Builds on
34 of 37 references.
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22 more
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Citing papers per year: 2025: 1; 2026: 1.
2 papers.