mlsanityData to 7 Oct 2026

GGTalker: Talking Head Systhesis with Generalizable Gaussian Priors and Identity-Specific Adaptation

arXiv 2506.21513 ↗First posted 26 Jun 2025cs.CVcited by 4

Not on the map. Why?

Abstract (arXiv)

Creating high-quality, generalizable speech-driven 3D talking heads remains a persistent challenge. Previous methods achieve satisfactory results for fixed viewpoints and small-scale audio variations, but they struggle with large head rotations and out-of-distribution (OOD) audio. Moreover, they are constrained by the need for time-consuming, identity-specific training. We believe the core issue lies in the lack of sufficient 3D priors, which limits the extrapolation capabilities of synthesized talking heads. To address this, we propose GGTalker, which synthesizes talking heads through a combination of generalizable priors and identity-specific adaptation. We introduce a two-stage Prior-Adaptation training strategy to learn Gaussian head priors and adapt to individual characteristics. We train Audio-Expression and Expression-Visual priors to capture the universal patterns of lip movements and the general distribution of head textures. During the Customized Adaptation, individual speaking styles and texture details are precisely modeled. Additionally, we introduce a color MLP to generate fine-grained, motion-aligned textures and a Body Inpainter to blend rendered results with the background, producing indistinguishable, photorealistic video frames. Comprehensive experiments show that GGTalker achieves state-of-the-art performance in rendering quality, 3D consistency, lip-sync accuracy, and training efficiency.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 40 of its 52 references that are in the map. First posted on arXiv 26 Jun 2025.

Builds on

40 of 52 references.

References · 40

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2020wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representationscited by 3,853
  4. 2020A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wildcited by 669
  5. 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 475
  6. 2022SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animationcited by 380
  7. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  8. 2021Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representationcited by 288
  9. 2022EMOCA: Emotion Driven Monocular Face Capture and Animationcited by 254
  10. 2019Neural Voice Puppetry: Audio-driven Facial Reenactmentcited by 249
  11. 2024Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animationcited by 198
  12. 2024EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditionscited by 196
28 more
  1. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 190
  2. 2022VFHQ: A High-Quality Dataset and Benchmark for Video Face Super-Resolutioncited by 174
  3. 2023DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animationcited by 136
  4. 2023GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesiscited by 131
  5. 2023FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embeddingcited by 107
  6. 2022VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wildcited by 106
  7. 2023Identity-Preserving Talking Face Generation with Landmark and Appearance Priorscited by 97
  8. 2024Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesiscited by 97
  9. 2024Generalizable and Animatable Gaussian Head Avatarcited by 95
  10. 2023SyncTalk: The Devil is in the Synchronization for Talking Head Synthesiscited by 86
  11. 2020Everybody's Talkin': Let Me Talk as You Wantcited by 83
  12. 2022Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decompositioncited by 81
  13. 2023DINet: Deformation Inpainting Network for Realistic Face Visually Dubbing on High Resolution Videocited by 73
  14. 2023Efficient Region-Aware Neural Radiance Fields for High-Fidelity Talking Portrait Synthesiscited by 72
  15. 2024TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splattingcited by 60
  16. 2024GGHead: Fast and Generalizable 3D Gaussian Headscited by 51
  17. 2024HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priorscited by 44
  18. 2023GeneFace++: Generalized and Stable Real-Time Audio-Driven 3D Talking Face Generationcited by 42
  19. 2021Learned Spatial Representations for Few-shot Talking-Head Synthesiscited by 32
  20. 2025DualTalk: Dual-Speaker Interaction for 3D Talking Head Conversationscited by 31
  21. 2025OmniSync: Towards Universal Lip Synchronization via Diffusion Transformerscited by 26
  22. 2024GaussianTalker: Speaker-specific Talking Head Synthesis via 3D Gaussian Splattingcited by 24
  23. 2025InsTaG: Learning Personalized 3D Talking Head from Few-Second Videocited by 18
  24. 2024EmoTalk3D: High-Fidelity Free-View Synthesis of Emotional 3D Talking Headcited by 16
  25. 2024MimicTalk: Mimicking a personalized and expressive 3D talking face in minutescited by 16
  26. 2020Identity-Preserving Realistic Talking Face Generationcited by 12
  27. 2024GaussianSpeech: Audio-Driven Gaussian Avatarscited by 9
  28. 2025SyncTalk++: High-Fidelity and Efficient Synchronized Talking Heads Synthesis Using Gaussian Splattingcited by 9

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 1.

4 papers.