GGTalker: Talking Head Systhesis with Generalizable Gaussian Priors and Identity-Specific Adaptation
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Abstract (arXiv)
Creating high-quality, generalizable speech-driven 3D talking heads remains a persistent challenge. Previous methods achieve satisfactory results for fixed viewpoints and small-scale audio variations, but they struggle with large head rotations and out-of-distribution (OOD) audio. Moreover, they are constrained by the need for time-consuming, identity-specific training. We believe the core issue lies in the lack of sufficient 3D priors, which limits the extrapolation capabilities of synthesized talking heads. To address this, we propose GGTalker, which synthesizes talking heads through a combination of generalizable priors and identity-specific adaptation. We introduce a two-stage Prior-Adaptation training strategy to learn Gaussian head priors and adapt to individual characteristics. We train Audio-Expression and Expression-Visual priors to capture the universal patterns of lip movements and the general distribution of head textures. During the Customized Adaptation, individual speaking styles and texture details are precisely modeled. Additionally, we introduce a color MLP to generate fine-grained, motion-aligned textures and a Body Inpainter to blend rendered results with the background, producing indistinguishable, photorealistic video frames. Comprehensive experiments show that GGTalker achieves state-of-the-art performance in rendering quality, 3D consistency, lip-sync accuracy, and training efficiency.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 40 of its 52 references that are in the map. First posted on arXiv 26 Jun 2025.
Builds on
40 of 52 references.
References · 40
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Built on by
Citing papers per year: 2025: 3; 2026: 1.
4 papers.
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- 2025KlingAvatar 2.0 Technical Reportcited by 11
- 2025ActAvatar: Temporally-Aware Precise Action Control for Talking Avatarscited by 5
- 2026EmoTaG: Emotion-Aware Talking Head Synthesis on Gaussian Splatting with Few-Shot Personalizationcited by 3
- 2026EmoTaG: Emotion-Aware Talking Head Synthesis on Gaussian Splatting with Few-Shot Personalization22 Mar 2026
- 2025ActAvatar: Temporally-Aware Precise Action Control for Talking Avatars22 Dec 2025
- 2025KlingAvatar 2.0 Technical Report15 Dec 2025
- 2025Kling-Avatar: Grounding Multimodal Instructions for Cascaded Long-Duration Avatar Animation Synthesis11 Sep 2025