GaussianSpeech: Audio-Driven Gaussian Avatars
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Abstract (arXiv)
We introduce GaussianSpeech, a novel approach that synthesizes high-fidelity animation sequences of photo-realistic, personalized 3D human head avatars from spoken audio. To capture the expressive, detailed nature of human heads, including skin furrowing and finer-scale facial movements, we propose to couple speech signal with 3D Gaussian splatting to create realistic, temporally coherent motion sequences. We propose a compact and efficient 3DGS-based avatar representation that generates expression-dependent color and leverages wrinkle- and perceptually-based losses to synthesize facial details, including wrinkles that occur with different expressions. To enable sequence modeling of 3D Gaussian splats with audio, we devise an audio-conditioned transformer model capable of extracting lip and expression features directly from audio input. Due to the absence of high-quality datasets of talking humans in correspondence with audio, we captured a new large-scale multi-view dataset of audio-visual sequences of talking humans with native English accents and diverse facial geometry. GaussianSpeech consistently achieves state-of-the-art performance with visually natural motion at real time rendering rates, while encompassing diverse facial expressions and styles.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 8 of its 74 references that are in the map. First posted on arXiv 27 Nov 2024.
Builds on
8 of 74 references.
References · 8
- 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
- 2023Diffused Heads: Diffusion Models Beat GANs on Talking-Face Generationcited by 142
- 2023GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesiscited by 131
- 2022Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generationcited by 119
- 2020Talking-head Generation with Rhythmic Head Motioncited by 112
- 2022Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decompositioncited by 81
- 2022DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Renderingcited by 80
- 2022Memories are One-to-Many Mapping Alleviators in Talking Face Generationcited by 22
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Citing papers per year: 2025: 5; 2026: 4.
9 papers.
- 2025AV-Flow: Transforming Text to Audio-Visual Human-like Interactionscited by 9
- 2025GGTalker: Talking Head Systhesis with Generalizable Gaussian Priors and Identity-Specific Adaptationcited by 4
- 2025GaussianHeadTalk: Wobble-Free 3D Talking Heads with Audio Driven Gaussian Splattingcited by 2
- 2025Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Fieldcited by 1
- 2025PASE: Phoneme-Aware Speech Encoder to Improve Lip Sync Accuracy for Talking Head Synthesiscited by 0
- 2026Splat-Portrait: Generalizing Talking Heads with Gaussian Splattingcited by 0
- 2026Giving Faces Their Feelings Back: Explicit Emotion Control for Feedforward Single-Image 3D Head Avatarscited by 0
- 2026FFAvatar: Feed-Forward 4D Head Avatar Reconstruction from Sparse Portrait Imagescited by 0
- 2026GaussianEmoTalker: Real-Time Emotional Talking Head Synthesis with Audio-Driven and Blendshape-Based 3D Gaussian Splattingcited by 0
- 2026GaussianEmoTalker: Real-Time Emotional Talking Head Synthesis with Audio-Driven and Blendshape-Based 3D Gaussian Splatting1 Jul 2026
- 2026FFAvatar: Feed-Forward 4D Head Avatar Reconstruction from Sparse Portrait Images29 Jun 2026
- 2026Giving Faces Their Feelings Back: Explicit Emotion Control for Feedforward Single-Image 3D Head Avatars16 Apr 2026
- 2026Splat-Portrait: Generalizing Talking Heads with Gaussian Splatting26 Jan 2026
- 2025GaussianHeadTalk: Wobble-Free 3D Talking Heads with Audio Driven Gaussian Splatting11 Dec 2025
- 2025Few-Shot Identity Adaptation for 3D Talking Heads via Global Gaussian Field27 Jun 2025
- 2025GGTalker: Talking Head Systhesis with Generalizable Gaussian Priors and Identity-Specific Adaptation26 Jun 2025
- 2025PASE: Phoneme-Aware Speech Encoder to Improve Lip Sync Accuracy for Talking Head Synthesis8 Apr 2025
- 2025AV-Flow: Transforming Text to Audio-Visual Human-like Interactions18 Feb 2025