Continuous Intermediate Token Learning with Implicit Motion Manifold for Keyframe Based Motion Interpolation
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Abstract (arXiv)
Deriving sophisticated 3D motions from sparse keyframes is a particularly challenging problem, due to continuity and exceptionally skeletal precision. The action features are often derivable accurately from the full series of keyframes, and thus, leveraging the global context with transformers has been a promising data-driven embedding approach. However, existing methods are often with inputs of interpolated intermediate frame for continuity using basic interpolation methods with keyframes, which result in a trivial local minimum during training. In this paper, we propose a novel framework to formulate latent motion manifolds with keyframe-based constraints, from which the continuous nature of intermediate token representations is considered. Particularly, our proposed framework consists of two stages for identifying a latent motion subspace, i.e., a keyframe encoding stage and an intermediate token generation stage, and a subsequent motion synthesis stage to extrapolate and compose motion data from manifolds. Through our extensive experiments conducted on both the LaFAN1 and CMU Mocap datasets, our proposed method demonstrates both superior interpolation accuracy and high visual similarity to ground truth motions.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 35 of its 47 references that are in the map. First posted on arXiv 27 Mar 2023.
Builds on
35 of 47 references.
References · 35
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Built on by
Citing papers per year: 2024: 5; 2025: 6; 2026: 1.
12 papers.
- 2024KMTalk: Speech-Driven 3D Facial Animation with Key Motion Embeddingcited by 14
- 2024Text-guided 3D Human Motion Generation with Keyframe-based Parallel Skip Transformercited by 8
- 2025MASIV: Toward Material-Agnostic System Identification from Videoscited by 7
- 2024Motion Keyframe Interpolation for Any Human Skeleton via Temporally Consistent Point Cloud Sampling and Reconstructioncited by 5
- 2024Scalable Group Choreography via Variational Phase Manifold Learningcited by 4
- 2025Generative Motion Infilling From Imprecisely Timed Keyframescited by 4
- 2025Towards Synthesized and Editable Motion In-Betweening Through Part-Wise Phase Representationcited by 3
- 2025PUMPS: Skeleton-Agnostic Point-based Universal Motion Pre-Training for Synthesis in Human Motion Taskscited by 2
- 2025SILK: Smooth InterpoLation frameworK for motion in-betweening A Simplified Computational Approachcited by 1
- 2024Shot Segmentation Based on Von Neumann Entropy for Key Frame Extractioncited by 0
- 2025Generating Detailed Character Motion from Blocking Posescited by 0
- 2026Adaptive Interpolation-Synthesis for Motion In-Betweening on Keyframe-Based Animationcited by 0
- 2026Adaptive Interpolation-Synthesis for Motion In-Betweening on Keyframe-Based Animation4 May 2026
- 2025Generating Detailed Character Motion from Blocking Poses19 Sep 2025
- 2025MASIV: Toward Material-Agnostic System Identification from Videos1 Aug 2025
- 2025PUMPS: Skeleton-Agnostic Point-based Universal Motion Pre-Training for Synthesis in Human Motion Tasks27 Jul 2025
- 2025SILK: Smooth InterpoLation frameworK for motion in-betweening A Simplified Computational Approach9 Jun 2025
- 2025Towards Synthesized and Editable Motion In-Betweening Through Part-Wise Phase Representation11 Mar 2025
- 2025Generative Motion Infilling From Imprecisely Timed Keyframes2 Mar 2025
- 2024KMTalk: Speech-Driven 3D Facial Animation with Key Motion Embedding2 Sep 2024
- 2024Shot Segmentation Based on Von Neumann Entropy for Key Frame Extraction28 Aug 2024
- 2024Scalable Group Choreography via Variational Phase Manifold Learning26 Jul 2024
- 2024Text-guided 3D Human Motion Generation with Keyframe-based Parallel Skip Transformer24 May 2024
- 2024Motion Keyframe Interpolation for Any Human Skeleton via Temporally Consistent Point Cloud Sampling and Reconstruction13 May 2024